Practice Mode: Difference between revisions
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{{ | {{Qualit47= | ||
Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are automatically generated every so often, although ''Auto-Checkpoints'' can be disabled from the pause menu. The last checkpoint placed can also be removed if inconvenient, to then proceed from the previous checkpoint, and can be repeated as many times as required. For the cube, ball, robot and spider forms, checkpoints are automatically generated once connecting with a safe surface following a series of movements, while for the ship, UFO and wave forms, checkpoints are generated a set distance behind the icon. Practice mode can be further configured through [[Settings]]. | Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are automatically generated every so often, although ''Auto-Checkpoints'' can be disabled from the pause menu. The last checkpoint placed can also be removed if inconvenient, to then proceed from the previous checkpoint, and can be repeated as many times as required. For the cube, ball, robot and spider forms, checkpoints are automatically generated once connecting with a safe surface following a series of movements, while for the ship, UFO and wave forms, checkpoints are generated a set distance behind the icon. Practice mode can be further configured through [[Settings]]. | ||
*On a mobile device, buttons will appear that can be tapped to place and remove checkpoints. | *On a mobile device, buttons will appear that can be tapped to place and remove checkpoints. | ||
*On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it. | *On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it. | ||
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Revision as of 18:18, 23 June 2021
{{Qualit47= Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are automatically generated every so often, although Auto-Checkpoints can be disabled from the pause menu. The last checkpoint placed can also be removed if inconvenient, to then proceed from the previous checkpoint, and can be repeated as many times as required. For the cube, ball, robot and spider forms, checkpoints are automatically generated once connecting with a safe surface following a series of movements, while for the ship, UFO and wave forms, checkpoints are generated a set distance behind the icon. Practice mode can be further configured through Settings.
- On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
- On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
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