Sidestep: Difference between revisions
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{{Infobox Level|creator = ChaSe97|difficulty = [[File:Medium Demon.png|20px]] Medium Demon|stars = 10[[File:star.png|15px]]|id = 18025697|song = Sidestep|composer = AeronMusic|image = File:SideStep.jpg|last_updated = 2.0|version = 1|song_id = 639309}} | {{Infobox Level|creator = ChaSe97|difficulty = [[File:Medium Demon.png|20px]] Medium Demon|stars = 10[[File:star.png|15px]]|id = 18025697|song = Sidestep|composer = AeronMusic|image = File:SideStep.jpg|last_updated = 2.0|version = 1|song_id = 639309}}'''Sidestep''' is a Medium Demon level created by ChaSe97 and is the first level in the Demon Gauntlet. Beating this level reveals the path to [[Traction]]. | ||
''' | |||
== Gameplay == | == Gameplay == | ||
* '''0-10%: '''The level starts with a simple half speed mini-cube section with a few easy jumps. | * '''0-10%: '''The level starts with a simple half speed mini-cube section with a few easy jumps. In this section, the player has the possibility to disable special effects to improve performance. | ||
* '''11-14%:''' | * '''11-14%:''' The level transitions to ship gameplay. This section contains a couple of gravity and size portals. | ||
* '''15-20%:''' | * '''15-20%:''' The level transitions to ball gameplay. This section features basic gameplay that finishes with gravity portals and orbs. | ||
* '''21- | * '''21-38%:''' After an automatic transition, the song beat drops, and the player begins to rapidly change forms as follows: wave, UFO, cube, ship, ball, wave, cube, UFO, wave and ball, with each form lasting no more than a couple of seconds. After the last ball segment, the player transitions into a transitory double speed cube section which contains a couple of triple spike sets, and the first user coin. | ||
* '''39-55%: T'''he player jumps into another deluge of form transitions in triple speed - although the transitions are a bit slower this time. Here, the ship sequences and the UFO segments need quite a bit of straight-fly skill and dexterity to pass. | |||
* '''39-55%: ''' | * '''56-72%:''' The player enters a double speed dual cube segment with numerous moving blocks and constant size portals. It also contains a dual ball segment consisting of orb timins and gravity portals. | ||
* '''56- | * '''73-91%:''' After an automatic transition, the player enters a triple speed ship sequence that requires some sense of straight fly to pass. A fast and tricky cube section follows, which soon changes into wave, UFO, wave, and a cube section. | ||
* '''92-100%:''' Finally, the player enters a tricky half speed ship sequence. After a couple of spike-dodging, the level ends with pixel art of the level's name and the creator's name. | |||
* '''73-91%:''' After an | |||
* '''92-100%:''' Finally, the player enters a tricky half speed ship sequence. After a couple of | |||
== Trivia == | == Trivia == | ||
* It is the first level in the Demon Gauntlet. | * It is the first level in the Demon Gauntlet. | ||
* Originally, it was rated | * Originally, it was rated as an easy demon, but then got promoted to medium demon due to many complaints about the difficulty. | ||
* This level cannot be copied. | * This level cannot be copied. | ||
Revision as of 02:01, 14 May 2020
Template:Infobox LevelSidestep is a Medium Demon level created by ChaSe97 and is the first level in the Demon Gauntlet. Beating this level reveals the path to Traction.
Gameplay
- 0-10%: The level starts with a simple half speed mini-cube section with a few easy jumps. In this section, the player has the possibility to disable special effects to improve performance.
- 11-14%: The level transitions to ship gameplay. This section contains a couple of gravity and size portals.
- 15-20%: The level transitions to ball gameplay. This section features basic gameplay that finishes with gravity portals and orbs.
- 21-38%: After an automatic transition, the song beat drops, and the player begins to rapidly change forms as follows: wave, UFO, cube, ship, ball, wave, cube, UFO, wave and ball, with each form lasting no more than a couple of seconds. After the last ball segment, the player transitions into a transitory double speed cube section which contains a couple of triple spike sets, and the first user coin.
- 39-55%: The player jumps into another deluge of form transitions in triple speed - although the transitions are a bit slower this time. Here, the ship sequences and the UFO segments need quite a bit of straight-fly skill and dexterity to pass.
- 56-72%: The player enters a double speed dual cube segment with numerous moving blocks and constant size portals. It also contains a dual ball segment consisting of orb timins and gravity portals.
- 73-91%: After an automatic transition, the player enters a triple speed ship sequence that requires some sense of straight fly to pass. A fast and tricky cube section follows, which soon changes into wave, UFO, wave, and a cube section.
- 92-100%: Finally, the player enters a tricky half speed ship sequence. After a couple of spike-dodging, the level ends with pixel art of the level's name and the creator's name.
Trivia
- It is the first level in the Demon Gauntlet.
- Originally, it was rated as an easy demon, but then got promoted to medium demon due to many complaints about the difficulty.
- This level cannot be copied.