Primary Maze: Difference between revisions
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geometrydash.wiki.gg>GD Protostar m →Trivia: The level cannot be copied. |
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* '''52-61%:''' More memorization before the next drop. | * '''52-61%:''' More memorization before the next drop. | ||
* '''61-68%:''' Triple-speed with pathways that are hard to know if they kill you. | * '''61-68%:''' Triple-speed with pathways that are hard to know if they kill you. | ||
* '''68-74%:''' | * '''68-74%:''' The level finishes in the rated one but in the extended one it continues. | ||
* '''74-90%:''' Timing jumps once again. | * '''74-90%:''' Timing jumps once again. | ||
* '''90-100%:''' Then, the level ends with more difficult jumps until it is near 100%. | * '''90-100%:''' Then, the level ends with more difficult jumps until it is near 100%. | ||
== Trivia == | == Trivia == | ||
* The level cannot be copied. | |||
* There is a remake version in 1.9 with extended length. | * There is a remake version in 1.9 with extended length. | ||
* The short one that is not extended was eventually rated without featuring but with stars. | * The short one that is not extended was eventually rated without featuring but with stars. | ||
Revision as of 17:24, 6 December 2019
Template:Infobox LevelPrimary Maze is a 1.6/1.7 Insane Demon created by Centuple. It was once one of the hardest memorization Demons back in its creation. The short one that is not extended was eventually rated without featuring but with stars. To be fair however the whole level object colors were black so you had to practice it a ton of times.
Gameplay
- 0-11%: The level starts with a tricky cube section with very hard troll memory and very difficult timings.
- 11-17%: Followed is a tricky ship sequence with flying and more memory parts.
- 17-20%: Flashing light background and a looking easy but hard part.
- 20-35%: The level moves on to the next puzzle which is even harder than the first one.
- 35-37%: Annoying Ball jumping parts with trolls.
- 37-39%: Next Puzzle Incomes.
- 39-52%: The level gets even harder with timing ball parts.
- 52-61%: More memorization before the next drop.
- 61-68%: Triple-speed with pathways that are hard to know if they kill you.
- 68-74%: The level finishes in the rated one but in the extended one it continues.
- 74-90%: Timing jumps once again.
- 90-100%: Then, the level ends with more difficult jumps until it is near 100%.
Trivia
- The level cannot be copied.
- There is a remake version in 1.9 with extended length.
- The short one that is not extended was eventually rated without featuring but with stars.