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{{ | {{Infobox Level | ||
|title = Overture | |||
|image = Overture.jpeg | |||
|creator = Fault | |||
|difficulty = Hard | |||
|stars = 5 | |||
|id = 28200611 | |||
|song = Angels | |||
|composer = DJVI | |||
|song_id = 680967 | |||
}} | }} | ||
'''Overture''' is a 2.0 Hard level by Fault. It is the second level | '''Overture''' is a 2.0 solo Hard 5* level created, verified and published by Fault. It is the second level in the Fire Gauntlet, after [[OuterSpace]] and before [[First Race]]. | ||
== | ==Gameplay== | ||
*'''0-21%:''' The level starts with a half-speed ball section with simple gameplay, going up and down between platforms with a few orbs. Halfway through the ball, it changes to double speed and then to a triple-speed auto cube section that goes to the drop. | *'''0-21%:''' The level starts with a half-speed ball section with simple gameplay, going up and down between platforms with a few orbs. Halfway through the ball, it changes to double speed and then to a triple-speed auto cube section that goes to the drop. | ||
*'''22-44%:''' The drop starts with a double-speed ship where the player must manoeuvre up and down between pillars, then do a short straight-fly at triple speed. It slows back down to double speed, where the player must collect a key to open the path in front and manoeuvre around more pillars. The level then fades to white and transitions into a UFO, where the player must also manoeuvre around pillars and enter gravity portals. | *'''22-44%:''' The drop starts with a double-speed ship where the player must manoeuvre up and down between pillars, then do a short straight-fly at triple speed. It slows back down to double speed, where the player must collect a key to open the path in front and manoeuvre around more pillars. The level then fades to white and transitions into a UFO, where the player must also manoeuvre around pillars and enter gravity portals. | ||
*'''45-67%:''' It then transitions into a robot with simple jump and orb gameplay, then a cube with more jumping and orbs. | *'''45-67%:''' It then transitions into a robot with simple jump and orb gameplay, then a cube with more jumping and orbs. | ||
*'''68-86%:''' It then slows to normal speed for a ball section with simple jumps and orbs. This section also has pads and speed changes that sync with the music. | *'''68-86%:''' It then slows to normal speed for a ball section with simple jumps and orbs. This section also has pads and speed changes that sync with the music. | ||
*'''87-100%:''' The level slows to half speed for the final cube section. This section has simple cube jumps over spikes and on pillars while the song's lyrics ('Angels in the sky, I wanna show you') appear on the screen. The level ends with some pads, and | *'''87-100%:''' The level slows to half speed for the final cube section. This section has simple cube jumps over spikes and on pillars while the song's lyrics ('Angels in the sky, I wanna show you') appear on the screen. The level ends with some pads, and 'GG' can be seen. | ||
==User | ==User Coins== | ||
*The first user coin is located at 8% during the first ball segment. The player must jump towards the coin, and a teleport portal will put them back on the main path. | *The first user coin is located at 8% during the first ball segment. The player must jump towards the coin, and a teleport portal will put them back on the main path. | ||
*The second user coin is located at 32% during the ship section. The player must fly between two blocks near the bottom of the screen to obtain it. | *The second user coin is located at 32% during the ship section. The player must fly between two blocks near the bottom of the screen to obtain it. | ||
*The third and final user coin is located at 87% during the last cube part. It is hidden behind the letter A in the word 'Angels', and the player must jump off the pillar to collect it. | *The third and final user coin is located at 87% during the last cube part. It is hidden behind the letter A in the word 'Angels', and the player must jump off the pillar to collect it. | ||
== | ==Trivia== | ||
{{ | *The level is free to copy. | ||
*The level contains 14,618 objects. | |||
*The level is 1m 12s in length. | |||
*The level has over 3.1 million downloads, making it Fault's most famous level. | |||
*If the player crashes at the first obstacle by not clicking, the text will appear saying, 'Click to switch gravity!'. | |||
*This was originally the fourth level in the Fire Gauntlet, but it was changed to be the second level when the gauntlet's levels were rearranged. | |||
*Many player often consider Overture to be the easiest Fire Gauntlet level. | |||
==Video== | |||
[[File:Geometry Dash - Overture by Fault - 3 Coins|centre|thumb|330x330px|The full walkthrough of Overture. Credits to Xadriz.]] | |||
==Gauntlets== | |||
{{Gauntlets}} | |||
[[Category:2.0 levels]] | |||
[[Category:Long levels]] | |||
[[Category:Levels with user coins]] | |||
[[Category:Hard levels]] | |||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||