Psychosis: Difference between revisions

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m Undo revision 175923 by Marco365 (talk) It's unnecessary to mention the previous difficulty
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|imagewidth = 300px
|imagewidth = 300px
|creator = [[Hinds]]
|creator = [[Hinds]]
|difficulty = [[File:Insane_Demon.png|20px]] Insane Demon [[File:Hard_Demon.png|20px]] Hard Demon (formerly)
|difficulty = [[File:Insane_Demon.png|20px]] Insane Demon
|stars = 10[[File:Star.png|15px]]
|stars = 10[[File:Star.png|15px]]
|id = 15855959
|id = 15855959
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|last_updated = 2.1
|last_updated = 2.1
|version = 2|song_id = 509397 (Removed)}}
|version = 2|song_id = 509397 (Removed)}}
'''[[Psychosis]] '''is a 2.0 Insane Demon created by [[Hinds]]. It features gameplay reminiscent to Update 1.9, despite being a 2.0 level. The name of this level was suggested by a friend, probably for the song used. Due to its colored style and its dynamic gameplay, it can be defined as the second version of [[Firewall]], even if it's slightly easier than the latter, although some people commonly refer to it as a Medium Demon.
'''[[Psychosis]] '''is a 2.0 Insane Demon created by [[Hinds]]. It features gameplay reminiscent to Update 1.9, despite being a 2.0 level. The name of this level was suggested by a friend, probably for the song used. Due to its colored style and its dynamic gameplay, it can be defined as the second version of [[Firewall]], even if it's slightly easier than the latter, although some people refer to it as a Medium Demon.


== Gameplay ==
== Gameplay ==
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* '''UFO''': tight spaces, several mashing, and timing.
* '''UFO''': tight spaces, several mashing, and timing.
* '''Ball''': many spikes and orbs, mostly timing and memorization.
* '''Ball''': many spikes and orbs, mostly timing and memorization.
* '''Wave''': somewhat tight spaces, size, and gravity portals, mostly timing.
* '''Wave''': somewhat tight spaces, size, and gravity portals, mostly timing.
The level ends with a simple but annoying fast-paced cube section, '''very '''similar to [[Firewall]]'s first one.
The level ends with a simple but annoying fast-paced cube section, '''very '''similar to [[Firewall]]'s first one.
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* Blloopy crashed at 98%.
* Blloopy crashed at 98%.
* Cobra crashed at 99%.
* Cobra crashed at 99%.
*[[KrmaL]] crashed at 99%.
* [[KrmaL]] crashed at 99%.
* [[Technical]] crashed at 99%.
* [[Technical]] crashed at 99%.
* [[SirHadoken]] crashed at 99%.<ref>https://www.youtube.com/watch?v=RG3n13AfCgQ</ref>
* [[SirHadoken]] crashed at 99%.<ref>https://www.youtube.com/watch?v=RG3n13AfCgQ</ref>
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== Trivia ==
== Trivia ==
* The level is free to copy.
* The level is free to copy.
* The level contains 26,999 objects.
* The level contains 27,000 objects.
* The music for this level got removed from Newgrounds recently because Acid-Notation was caught for sampling.
* The music for this level got removed from Newgrounds because Acid-Notation was caught for sampling.


== Walkthrough ==
== Walkthrough ==
[[File:Geometry Dash - Psychosis by Hinds (Demon) Complete + 3 Coins (Live)|centre|thumb|330x330px|The full walkthrough of Psychosis with no commentary. Credits to KrmaL.]]
[[File:Geometry Dash - Psychosis by Hinds (Demon) Complete + 3 Coins (Live)|centre|thumb|330x330px|The full walkthrough of Psychosis with no commentary. Credits to [[KrmaL]].]]


== References ==
== References ==

Revision as of 15:56, 27 April 2021

Template:Infobox Level Psychosis is a 2.0 Insane Demon created by Hinds. It features gameplay reminiscent to Update 1.9, despite being a 2.0 level. The name of this level was suggested by a friend, probably for the song used. Due to its colored style and its dynamic gameplay, it can be defined as the second version of Firewall, even if it's slightly easier than the latter, although some people refer to it as a Medium Demon.

Gameplay

The beginning of this level is moderately difficult, involving several tricks, crucial timing, and straight flying. The level becomes slightly harder near the drop when the speed grows up and many sequences are introduced. Each part has a specific game-mode:

  • Cube: quadruple/quintuple spikes in triple speed, mostly timing.
  • Ship: tight corridors with many gravity and size portals, straight flying.
  • UFO: tight spaces, several mashing, and timing.
  • Ball: many spikes and orbs, mostly timing and memorization.
  • Wave: somewhat tight spaces, size, and gravity portals, mostly timing.

The level ends with a simple but annoying fast-paced cube section, very similar to Firewall's first one.

Fails

Trivia

  • The level is free to copy.
  • The level contains 27,000 objects.
  • The music for this level got removed from Newgrounds because Acid-Notation was caught for sampling.

Walkthrough

File:Geometry Dash - Psychosis by Hinds (Demon) Complete + 3 Coins (Live)
The full walkthrough of Psychosis with no commentary. Credits to KrmaL.

References