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Silent clubstep
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==2.1 fix and update== [[icedcave]], a skilled Canadian player who had made significant runs on unnerfed Silent clubstep, came into contact with Sailent over Discord. There, they discussed the problems Silent clubstep had, such as orb masking issues, various skips and physics problems due to [[Update 2.0]] physics changes, mainly affecting vertical ship movement. Sailent agreed to update the level to fix these problems and added small nerfs to make it no longer impossible. The nerfs included changing timings to be possible on 60FPS and nerfing other possible timings. They also added visibility to the 'lights-out' parts and nerfed the first ship segment to allow players to pass it more consistently. The level received another update a few months after the initial Update 2.1. However, this new update was relatively minor, only changing decorations and using toggle triggers to mimic orb masking in the ball, which initially used this technique, as proper orb masking no longer works due to game changes.
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