Practice Mode: Difference between revisions

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[[File:PracticeMode.png|right|270px]]
[[File:PracticeMode.png|right|270px]]
[[File:StayInsideMe.ogg|right|270px]]
[[File:StayInsideMe.ogg|right|270px]]
[[File:StayInsideMeFull.ogg|thumb|270px]]
[[File:StayInsideMeFull.ogg|right|270px]]
'''Practice Mode''' is a feature of [[Geometry Dash]], [[Geometry Dash Lite]], [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]]. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ([[File:Checkpoint.png|11px]]).
'''Practice Mode''' is a feature of [[Geometry Dash]], [[Geometry Dash Lite]], [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]]. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ([[File:Checkpoint.png|11px]]).


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*On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
*On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
*On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
*On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.
Progress on practice mode is recorded separately from that of normal mode and does not offer the standard level [[Collectibles|rewards]]. Moreover, secret coins and user coins within levels will be passed through as if they are decorations. However, other [[achievements]] will unlock as usual.


Progress on practice mode is recorded separately from that of normal mode and does not offer the standard level [[Collectibles|rewards]]. Moreover, secret coins and user coins within levels will be passed through as if they are decorations. However, other [[achievements]] will unlock as usual.
Enabling practice mode will normally change the soundtrack to an edited version of ''Stay Inside Me'' by [http://ocularnebula.newgrounds.com OcularNebula] and will continuously loop, even during a crash and respawn. Since [[Update 2.2]], there is a setting to force normal mode music to play, as well as an option to select any saved music to play, each which can be unlocked by purchasing an item{{Verify}} and an item{{Verify}} from the [[Mechanic Shop]] and [[Diamond Shop]] respectively.


==Trivia==
==Trivia==
*Prior to Update 2.2, enabling practice mode would always change the soundtrack to an edited version of ''Stay Inside Me'' by [http://ocularnebula.newgrounds.com OcularNebula] and would continuously loop, even during a crash and respawn.
*While practice mode is enabled, [[objects]] which normally pulsate to the beat will not do so.
*While practice mode is enabled, [[Level Components|level components]] which normally pulsate to the beat will not do so.
*[[Cycles]], [[xStep]] and [[Clubstep]] are the only levels which reward [[Icon Kit|icons]] when completed in practice mode.
*[[Cycles]], [[xStep]] and [[Clubstep]] are the only levels which reward [[Icon Kit|icons]] when completed in practice mode.
*The player can buy the Music Unlocker and Customer from the shop which enables the player to use normal level music in practice mode and to customize practice music respectively.
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 22:58, 28 December 2023

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File:StayInsideMe.ogg
File:StayInsideMeFull.ogg

Practice Mode is a feature of Geometry Dash, Geometry Dash Lite, Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ().

Description

Practice mode is enabled using the green gem button in the pause menu. By default, checkpoints are automatically generated every so often, although Auto-Checkpoints can be disabled from the pause menu. The last checkpoint placed can also be removed if inconvenient, to then proceed from the previous checkpoint, and can be repeated as many times as required. For the cube, ball, robot and spider forms, checkpoints are automatically generated once connecting with a safe surface following a series of movements, while for the ship, UFO and wave forms, checkpoints are generated a set distance behind the icon. Practice mode can be further configured through Settings.

  • On a mobile device, buttons will appear that can be tapped to place and remove checkpoints.
  • On Steam, pressing the 'Z' key will place a checkpoint, while pressing the 'X' key will remove it.

Progress on practice mode is recorded separately from that of normal mode and does not offer the standard level rewards. Moreover, secret coins and user coins within levels will be passed through as if they are decorations. However, other achievements will unlock as usual.

Enabling practice mode will normally change the soundtrack to an edited version of Stay Inside Me by OcularNebula and will continuously loop, even during a crash and respawn. Since Update 2.2, there is a setting to force normal mode music to play, as well as an option to select any saved music to play, each which can be unlocked by purchasing an item[verification needed] and an item[verification needed] from the Mechanic Shop and Diamond Shop respectively.

Trivia

  • While practice mode is enabled, objects which normally pulsate to the beat will not do so.
  • Cycles, xStep and Clubstep are the only levels which reward icons when completed in practice mode.