Press Start: Difference between revisions

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  |normalmode  = [[File:Cube143.png|35px|]] [[File:Cube146.png|35px]]
  |normalmode  = [[File:Cube143.png|35px|]] [[File:Cube146.png|35px]]
  |portals      = Cube, Ship, Ball, Robot; Gravity, Speed
  |portals      = Cube, Ship, Ball, Robot; Gravity, Speed
  |sequences    = C, C,,, B,,, C,,, S, C, R,, S,, C C, C, C,,, S,,,
  |sequences    = C, C,,, B,,, C,,, S, C, R,, S,, C C, C,,, S,,,
  |artist      = MDK
  |artist      = MDK
  |audio        = [[File:PressStart.ogg]]
  |audio        = [[File:PressStart.ogg]]
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  |precededby  = N/A
  |precededby  = N/A
  |followedby  = [[Nock Em]]
  |followedby  = [[Nock Em]]
}}'''Press Start''' is the first level of [[Geometry Dash SubZero]] and the first, and currently only, level with a Normal difficulty.
}}
'''Press Start''' is the first level of [[Geometry Dash SubZero]] and the first level with a Normal difficulty.


==Description==
==Description==
Press Start reintroduces numerous features from the main game, most notably the cube, ship, ball and robot forms— also appearing are transporters, such as jump pads and rings; gravity, speed, and teleportation portals; and moving objects, both for gameplay and effect. In addition, Press Start also introduces brand new features that will be available in [[Update 2.2]]. These include the all-new camera controls such as zoom (in and out), camera offset, and a static camera, as well the "reversed" option for certain transporters which, upon input, will reverse the player’s direction of travel. The level also contains a pixelated skull, serving as the "boss" for most of the level.
Press Start reintroduces numerous features from the main game, most notably the cube, ship, ball and robot forms— also appearing are transporters, such as jump pads and rings; gravity, speed, and teleportation portals; and moving objects, both for gameplay and effect. In addition, Press Start also introduces brand new features that will be available in [[Update 2.2]]. These include the all-new camera controls such as zoom (in and out), camera offset, and a static camera, as well the "reversed" option for certain transporters which, upon input, will reverse the player’s direction of travel. The level also contains a pixelated skull, serving as the "boss" for most of the level.


=== Sequences ([[Update 2.1]]) ===
A cube sequence takes place from 0% to 21%, while under the effects of the very fast speed portal from 14%; a ball sequence from 21% to 26%, with the effects of the very fast speed portal sustained; a cube sequence from 26% to 38%, with the effects of the very fast speed portal ceasing at 38%; a ship sequence from 38% to 45%; a cube sequence from 45% to 53%; robot sequence from 53% to 63%, while under the effects of the fast speed portal from 53%; a ship sequence from 63% to 70%, with the fast speed portal's effects ceasing at 70%; a cube sequence from 70% to 83% (backtracking from 74% to 72% and 77% to 75%), while under the effects of the slow speed portal from 70% to 71%, while under the effects of the normal speed portal from 71% to 77%, and while under the effects of the very fast speed portal from 77%; and a ship sequence from 85% to 100%, with the very fast speed portal's effects sustained.
A cube sequence takes place from 0% to 19%, while under the effects of the very fast speed portal from 14%, a ball sequence from 19% to 24%, with the effects of the very fast speed portal sustained, a cube sequence from 24% to 35%, with the effects of the 3x speed portal ceasing at 35%, a ship sequence takes place from 35% to 41%, a cube sequence from 41% to 49%, a 2x speed robot sequence from 49% to 58%, a ship sequence from 58% to 64%, a 0.5x cube sequence from 64% to 65%, a cube sequence from 65% to 79%, a 3x cube sequence from 79% to 84%, and a 3x ship sequence from 85% to 100%.


==Secret coins==
==Secret coins==
*The first secret coin is located at 68% and collected as the ship. Fake slopes marked by the absence of spikes on the slopes will allow the player to enter a gap in which the coin is located.
*The first secret coin is located at 67% and collected as the ship. Fake slopes marked by the absence of spikes on the slopes will allow the player to enter a gap in which the coin is located.
*The second coin is located at 74% and collected as the cube. In the first static camera part, the third jump ring can be missed, causing the player to fall down to the platform beneath and reveal the coin path.
*The second coin is located at 74% and collected as the cube. In the first static camera part, the third jump ring can be missed, causing the player to fall down to the platform beneath and reveal the coin path.
*The third coin is located at 92% and collected as the ship. The second laser from the skull can be avoided by going up near the ceiling, thus allowing the player to get the coin.
*The third coin is located at 92% and collected as the ship. The second laser from the skull can be avoided by going up near the ceiling, thus allowing the player to get the coin.
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**Similarly, if the player dies at the first part of the robot, the message "Hold" will pop up.
**Similarly, if the player dies at the first part of the robot, the message "Hold" will pop up.
*If the player jumps in the "Continue?" the player will skip the jump pad, and crash into the wall.
*If the player jumps in the "Continue?" the player will skip the jump pad, and crash into the wall.
*Press Start takes 97 seconds to complete and requires a minimum of 77 jumps, equal to [[Stereo Madness]].
*Press Start takes 97 seconds to complete and requires a minimum of 77 jumps.


==Gallery==
==Gallery==
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</gallery>
</gallery>
[[Category:Levels]]
[[Category:Levels]]
[[bg:Press Start]]
[[de:Press Start]]
[[es:Press Start]]
[[fi:Press Start]]
[[fr:Press Start]]
[[it:Press Start]]
[[ja:Press Start]]
[[ko:Press Start]]
[[pl:Press Start]]
[[pt-br:Press Start]]
[[ru:Press Start]]
[[uk:Press Start]]
[[zh:Press Start]]

Revision as of 10:25, 8 August 2020

Press Start
Game

SubZero

Released

Initial release

Level

1

Attributes
Difficulty

Cube, Ship, Ball, Robot; Gravity, Speed

Sequences

C, C,,, B,,, C,,, S, C, R,, S,, C C, C,,, S,,,

Audio info
Artist(s)

MDK

Level sequence
Preceded by

N/A

Followed by

Press Start is the first level of Geometry Dash SubZero and the first level with a Normal difficulty.

Description

Press Start reintroduces numerous features from the main game, most notably the cube, ship, ball and robot forms— also appearing are transporters, such as jump pads and rings; gravity, speed, and teleportation portals; and moving objects, both for gameplay and effect. In addition, Press Start also introduces brand new features that will be available in Update 2.2. These include the all-new camera controls such as zoom (in and out), camera offset, and a static camera, as well the "reversed" option for certain transporters which, upon input, will reverse the player’s direction of travel. The level also contains a pixelated skull, serving as the "boss" for most of the level.

A cube sequence takes place from 0% to 21%, while under the effects of the very fast speed portal from 14%; a ball sequence from 21% to 26%, with the effects of the very fast speed portal sustained; a cube sequence from 26% to 38%, with the effects of the very fast speed portal ceasing at 38%; a ship sequence from 38% to 45%; a cube sequence from 45% to 53%; robot sequence from 53% to 63%, while under the effects of the fast speed portal from 53%; a ship sequence from 63% to 70%, with the fast speed portal's effects ceasing at 70%; a cube sequence from 70% to 83% (backtracking from 74% to 72% and 77% to 75%), while under the effects of the slow speed portal from 70% to 71%, while under the effects of the normal speed portal from 71% to 77%, and while under the effects of the very fast speed portal from 77%; and a ship sequence from 85% to 100%, with the very fast speed portal's effects sustained.

Secret coins

  • The first secret coin is located at 67% and collected as the ship. Fake slopes marked by the absence of spikes on the slopes will allow the player to enter a gap in which the coin is located.
  • The second coin is located at 74% and collected as the cube. In the first static camera part, the third jump ring can be missed, causing the player to fall down to the platform beneath and reveal the coin path.
  • The third coin is located at 92% and collected as the ship. The second laser from the skull can be avoided by going up near the ceiling, thus allowing the player to get the coin.
  • If all 3 coins are collected, the player will be granted an additional icon.

Gameplay

File:Geometry Dash SubZero - Press Start

Trivia

  • If the player dies at the jump rings around 20%, a message saying "Tap!" will pop up, giving instructions to the new players to tap the rings.
    • Similarly, if the player dies at the first part of the robot, the message "Hold" will pop up.
  • If the player jumps in the "Continue?" the player will skip the jump pad, and crash into the wall.
  • Press Start takes 97 seconds to complete and requires a minimum of 77 jumps.

bg:Press Start de:Press Start es:Press Start fi:Press Start fr:Press Start it:Press Start ja:Press Start ko:Press Start pl:Press Start pt-br:Press Start ru:Press Start uk:Press Start zh:Press Start