Psychosis: Difference between revisions

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{{Infobox Level
{{Stub}}
|image = File:20160518_201817.JPG
{{IB-Level
|imagewidth = 300px
|image     = Psychosis.png
|creator = [[Hinds]]
|id        = 15855959
|difficulty = [[File:Insane_Demon.png|20px]] Insane Demon
|creator   = Hinds
|stars = 10[[File:Star.png|15px]]
|created    = [[Update 2.0]]
|id = 15855959
|difficulty = {{Demon}}
|song = Spiders
|stars     = 10
|composer = Acid-Notation
|coins      = 3
|last_updated = 2.1
|length    = 1m 48s (Long)
|version = 2|song_id = 509397 (Removed)}}
|objects    = 27,000
'''[[Psychosis]] '''is a 2.0 Insane Demon created by [[Hinds]]. It features gameplay reminiscent to Update 1.9, despite being a 2.0 level. The name of this level was suggested by a friend, probably for the song used. Due to its colored style and its dynamic gameplay, it can be defined as the second version of [[Firewall]], even if it's slightly easier than the latter, although some people refer to it as a Medium Demon.
|copytype  = No password
|downloads  = 2.04M
|likes      = 119.4K
|rating    = Featured
|artist    = [https://acid-notation.newgrounds.com/ Acid-Notation]
|music      = [https://soundcloud.com/truly_itzhyper/acid-notation-spiders?in=alexi-stclair%2Fsets%2Facid-notation Spiders]
|musicid    = 509397 (deleted)
}}
'''Psychosis''' is a [[Update 2.0|2.0]] Hard Demon level by Hinds. It is a high-intensity level that cemented Hinds' reputation for creating 'clean' but brutally difficult gameplay. It features gameplay reminiscent of [[Update 1.9]] despite being a 2.0 level. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar colour-pulse aesthetic and dynamic gameplay, with heavy focus on ship control.


== Gameplay ==
==Description==
The beginning of this level is moderately difficult, involving several tricks, crucial timing, and straight flying. The level becomes slightly harder near the drop when the speed grows up and many sequences are introduced. Each part has a specific game-mode:
The beginning of Psychosis is moderately difficult, requiring several tricks, precise timing, and straight-flying. The level becomes slightly harder near the drop as speed increases and more sequences are introduced. Each part has a specific game-mode:
* '''Cube''': quadruple/quintuple spikes in triple speed, mostly timing.
* '''Ship''': tight corridors with many gravity and size portals, straight flying.
* '''UFO''': tight spaces, several mashing, and timing.
* '''Ball''': many spikes and orbs, mostly timing and memorization.
* '''Wave''': somewhat tight spaces, size, and gravity portals, mostly timing.
The level ends with a simple but annoying fast-paced cube section, '''very '''similar to [[Firewall]]'s first one.


== Fails ==
*'''Cube:''' Quadruple/quintuple spikes at triple speed, mostly timing.
* StarxD and [[GuitarHeroStyles]] crashed at 99%.
*'''Ship:''' Tight corridors with many gravity and size portals, and straight-flying.
* Pdstep22 crashed at 98%.
*'''UFO:''' Tight spaces, several parts with spamming, and timing.
* Mosos crashed at 98%.
*'''Ball:''' Many spikes and orbs, mostly timing and memorization.
* Blloopy crashed at 98%.
*'''Wave:''' Somewhat tight spaces, size, and gravity portals, mostly timing.
* Cobra crashed at 99%.
* [[KrmaL]] crashed at 99%.
* [[Technical]] crashed at 99%.
* [[SirHadoken]] crashed at 99%.<ref>https://www.youtube.com/watch?v=RG3n13AfCgQ</ref>
* [[EricVanWilderman]] crashed at 98%.<ref>https://www.youtube.com/watch?v=4SHUD-2p4tE</ref>


== Trivia ==
The level ends with a simple yet annoying fast-paced cube section. It is very similar to Firewall's first one.
* The level is free to copy.
* The level contains 27,000 objects.
* The music for this level got removed from Newgrounds because Acid-Notation was caught for sampling.


== Walkthrough ==
==Gameplay==
[[File:Geometry Dash - Psychosis by Hinds (Demon) Complete + 3 Coins (Live)|centre|thumb|330x330px|The full walkthrough of Psychosis with no commentary. Credits to [[KrmaL]].]]
{{VC|hytovG-FFGc}}


== References ==
==Trivia==
[[Category:2.0 levels]]
*Psychosis was ranked #50 in GDToday's '100 Greatest Levels of All Time' list.
[[Category:Levels with user coins]]
*The music for Psychosis was removed from Newgrounds because Acid-Notation was caught for sampling.
[[Category:Demon levels]]
*A player named Joshua83 famously beat Psychosis with a heart rate monitor, recording a pulse of 208 BPM at the end, showing how much of a 'nerve-tester' the level is.<ref>https://www.youtube.com/watch?v=PuOfQDjOFGE</ref>
[[Category:Long levels]]
*Going between the sawblades as the mini-wave at 61% will cause the text 'Noice ;>;' to appear.
[[Category:Insane Demon levels]]
*For years, Psychosis was rated an Insane Demon. It was eventually downgraded to a Hard Demon, a move that sparked massive debate in the community. Many players still consider it a mid-tier Insane Demon because of the sheer ship skill required.
*A friend suggested the name of the level, Psychosis, presumably for the song used.
{{Togglebox
|header = Notable fails
|body  = <nowiki />
*Pdstep22, Mosos, Blloopy, and [[EricVanWilderman]]<ref>https://www.youtube.com/watch?v=4SHUD-2p4tE</ref> all failed at 98%.
*StarxD, Cobra, [[KrmaL]], [[Technical]], and SirHadoken<ref>https://www.youtube.com/watch?v=RG3n13AfCgQ</ref> all failed at 99%.
}}
 
==References==
<references />
[[Category:Classic levels]]

Latest revision as of 15:38, 11 October 2026

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Psychosis
ID

15855959

Creator(s)

Hinds

Created
Attributes
Difficulty

10

Length

1m 48s (Long)

Objects

27,000

Copy type

No password

Statistics
Downloads

2.04M

Likes

119.4K

Rating

Featured

Audio info
Artist(s)
Music
Music ID

509397 (deleted)

Psychosis is a 2.0 Hard Demon level by Hinds. It is a high-intensity level that cemented Hinds' reputation for creating 'clean' but brutally difficult gameplay. It features gameplay reminiscent of Update 1.9 despite being a 2.0 level. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar colour-pulse aesthetic and dynamic gameplay, with heavy focus on ship control.

Description

[edit | edit source]

The beginning of Psychosis is moderately difficult, requiring several tricks, precise timing, and straight-flying. The level becomes slightly harder near the drop as speed increases and more sequences are introduced. Each part has a specific game-mode:

  • Cube: Quadruple/quintuple spikes at triple speed, mostly timing.
  • Ship: Tight corridors with many gravity and size portals, and straight-flying.
  • UFO: Tight spaces, several parts with spamming, and timing.
  • Ball: Many spikes and orbs, mostly timing and memorization.
  • Wave: Somewhat tight spaces, size, and gravity portals, mostly timing.

The level ends with a simple yet annoying fast-paced cube section. It is very similar to Firewall's first one.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Psychosis was ranked #50 in GDToday's '100 Greatest Levels of All Time' list.
  • The music for Psychosis was removed from Newgrounds because Acid-Notation was caught for sampling.
  • A player named Joshua83 famously beat Psychosis with a heart rate monitor, recording a pulse of 208 BPM at the end, showing how much of a 'nerve-tester' the level is.[1]
  • Going between the sawblades as the mini-wave at 61% will cause the text 'Noice ;>;' to appear.
  • For years, Psychosis was rated an Insane Demon. It was eventually downgraded to a Hard Demon, a move that sparked massive debate in the community. Many players still consider it a mid-tier Insane Demon because of the sheer ship skill required.
  • A friend suggested the name of the level, Psychosis, presumably for the song used.

Notable fails

References

[edit | edit source]