Rage Quit: Difference between revisions

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==Description==
==Description==
*'''0-3%:''' Rage Quit begins by killing the player on the first input of Stereo Madness intentionally on the first and second attempts by not letting the player make an input. After the player dies for the second time, a person punches the screen, revealing a tablet and a mug of coffee. After this, the player can now play the level normally, and the person leaves the room with the mug of coffee.
*'''0-3%:''' Rage Quit begins by killing the player on the first input of Stereo Madness intentionally on the first and second attempts by not letting the player make an input. After the player dies for the second time, a person punches the screen, revealing a tablet and a mug of coffee. After this, the player can now play the level normally, and the person leaves the room with the mug of coffee.
*'''3-16%:''' The gameplay is just normal Stereo Madness until 8%, where the player appears to go out of the tablet. However, there is still gameplay that seems to be outside the tablet. The tablet then switches to the level [[Dash]], and the player goes back inside the tablet to play the level.
*'''3-16%:''' The gameplay is just normal Stereo Madness until 8%, where the player appears to go out of the tablet. However, there is still gameplay that seems to be outside the tablet. The tablet then switches to the level [[Dash]], and the player returns to it to play the level.
*'''16-31%:''' The level then quickly switches back to Stereo Madness, then the level appears to start showing 1s and 0s, then the level appears to turn into a digital style, then an eye appears, and the level shows a fake error message saying 'Something went wrong...'. The player is then changed into the ship gamemode, crashing out of the tablet and into a second one to begin the next section.
*'''16-31%:''' The level then quickly switches back to Stereo Madness, then the level appears to start showing binary code, then the level appears to turn into a digital style. An eye appears, and the level displays a fake error message: 'Something went wrong...'. The player is then changed into a ship, crashing out of the tablet and into a second one to begin the next section.
*'''31-59%:''' As the ship, the player goes into a lot of the different environments, then in 43%, the level goes back into a digital style, with 9 screens behind the player imitating the gameplay. After this, it is just normal Stereo Madness gameplay until a person enters a room with the nine screens and starts destroying them.
*'''31-59%:''' As the ship, the player goes into a lot of the different environments, then at 43%, the level goes back into a digital style, with nine screens behind the player imitating the gameplay. After this, it is just normal Stereo Madness gameplay, continuing as a cube, until someone enters a room with the nine screens and starts destroying them.
*'''59-85%:''' As the person destroys the screens, the player has to look at the top-middle screen, as that is the last screen that the person destroys. After the person destroys the remaining screens, they shake the top-middle screen, transitioning the player to the final section.
*'''59-85%:''' As the person destroys the screens, the player should look at the top-middle screen, as that is the last screen that the person destroys. After the person destroys the remaining screens, they shake the top-middle screen, transitioning the player to the final section.
*'''85-100%:''' In the final section, the player is getting chased by a hand in Stereo Madness's final ship section while going through different environments. Then the player crashes into a fake end wall, which then shows a person punching a tablet, and then the level ends.
*'''85-100%:''' In the final section, the player is getting chased by a hand in Stereo Madness's final ship section while going through different environments. Then the player crashes into a fake end wall, which then shows a person punching a tablet, and then the level ends.



Revision as of 16:37, 10 May 2026

Rage Quit
ID

3979721

Creator(s)

Bli

Created
Attributes
Difficulty

Length

1m 34s (Long)

Objects

31,939

Copy type

No password

Statistics
Downloads

15M+

Likes

1.1M+

Rating

Mythic

Audio info
Music ID
  • 500476
  • 584131
  • 760783
  • 10007384

Rage Quit is a 2.2 Easy level by Bli. The level was the winning Stereo Madness remake entry for Waboo's $1,000 Stereo Madness competition.[1] It also includes many gimmicks, such as killing the player intentionally.

Description

  • 0-3%: Rage Quit begins by killing the player on the first input of Stereo Madness intentionally on the first and second attempts by not letting the player make an input. After the player dies for the second time, a person punches the screen, revealing a tablet and a mug of coffee. After this, the player can now play the level normally, and the person leaves the room with the mug of coffee.
  • 3-16%: The gameplay is just normal Stereo Madness until 8%, where the player appears to go out of the tablet. However, there is still gameplay that seems to be outside the tablet. The tablet then switches to the level Dash, and the player returns to it to play the level.
  • 16-31%: The level then quickly switches back to Stereo Madness, then the level appears to start showing binary code, then the level appears to turn into a digital style. An eye appears, and the level displays a fake error message: 'Something went wrong...'. The player is then changed into a ship, crashing out of the tablet and into a second one to begin the next section.
  • 31-59%: As the ship, the player goes into a lot of the different environments, then at 43%, the level goes back into a digital style, with nine screens behind the player imitating the gameplay. After this, it is just normal Stereo Madness gameplay, continuing as a cube, until someone enters a room with the nine screens and starts destroying them.
  • 59-85%: As the person destroys the screens, the player should look at the top-middle screen, as that is the last screen that the person destroys. After the person destroys the remaining screens, they shake the top-middle screen, transitioning the player to the final section.
  • 85-100%: In the final section, the player is getting chased by a hand in Stereo Madness's final ship section while going through different environments. Then the player crashes into a fake end wall, which then shows a person punching a tablet, and then the level ends.

Gameplay






Trivia

  • Rage Quit uses four songs and 45 sound effects (SFXs).
  • Rage Quit contains 31,939 objects, making it one of the most visually dense Easy levels.
  • At the end of Rage Quit, the player actually does die, but the level shows the end screen and ends the level instead of fully restarting. The player can get a new best of 98% at the end.
  • Rage Quit's working title was 'Matrix Madness'[2].
  • In the 2024 Geometry Dash Awards, Rage Quit was nominated in the 'Best Beginner Classic' category. It went on to secure a landslide victory with 65.2% of the votes.

References