SkyFrost: Difference between revisions
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geometrydash.wiki.gg>Kh4led08 m Fixed grammar. |
geometrydash.wiki.gg>Deleted user CjkNCUKKkOSPn7lSaAN8gf9W m Automated update |
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|updated = [[Update 1.9]] | |updated = [[Update 1.9]] | ||
|difficulty = [[File:Harder.png|35px]] | |difficulty = [[File:Harder.png|35px]] | ||
|rating = Featured | |||
|stars = 7 | |stars = 7 | ||
|length = 1m 35s (Long) | |length = 1m 35s (Long) | ||
|objects = 7,250 | |objects = 7,250 | ||
|copytype = Non-copyable | |copytype = Non-copyable | ||
|downloads = 5. | |downloads = 5.4M | ||
|likes = | |likes = 238.8K | ||
|artist = Waterflame | |artist = Waterflame | ||
|music = Time Machine | |music = Time Machine | ||
Revision as of 15:46, 6 September 2026
SkyFrost is a 1.6 Harder level by Jabbagrullo. It is the second level of the Bionic Pack.
Description
- 0-16%: The level starts off with a cube section where you jump onto platforms avoiding spikes and saw-blades.
- 16-29%: Afterwards, the level enters a mirrored ship section where you fly around spiked diamond structures.
- 29-44%: At the drop a cube section begins, which includes several timings over spikes.
- 44-58%: Then a ball part starts where the player moves up and down, avoiding spikes placed on platforms.
- 58-72%: Up next a short UFO section begins, the player is required to hop in-between identical structures, before a ship segment starts where the player must avoid sawblades as well as fly through breakable blocks.
- 72-86%: The player now enters a cube portal and must buffer click several jump orbs. An auto transition begins at 82% with the text "DROP".
- 86-100%: Finally, a long ship section ends off the level where the player fly's through a winding corridor whilst going through mirror, size, and gravity portals. The player then enters a cube portal and finishes the level.
Gameplay
Trivia
- The level received a small update on 18 June 2015, fixing 2 blind jumps at 32% and 36%.
- The level's original description was "The frost of the sky..."