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|image = ProjectNovaform.jpg | |image = ProjectNovaform.jpg | ||
|id = 129491597 | |id = 129491597 | ||
|creator = | |creator = dolphe (publisher); Gostley | ||
|created = [[Update 2.2]] | |created = [[Update 2.2]] | ||
|difficulty = | |difficulty = [[File:Insane.png|x35px]] | ||
|stars = 9 | |stars = 9 | ||
|diamonds = 11 | |diamonds = 11 | ||
|coins = 3 | |coins = 3 | ||
|length = 2m 33s (Long) | |length = 2m 33s (Long) | ||
|objects = | |objects = 41,077 | ||
|copytype = No password | |copytype = No password | ||
|downloads = 1 | |downloads = 1,478,564 | ||
|likes = | |likes = 46,426 | ||
|rating = Mythic | |rating = Mythic | ||
|artist = [https://bossfight.newgrounds.com/ bossfight] | |artist = [https://bossfight.newgrounds.com/ bossfight] | ||
|music = [https://www.newgrounds.com/audio/listen/1268989 SLANDER & NGHTMRE - Monster (Bossfight Remix)] | |music = [https://www.newgrounds.com/audio/listen/1268989 SLANDER & NGHTMRE - Monster (Bossfight Remix)] | ||
|musicid = 1268989 | |musicid = 1268989 | ||
|previous = [[dronification]] | |previous = [[dronification]] | ||
|next = [[Moonlight]]<br>(Love Gauntlet | |next = [[Moonlight]]<br>(Love Gauntlet) | ||
}} | }} | ||
'''Project Novaform''' is a [[Update 2.2|2.2]] Insane collaboration level by | '''Project Novaform''' is a [[Update 2.2|2.2]] Insane collaboration level by dolphe and Gostley. It finished in the Top 10 of the Random Gauntlet Contest and is the fifth and final level of the [[Gauntlets|Chance Gauntlet]]. | ||
==Description== | ==Description== | ||
'''N.B.:''' Percentages on this page ignore the prologue.<br/> | |||
'''N.B.:''' Percentages on this page ignore the prologue. | |||
*Project Novaform begins with a skippable prologue. Pressing player two parries. | *Project Novaform begins with a skippable prologue. Pressing player two parries. | ||
*'''0-12%:''' The player has five lives, and dying normally sets the life counter to 0. The level starts with either a wall or a player with a knife, which needs to be parried; otherwise, the player loses a life. Then, the player has to jump through a | *'''0-12%:''' The player has five lives, and dying normally sets the life counter to 0. The level starts with either a wall or a player with a knife, which needs to be parried; otherwise, the player loses a life. Then, the player has to jump through a randomised segment where they can become a swing, a ship, a robot, or stay a cube. This part has many combinations. The level continues with the player jumping, hitting orbs, and parrying things in the cube game-mode. | ||
*'''12-24%:''' The player parries a lever that moves an obstacle up. Multiple parts of this section can include having a wave part where the player holds a blue orb, a UFO section where they hit a custom orb and flaps, a cube section where they hit some orbs and goes on a slope, a ship part where they must manoeuvre through three spikes, a spider where they flip twice and hits a pink orb in a blue gravity portal, a cube part where they parry, and some others. This section contains a few more levers the player must parry. | *'''12-24%:''' The player parries a lever that moves an obstacle up. Multiple parts of this section can include having a wave part where the player holds a blue orb, a UFO section where they hit a custom orb and flaps, a cube section where they hit some orbs and goes on a slope, a ship part where they must manoeuvre through three spikes, a spider where they flip twice and hits a pink orb in a blue gravity portal, a cube part where they parry, and some others. This section contains a few more levers the player must parry. | ||
*'''24-49%:''' The player gets their five lives due to a player holding a 'heal' substance. The player becomes a triple-speed ship, and the Aerion Mk-1 boss tries to kill them with missiles and attacks that can be parried. Being affected by these attacks makes the player lose a life. There may be a short break from the ship section, where the player becomes a cube or a robot for a bit. | *'''24-49%:''' The player gets their five lives due to a player holding a 'heal' substance. The player becomes a triple-speed ship, and the Aerion Mk-1 boss tries to kill them with missiles and attacks that can be parried. Being affected by these attacks makes the player lose a life. There may be a short break from the ship section, where the player becomes a cube or a robot for a bit. | ||
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==User coins== | ==User coins== | ||
*The first and second coins can be collected by activating and beating the level in hard mode. To activate it, the player must jump and parry the spark that says 'P2' above it. | *The first and second coins can be collected by activating and beating the level in hard mode. To activate it, the player must jump and parry the spark that says 'P2' above it. | ||
*The third and final coin can be collected by not taking any damage during the level. | *The third and final coin can be collected by not taking any damage during the level. | ||
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==Trivia== | ==Trivia== | ||
*Project Novaform and [[dronification]] are the first | *Project Novaform and [[dronification]] are the first and are currently the only 2-player levels in any of the gauntlets. | ||
*Project Novaform was originally rated Demon for a short time | *Project Novaform was originally rated Demon for a short time before being rerated to 9 stars. | ||
*Project Novaform was nominated ''Best Intermediate Classic'' in [[The Geometry Dash Awards|The Geometry Dash Awards 2025]] | *Project Novaform was nominated ''Best Intermediate Classic'' in [[The Geometry Dash Awards|The Geometry Dash Awards 2025]], but it went on to place last. | ||
[[Category:Gauntlet levels]] | [[Category:Gauntlet levels]] | ||