Psychosis: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
geometrydash.wiki.gg>EnyazoGD
mNo edit summary
geometrydash.wiki.gg>Thorned
m Created page with "{{IB-Level |image = File:Psychosis.webp |id = 15855959 |creator = Hinds |created = Update 2.0 |difficulty = x35px |stars = 10 |length = 1m 40s (Long) |objects = 27000 |copytype = Free Copy |downloads = 1.7M+ |likes = 112.7K+ |rating = Featured |artist = [https://www.youtube.com/channel/UCPOemxud8ATqxM6Ivgw74Yg Acid-Notation] |music = [https://www.newgrounds.com/audio/listen/5093..."
Line 1: Line 1:
{{Infobox Level
{{IB-Level
|title     = Psychosis
|image     = [[:File:Psychosis.webp]]
|image      = Are you my friend?.png
|id        = 15855959
|creator    = Hinds
|creator    = Hinds
|difficulty = Demon
|created    = [[Update 2.0]]
|stars      = 10
|difficulty = [[File:Demon.png|x35px]]
|id        = 15855959
|stars      = 10
|song      = Spiders
|length    = 1m 40s (Long)
|composer   = Acid-Notation
|objects    = 27000
|song_id   = 509397 (removed)
|copytype   = Free Copy
|downloads  = 1.7M+
|likes      = 112.7K+
|rating    = Featured
|artist    = [https://www.youtube.com/channel/UCPOemxud8ATqxM6Ivgw74Yg Acid-Notation]
|music      = [https://www.newgrounds.com/audio/listen/509397 Spiders]
|musicid   = 509397
}}
}}
{{Quote
|Probably my best level yet :) Pretty tricky. Name suggested by Blackop ;3;
|Hinds
}}
'''Psychosis''' is a 2.0 solo Hard Demon level created, verified and published by Hinds. It features gameplay reminiscent of Update 1.9 despite being a 2.0 level. A friend suggested this level's name, probably for the song used. Due to its coloured style and dynamic gameplay, it can be defined as the second version of [[Firewall]], even if it is slightly easier than the latter.


==Gameplay==
Psychosis is a high-intensity solo level that cemented Hinds' reputation for creating "clean" but brutally difficult gameplay. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar color-pulse aesthetic and focus on ship control.
The beginning of this level is moderately difficult, involving several tricks, crucial timing, and straight-flying. The level becomes slightly harder near the drop when the speed increases and many sequences get introduced. Each part has a specific game-mode:


*'''Cube:''' Quadruple/quintuple spikes in triple speed, mostly timing.
==Description==
*'''Ship:''' Tight corridors with many gravity and size portals, straight-flying.
*'''UFO:''' Tight spaces, several parts with mashing, and timing.
*'''Ball:''' Many spikes and orbs, mostly timing and memorization.
*'''Wave:''' Somewhat tight spaces, size, and gravity portals, mostly timing.


The level ends with a simple yet annoying fast-paced cube section. It is very similar to [[Firewall]]'s first one.
*0% – 20% (The Intro): The level starts with a fast-paced Cube and Ball sequence. It is very click-synced and relies on hitting small platforms and gravity pads precisely.
*20% – 42% (The Ship & Wave Build-up): The difficulty begins to ramp up with tight Ship maneuvers and a fast Wave section. This part is notorious for its "Hinds-style" gameplay: tight spaces that require micro-adjustments rather than long holds.
*42% – 63% (The Calm & Transition): A slightly slower section featuring Ball and UFO gameplay. It feels like a "breather," but don't get complacent—there is a secret message at 61% that says "Noice ;>;" if you fly through a specific gap.
*63% – 85% (The Final Boss Sequence): While there isn't a literal "boss" the difficulty peaks here. You face a series of high-speed mini-wave and mini-ship transitions that are extremely tight and inconsistent.
*85% – 100% (The Nerve Control): The level ends with a UFO and Cube stretch. It isn't the hardest part mechanically, but the "nerves" (player anxiety) cause many people to fail at 98% or 99% on the final jumps.


==Fails==
==Gameplay==
*StarxD crashed at 99%.
 
*[[GuitarHeroStyles]] crashed at 99%.
https://www.youtube.com/watch?v=DKRI2lK1oYE&pp=ygUMZ2QgcHN5Y2hvc2lz
*Pdstep22 crashed at 98%.
*Mosos crashed at 98%.
*Blloopy crashed at 98%.
*Cobra crashed at 99%.
*[[KrmaL]] crashed at 99%.
*[[Technical]] crashed at 99%.
*[[SirHadoken]] crashed at 99%.<ref>https://youtu.be/RG3n13AfCgQ</ref>
*[[EricVanWilderman]] crashed at 98%.<ref>https://youtu.be/4SHUD-2p4tE</ref>


==Trivia==
==Trivia==
*The level is free to copy.
*The level contains 27,000 objects.
*The level is 1m 48s in length.
*The level was ranked #50 in GDToday's 100 Greatest Levels of All Time list.
*The music for this level got removed from Newgrounds because Acid-Notation was caught for sampling.
*Joshua83 beat this level with a heart rate monitor, his pulse rate being 208 BPM.<ref>https://youtu.be/PuOfQDjOFGE</ref>
*At 61%, going in between the saw-blades as the mini wave will cause text saying “Noice ;>;” to show up.
==Video==
[[File:Geometry Dash - Psychosis by Hinds (Demon) Complete + 3 Coins (Live)|centre|thumb|330x330px|The full walkthrough of Psychosis with no commentary. Credits to [[KrmaL]].]]


==References==
*For years, Psychosis was rated Insane Demon. It was eventually downgraded to Hard Demon, a move that sparked massive debate in the community. Many players still consider it a "Mid-tier Insane Demon" because of the sheer ship skill required.
[[Category:2.0 levels]]
*The original song, Spiders by Acid-Notation, was removed from Newgrounds for a period. This made Psychosis a "NONG" (Not On Newgrounds) level for many players, requiring them to manually replace the song files to hear the music.
[[Category:Long levels]]
*A player named Joshua83 famously beat this level with a heart rate monitor, recording a pulse of 208 BPM at the end—showing just how much of a "nerve-tester" this level is.
[[Category:Levels with user coins]]
[[Category:Demon levels]]
[[Category:Hard Demon levels]]
[[Category:Levels using NONG songs]]

Revision as of 06:32, 22 March 2026

Psychosis
ID

15855959

Creator(s)

Hinds

Created
Attributes
Difficulty

10

Length

1m 40s (Long)

Objects

27000

Copy type

Free Copy

Statistics
Downloads

1.7M+

Likes

112.7K+

Rating

Featured

Audio info
Artist(s)
Music
Music ID

509397

Psychosis is a high-intensity solo level that cemented Hinds' reputation for creating "clean" but brutally difficult gameplay. It is often described as the spiritual successor to Hinds' other hit, Firewall, sharing a similar color-pulse aesthetic and focus on ship control.

Description

  • 0% – 20% (The Intro): The level starts with a fast-paced Cube and Ball sequence. It is very click-synced and relies on hitting small platforms and gravity pads precisely.
  • 20% – 42% (The Ship & Wave Build-up): The difficulty begins to ramp up with tight Ship maneuvers and a fast Wave section. This part is notorious for its "Hinds-style" gameplay: tight spaces that require micro-adjustments rather than long holds.
  • 42% – 63% (The Calm & Transition): A slightly slower section featuring Ball and UFO gameplay. It feels like a "breather," but don't get complacent—there is a secret message at 61% that says "Noice ;>;" if you fly through a specific gap.
  • 63% – 85% (The Final Boss Sequence): While there isn't a literal "boss" the difficulty peaks here. You face a series of high-speed mini-wave and mini-ship transitions that are extremely tight and inconsistent.
  • 85% – 100% (The Nerve Control): The level ends with a UFO and Cube stretch. It isn't the hardest part mechanically, but the "nerves" (player anxiety) cause many people to fail at 98% or 99% on the final jumps.

Gameplay

https://www.youtube.com/watch?v=DKRI2lK1oYE&pp=ygUMZ2QgcHN5Y2hvc2lz

Trivia

  • For years, Psychosis was rated Insane Demon. It was eventually downgraded to Hard Demon, a move that sparked massive debate in the community. Many players still consider it a "Mid-tier Insane Demon" because of the sheer ship skill required.
  • The original song, Spiders by Acid-Notation, was removed from Newgrounds for a period. This made Psychosis a "NONG" (Not On Newgrounds) level for many players, requiring them to manually replace the song files to hear the music.
  • A player named Joshua83 famously beat this level with a heart rate monitor, recording a pulse of 208 BPM at the end—showing just how much of a "nerve-tester" this level is.