Shiver: Difference between revisions
Jump to navigation
Jump to search
geometrydash.wiki.gg>AllThatSTuff m Created page with "{{IB-Level |image = Shiver.png |id = 56210242 |creator = SpKale |created = Update 2.1 |difficulty = x35px |stars = 10 |coins = 3 |length = 1m 20s (Long) |objects = 15,216 |downloads = 18.2M+ |likes = 850K+ |rating = Featured |artist = [https://kgz.newgrounds.com KgZ] |music = [https://www.newgrounds.com/audio/listen/366026 KgZ- Black Snow (Violin Lead)] |musicid = 3660..." |
geometrydash.wiki.gg>DrawASeashell2 mNo edit summary |
||
| Line 1: | Line 1: | ||
{{Stub}} | |||
{{IB-Level | {{IB-Level | ||
|image = Shiver.png | |image = Shiver.png | ||
| Line 17: | Line 18: | ||
}} | }} | ||
'''Shiver''' is a [[Update 2.1|2.1]] Easy Demon level created and published by [[SpKale]]. It is considered one of the easiest Demons by the Geometry Dash community and has a snow and winter theme with a white color accompanying it. | '''Shiver''' is a [[Update 2.1|2.1]] Easy Demon level created and published by [[SpKale]]. It is considered one of the easiest Demons by the [[Geometry Dash]] community and has a snow and winter theme with a white color accompanying it. | ||
== Gameplay == | == Gameplay == | ||
Revision as of 12:31, 6 April 2026
Shiver is a 2.1 Easy Demon level created and published by SpKale. It is considered one of the easiest Demons by the Geometry Dash community and has a snow and winter theme with a white color accompanying it.
Gameplay
- A ship section with some tight spikes and a snowy background.
- A UFO section with spikes, orbs, and some pads, along with some indicators showing where to click.
- A dual/single-wave section with slightly tight gaps.
- A dual-cube section with pads, spikes, and orbs. It
- A dual-mini-ball section with some orbs, half spike gaps, and gravity portals.
- A slow-paced normal/mini-cube section with double spikes.
- A fast-paced memory-ball section with orbs, spikes, pads, and gravity portals.
- A mini/normal/triple-speed/memory spider section with gravity portals, orbs, pads, and spikes.
Coins
- The first coin is unlocked by collecting two keys from the UFO and first wave section, after which the coin is collected at the end of the wave section.
- The second coin is collected in the slow-paced cube section by going through a platform.
- The third coin is collected at the fast-paced memory-ball section by skipping a pad and instead clicking/tapping to switch gravity and hitting another pad instead, making the player grab the coin along with it.