Editing Practice Mode

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
{{Quality}}
{{Quality}}[[File:PracticeMode.png|thumb|250px]][[File:StayInsideMe.ogg|thumb]]
[[File:PracticeMode.png|right|270px]]<span style="display:none;">{{#setmainimage:PracticeMode.png}}</span>
'''Practice Mode''' is a feature in [[Geometry Dash]] and [[Geometry Dash Lite]] that is designed to help the player learn the layout of a level, during which time they will not be forced to restart from the beginning in the instance of a crash. Instead, they are allowed to place checkpoints, marked by green gems.
[[File:StayInsideMe.mp3|right|270px]]
{{Clear}}
[[File:StayInsideMeFull.mp3|right|270px]]
==Description==
'''Practice Mode''' is a feature of [[Geometry Dash]], [[Geometry Dash Lite]], [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]]. It allows checkpoints to be set at will, with the last one placed where the icon will respawn in the event of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ([[File:Checkpoint.png|11px]]).
To enable practice mode, it must be selected through the pause menu using the large gem button on the left. By default, checkpoints are automatically generated every so often, although this option can be unchecked. The last checkpoint placed can also be removed if inconvenient, where the player can then proceed from the previous checkpoint. This can be done as many times as required.


==Description==
Progress on practice mode is recorded separately from normal mode, and it does not offer the standard level rewards of [[Secret Coins|secret coins]] or stars. However, other [[Achievements|achievements]] will unlock as usual.
Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are generated automatically at intervals, though ''Auto-Checkpoints'' can be turned off in the pause menu. The last checkpoint placed can also be removed if inconvenient, to then proceed from the previous checkpoint, and can be repeated as many times as required. For the cube, ball, robot, and spider game-modes, checkpoints are automatically generated when the player connects to a safe surface after a series of movements. In contrast, for the ship, UFO, and wave game-modes, checkpoints are generated at a set distance behind the icon. Practice mode can be further configured through [[Settings]].
{{Clear}}
==Controls==
*On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
*On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
*On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
*On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
Progress on practice mode is recorded separately from that of normal mode and does not offer the standard level [[Collectibles|rewards]]. Moreover, secret coins and user coins within levels will be passed through and treated as decorations. However, other [[achievements]] will unlock as usual.
*To disable checkpoints from automatically spawning, go into the pause menu and click 'Auto-Checkpoints' to toggle it.
 
Enabling practice mode will normally change the soundtrack to an edited version of ''Stay Inside Me'' by [https://ocularnebula.newgrounds.com OcularNebula] and will continuously loop, even during a crash and respawn. It can be changed to any saved song with the purchase of the Music Customizer from the [[Mechanic]]. Additionally, the Music Unlocker can be bought from the [[Diamond Shop]], leaving the level's audio unchanged when enabled.
 
Checkpoints in platformer mode function via static checkpoints that exist as [[objects]]. Touching a checkpoint will activate it, indicated by a lightning effect, and, if the icon crashes, it will be returned here. Note that, by default, checkpoints can only be activated once and cannot be reactivated after a new checkpoint is reached. An option to make checkpoints multi-activate is available.


==Trivia==
==Trivia==
*While practice mode is enabled, objects which normally pulsate to the beat will not do so.
[[File:PracticeModeDisplay.jpg|thumb|250px]]
*[[Cycles]], [[xStep]], and [[Clubstep]] are the only levels which reward [[Icon Kit|icons]] when completed in practice mode.
*Enabling practice mode will always change the soundtrack to ''Stay Inside Me'' by OcularNebula. It will play continuously, even through crashes, and loop back to the beginning immediately once it has finished.
*When the game was first released, [[User Levels|user levels]] could be verified and published by completing the level in practice mode. This feature was removed in the minor Update 1.02, but a bug still allowed levels to be verified this way until Update 1.22.
*For the cube or ball [[Forms|forms]], checkpoints will automatically be generated sooner following a series of rapid movements. For other forms, checkpoints are not visible, and are instead generated a set distance behind the character.
*When [[Update 2.2]] was initially released, practice mode was not enabled for platformer levels. It was eventually added in Update 2.201 on Steam and in Update 2.205 for mobile devices.
*Attempting to collect a secret coin will have the character travel right through it as if it were a decoration.
[[Category:Gameplay (base content)]]
*Decorations do not pulsate to the beat as the main song does not play during practice mode.
*[[Cycles]], [[xStep]] and [[Clubstep]] are the only levels that reward [[Icon Kit|icons]] upon completion in practice mode.
[[Category:Features]]
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Geometry Dash Expanded Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Pages included on this page: