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==Trivia== *The cube unlocked for completing the level in Normal Mode is the same cube showcased on the logo of [[Geometry Dash SubZero]]. *The initial release of the iOS version of the game had an error where the level's second secret coin was assigned the same ID as the first secret coin, meaning that there were two first coins and collecting either would be recorded as collecting a first coin on the level slider, while a second secret coin technically did not exist so it would not be shown as collected on the level slider, despite being shown as collected within the level on subsequent attempts. This was later fixed in an update. *At 60% a message will appear, being selected randomly out of "Oh no...", "Not again...", "Get ready...", "Why u do dis..." and "Rubrub?". There is also a chance that no message appears. *At 85% a message will appear, being selected randomly out of "NANI?!", "This will hurt...", "So close...", "Keep going!" and "Impressive...". **The message "NANI?!" is the Japanese term of "WHAT?!" as well as being part of the reference of the expression used in the anime and manga series ''Fist of the North Star'', mostly due to "Omae Wa Mou Shindeiru", a Japanese meme. *Power Trip is the only main level (excluding those from Geometry Dash World) without any ship sequences. **It is also the second main level (excluding Geometry Dash World) without any ball sequences after the mode's introduction, the first being [[Fingerdash]]. *Power Trip is one of three levels (the others being [[Electrodynamix]] and [[Press Start]]) to end under the effects of the very fast speed portal. *There are four flaws present in the level: **The first is at 12%, where the direction switches to forwards. As the player approaches the magenta jump rings and after they jump off the last platform while avoiding the spikes below the platform, the player will skip the first magenta jump ring and hit only the second magenta jump ring. **The second is in the wave sequence, where the player reverses direction. If the player releases the wave before reversing at 50% and hits the wall, the player will instead teleport to the bottom route with the smiley face and then continue until the player reaches 77%, with the progress bar still moving after the level is completed. However, the player needs to ascend after passing the smiley face to avoid crashing. (Note: You will not be able to get the third secret coin when using this route). **The third is during the same wave sequence at 50%, where it is possible to die for hovering too close to the wall during the direction reversal. You will die on the wall as you ascend. **The fourth is during the last spider sequence, before the player approaches the robot portal. The player can skip the last jump ring before the robot portal, and then immediately flip gravity upon making contact with the ground. Run along the ceiling until near a wall of spikes and flip gravity again. Enter the cube portal to fall below the main route with the remainder of the level being skipped while the camera assumes a static position. Unlike most things, this was not fixed in Update 2.21.3. *Before Update 2.21.3, when the player travelled backwards, the percentage decreased. This changed all of the percentages in the level. *Power Trip takes 89 seconds to complete and requires a minimum of 61 jumps with a jailbreak route. Completing the level without the jailbreak route takes 94 seconds to complete and requires a minimum of 98 jumps.
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