Powerful

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Powerful
ID

39749578

Creator(s)

GD Jose

Created
Attributes
Difficulty

Harder

Length

1m 12s (Long)

Objects

28,076

Copy type

Password (71217)

Statistics
Downloads

5.24M

Likes

461.9K

Rating

Epic

Audio info
Artist(s)

Bossfight

Music

The Maze of Mayonnaise

Music ID

505813

Level sequence
Previous
Next

SLAM
(Monster Gauntlet)

Powerful is a 2.1 Harder level by GD Jose. It is the fifth and final level of the Spike Gauntlet.

Description

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Powerful features a route divergence starting at 15% where only one can be selected and gameplay differs between each. User coins appear in both routes, requiring that the level be replayed to collect all of them.

  • 0-18%: The level begins empty, popping into view after the first spike at 5%. At 9%, the player can jump down to the bottom route and access a question mark block, which can toggle the states of red-outlined objects. After a short double-speed section, the original top route transitions into a wave while the original bottom route transitions into a ship directly above.
  • 18-36%: After another short cube section, both routes continue into a double-speed ball section with long floating platforms. The player turns back into a cube for an auto section as both routes split off. The top route goes up while the bottom route goes down.
  • 36-60%:
    • Top route: The gameplay continues along a spike corridor filled with slanted rectangular structures and saws. Game-modes progress from a double-speed ship to a normal-speed UFO, double-speed mini-ball, and finally, triple-speed dual-cube. Another transition starts at 57%.
    • Bottom route: The gameplay here shares similarities with the top route but uses sloped structures instead and has different game-modes. From a double-speed spider, a normal-speed ball, another double-speed spider, and a triple-speed mini-cube follow.
  • 60-76%: Next, both routes enter a more open cube section filled with breakable blocks. Question mark blocks show up again, and the player is required to hit them to survive. Both routes merge at the 69% ball part.
  • 76-100%: Another corridor meets the player after a transition. This time, it is filled with more unique rectangular structures. The game-mode progression goes from ship to dual wave to UFO to spider, the level disappearing after the player enters the final cube portal.

User coins

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  • The first coin is located at 27% and requires the player to go the top route. The player must collect a key placed on the wave section at 22%, unlocking a platform holding the key at the next ball section.
  • The second coin is located at 47% and requires the player to go the bottom route. The coin is placed on a platform opposing one of the spider section's platforms, and the player must quickly make two inputs as the spider to get it.
  • The third coin is located at 90% after both routes merge. It is placed above a floating platform in the UFO section.

Gameplay

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Route A (user coins 1 and 3)
Route B (user coins 2 and 3)






Trivia

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