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*'''51-57%:''' Up next is a short ball section where the player must move between platforms rising from the roof and ground.
*'''51-57%:''' Up next is a short ball section where the player must move between platforms rising from the roof and ground.
*'''57-75%:''' Then the player enters a half-speed transition before entering a long section where they switch between a UFO and a wave while changing size.
*'''57-75%:''' Then the player enters a half-speed transition before entering a long section where they switch between a UFO and a wave while changing size.
*'''75-100%:''' Finally, the level ends with a cube section with simple gameplay. Messages reading 'GG' and '2/5 2nd Chamber Complete :D' appear at the end of the level; the latter is accompanied by custom Bonus Gauntlet artwork.
*'''75-100%:''' Finally, the level ends with a cube section with simple gameplay. The texts 'GG' and '2/5 2nd Chamber Complete :D' appear at the end of the level with a custom Bonus Gauntlet artwork.


==User coins==
==User coins==
Rising contains three user coins.
*The first coin is located at 25% and requires flying up to a small space in the ceiling to collect it.
*The first coin is located at 25% and requires flying up to a small space in the ceiling to collect it.
*The second coin is located at 34%, which can be collected by jumping on an invisible yellow orb to reach it.
*The second coin is located at 34%, which can be collected by jumping on an invisible yellow orb to reach it.
*The third and final coin is located at 97% and can be collected by jumping over the final yellow pad.
*The third and final coin is located at 97% and can be collected by jumping over the final yellow pad to reach it.


==Gameplay==
==Gameplay==
{{VC|bm49IDd133k}}
{{VC|bm49IDd133k}}
==Trivia==
*Jumping off the two-block platform at 81.5% (skipping the yellow orb below) triggers the message 'Well that happened', accompanied by a '^<^' face and the word 'Noob'.
**Despite the message, it is possible to survive and complete the level if the message is triggered; this requires jumping as late as possible.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
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