Practice Mode: Difference between revisions

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[[File:PracticeModeDisplay.jpg|thumb|250px]]
[[File:PracticeModeDisplay.jpg|thumb|250px]]
*Enabling Practice Mode will always change the soundtrack to ''Stay Inside Me'' by OcularNebula. It will play continuously, even through crashes, and loop back to the beginning immediately once it has finished.
*Enabling Practice Mode will always change the soundtrack to ''Stay Inside Me'' by OcularNebula. It will play continuously, even through crashes, and loop back to the beginning immediately once it has finished.
**However, the song can be changed on Steam version.
*For the cube or ball [[Forms|forms]], checkpoints will automatically be generated sooner following a series of rapid movements. For other forms, checkpoints are not visible and are instead generated a set distance behind the character.
*For the cube or ball [[Forms|forms]], checkpoints will automatically be generated sooner following a series of rapid movements. For other forms, checkpoints are not visible and are instead generated a set distance behind the character.
*Attempting to collect a secret coin will have the character travel right through it as if it were a decoration.
*Attempting to collect a secret coin will have the character travel right through it as if it were a decoration.
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*Practice Mode can be used in any level, even in custom levels.
*Practice Mode can be used in any level, even in custom levels.
==Errors==
==Errors==
*A glitch may occur when you get to the end of the level in practice mode, it will rarely show the cube fall to the ground and travel right through the wall. The music will still keep on playing as if you were in the level, even though the camera view is staying at the wall. Upon exiting the level, the game will say you completed the level at 90%.
*A glitch may occur when you get to the end of the level in practice mode, it will rarely show the cube fall to the ground and travel right through the wall. The music will still keep on playing as if you were in the level, even though the camera view is staying at the wall. Upon exiting the level, the game will say you completed the level at 90%.
[[Category:Features]]
[[Category:Features]]

Revision as of 07:58, 24 June 2015

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File:StayInsideMe.ogg

Practice Mode is a feature in Geometry Dash and Geometry Dash Lite designed to help the player learn the layout of a level, during which time they will not be forced to restart from the beginning in the instance of a crash. Instead, they are allowed to place checkpoints, marked by green gems.Template:Clear

Description

To enable practice mode, it must be selected through the pause menu using the large gem button on the left. By default, checkpoints are automatically generated every so often, although this option can be unchecked. The last checkpoint placed can also be removed if inconvenient, where the player can then proceed from the previous checkpoint. This can be done as many times as required.

Progress on practice mode is recorded separately from normal mode, and it does not offer the standard level rewards of secret coins or stars. However, other achievements will unlock as usual. Template:Clear

Controls

  • On a mobile device, buttons will appear below which can be tapped to place and remove checkpoints.
  • On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.

Trivia

File:PracticeModeDisplay.jpg
  • Enabling Practice Mode will always change the soundtrack to Stay Inside Me by OcularNebula. It will play continuously, even through crashes, and loop back to the beginning immediately once it has finished.
  • For the cube or ball forms, checkpoints will automatically be generated sooner following a series of rapid movements. For other forms, checkpoints are not visible and are instead generated a set distance behind the character.
  • Attempting to collect a secret coin will have the character travel right through it as if it were a decoration.
  • Decorations do not pulsate to the beat as the main song does not play during Practice Mode.
  • The wave trail doesn't pulsate, either.
  • Cycles, xStep and Clubstep are the only levels that reward icons upon completion in practice mode.
  • Practice Mode can be used in any level, even in custom levels.

Errors

  • A glitch may occur when you get to the end of the level in practice mode, it will rarely show the cube fall to the ground and travel right through the wall. The music will still keep on playing as if you were in the level, even though the camera view is staying at the wall. Upon exiting the level, the game will say you completed the level at 90%.