Practice Mode: Difference between revisions
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'''Practice Mode''' is a feature of [[Geometry Dash]], [[Geometry Dash Lite]], [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]]. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ([[File:Checkpoint.png|11px]]). | '''Practice Mode''' is a feature of [[Geometry Dash]], [[Geometry Dash Lite]], [[Geometry Dash Meltdown]], [[Geometry Dash World]] and [[Geometry Dash SubZero]]. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem ([[File:Checkpoint.png|11px]]). | ||
==Trivia== | ==Trivia== | ||
Revision as of 13:41, 5 September 2023

Practice Mode is a feature of Geometry Dash, Geometry Dash Lite, Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. It allows checkpoints to be set at will, the last one placed being where the icon will respawn in the instance of a crash, instead of having to restart from the beginning of the level. A checkpoint is marked by a green gem (
).
Trivia
- Enabling practice mode will always change the soundtrack to an edited version of Stay Inside Me by OcularNebula and will continuously loop, even during a crash and respawn.
- While practice mode is enabled, level components which normally pulsate to the beat will not do so.
- Cycles, xStep and Clubstep are the only levels which reward icons when completed in practice mode.