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  |creator    = Danolex
  |creator    = Danolex
  |created    = [[Update 2.0]]
  |created    = [[Update 2.0]]
  |updated   = [[Update 2.1]]
  |length    = 1m 1s
  |difficulty = {{Harder}}
|objects   = 18,609
  |difficulty = [[File:Harder.png|35px]]
  |stars      = 6
  |stars      = 6
|diamonds  = 8
  |downloads  =
|coins      = 3
  |likes      =
|length    = 1m 1s ^
  |rating    =
|objects    = 18,543
|copytype  = Password (200019)
  |downloads  = 65.3M
  |likes      = 2.91M
  |rating    = Epic
  |artist    = ColBreakz
  |artist    = ColBreakz
  |music      = [https://www.newgrounds.com/audio/listen/700211 ColBreakz - 2011]
  |music      = 2011
  |musicid    = 700211
  |musicid    = 700211
|previous  = [[First Race]]
|next      = [[Magmatic Sanctuary]]
}}
}}
'''Shock''' is a [[Update 2.0|2.0]]-[[Update 2.1|2.1]] Harder level by Danolex, published on 13 January 2017. It is the fourth level of the [[Gauntlets|Fire Gauntlet]].
'''Shock''' is a 2.0 solo Harder 6* level created, verified and published by Danolex. It is known for its many speed changes. It is the fourth level in the Fire Gauntlet, after [[First Race]] and before [[Magmatic Sanctuary]]. It is also the most liked and downloaded Harder level in the game.


==Description==
==Description==
*'''0-34%:''' The level starts with a simple cube section. The cube contains many jumps, orbs, and speed changes. Afterwards, it changes into a short ship section where it speeds up, then into a second cube section with many speed changes. Next, it changes into a ship sequence containing gravity portals and a half-speed auto cube section.
*'''0-34%:''' The level starts with a simple cube section. The cube contains many jumps, orbs, and speed changes. Afterwards, it changes into a short ship section where it speeds up, then into a second cube section with many speed changes. Next, it changes into a ship sequence containing gravity portals and a half-speed auto cube section.
*'''35-61%:''' Next, the screen fades to black, displays Etzer's logo, and transitions into a slow cube section with many jumps and orbs. This cube then goes into a few short speed changes that sync with the music. The cube section ends with a staircase with quick speed bursts and then is auto until the drop, where the words "COME ON" flash on screen.
*'''35-61%:''' Next, the screen fades to black, displays Etzer's logo, and transitions into a slow cube section with many jumps and orbs. This cube then goes into a few short speed changes that sync with the music. The cube section ends with a staircase with quick speed bursts and then is auto until the drop.
*'''62-100%:''' The drop starts with a rapid ship section with only one size change but with gravity portals. It then changes to a very similar UFO section for a few sections. At 87%, the screen suddenly turns black with the word "Lol" on screen as it transitions into a short cube section.  The level ends with a short ball segment from 95% until the end.
*'''62-100%:''' The drop starts with a rapid ship section with only one size change but with gravity portals. It then changes to a very similar UFO section for a few sections. The screen suddenly turns black with the word "LOL" on screen as it transitions into a short cube section, and then the level ends with a short ball segment.


==User coins==
==User coins==
Shock contains three user coins.
*At 12%, in the first cube section, the player must skip the green orb and land on the platform above, giving said player the coin.
*At 12%, in the first cube section, the player must skip a green orb and land on the platform above, leading to a blue pad just above the first coin.
*At 55%, right before the drop, the player must perform an extra jump to collect the key in the air at 56% near the second triple-speed portal, and the coin will appear at 58% and be free to collect.
*At 55%, right before the drop, the player must perform an extra jump at the spot marked with a question mark to collect the key in the air at 56% near the second triple-speed portal. Once done, the coin will descend at 58%; it is unskippable.
*At 90%, in the final cube section, the player must drop down onto a hidden platform, and the coin will appear.
*At 90%, in the final cube section, the player must drop down onto an invisible platform, with the third and final coin at the end. An invisible yellow pad returns the player to the main route.


==Gameplay==
==Gameplay==
{{VC|8Y1H2jUosqc}}


==Trivia==
==Trivia==
*(^) Shock is 56 seconds in length when measured, but it is displayed as 1 minute and 1 second due to a slow speed portal positioned outside of the flow of normal gameplay, which results in the level shifting over the threshold to be qualified as a Long level instead of Medium (being the latter would make it an anomaly among gauntlet levels, which are all Long or XL).  
*The level pass is 200019.
*Shock is the most liked and downloaded Harder level in the game.
*The level contains 18,609 objects.
*Shock was originally the fifth and final level in the Fire Gauntlet, but it was moved to the fourth position when the gauntlet got rearranged.
*The level is 56s in length, but it shows as 1m 1s due to an extra half-speed portal placed out of bounds.
*Shock received an update on 24 August 2023, primarily modifying the post-drop portion of the level. Changes included:
**This is currently the shortest gauntlet level and the only one under a minute in length.
**A diagonal bar in the foreground which slid from right-to-left at 47.75% was removed.
*This was originally the fifth level in the Fire Gauntlet, but it was moved to the fourth level when the gauntlet got rearranged.
**A question mark was added as a jump indicator for the second coin's key, along with jump indicators below each of the Slow speed portals in the staircase.
*Before 24 August 2023, this level had different sections:
**A ship icon flies into screen at the drop to indicate the upcoming gamemode.
**'''62-100%:''' It started with the UFO, with size changes and gravity portals. After the UFO, it happened the same with the ship. After the ship, there was a short cube section, then a short ball segment, and ended with the robot.
**The UFO and ship portals in the 62-87% section were swapped, and the constant size changes were removed.
*This was the 27th Daily level.
***Its gameplay remained the same aside from an additional platform at the start to prevent an instant crash.
*Since Shock is in a Gauntlet and was the Daily Level, it was possible to obtain this level's rewards three times.
**The robot portal just before the final jump at 96% was removed, ending the level in the ball mode instead.
*Shock was the 27th [[Daily Level|Daily level]]. This made it possible to collect its rewards three times.
[[Category:Gauntlet levels]]
[[Category:Gauntlet levels]]
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