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'''StarQuake''' is a solo Easy Demon level created by MasK463. It is the second level in [[Map Packs|Demon Pack 2]], following [[Super Cycles]] and preceding [[Hextec Flow]]. The level uses [[Stereo Madness]] and consists entirely of cube gameplay, with frequent size and gravity changes and a focus on | '''StarQuake''' is a solo Easy Demon level created by MasK463. It is the second level in [[Map Packs|Demon Pack 2]], following [[Super Cycles]] and preceding [[Hextec Flow]]. The level uses [[Stereo Madness]] and consists entirely of cube gameplay, with frequent size and gravity changes and a focus on memorising false routes and deceptive objects. | ||
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|originator = MasK463 | |||
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==Description== | ==Description== | ||
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==Gameplay== | ==Gameplay== | ||
*'''0–14%:''' The level begins as a normal-sized cube in a purple section. After straightforward opening jumps, the player encounters false routes, misleading jump pads and abrupt gravity changes. Exclamation marks and arrows provide some guidance before a size portal introduces the mini-cube gameplay. | *'''0–14%:''' The level begins as a normal-sized cube in a purple section. After straightforward opening jumps, the player encounters false routes, misleading jump pads and abrupt gravity changes. Exclamation marks and arrows provide some guidance before a size portal introduces the mini-cube gameplay. | ||
*'''14–32%:''' The mini-cube passes through tightly arranged jump rings, jump pads and alternating gravity portals. Several apparent platforms and routes are unsafe, making the sequence dependent on | *'''14–32%:''' The mini-cube passes through tightly arranged jump rings, jump pads and alternating gravity portals. Several apparent platforms and routes are unsafe, making the sequence dependent on memorising the intended inputs. A dense portal transition leads into the next section. | ||
*'''32–49%:''' The cube traverses brightly coloured corridors that alternate between purple, orange, red and blue. The section includes narrow landings, ceiling and floor hazards, and further size and gravity changes. Some jump rings must be approached with precise timing to avoid being directed into spikes. | *'''32–49%:''' The cube traverses brightly coloured corridors that alternate between purple, orange, red and blue. The section includes narrow landings, ceiling and floor hazards, and further size and gravity changes. Some jump rings must be approached with precise timing to avoid being directed into spikes. | ||
*'''49–63%:''' Purple and green sections continue the pattern of deceptive structures and portal transitions. The player crosses a series of staircases and outlined platforms before the decoration darkens again. | *'''49–63%:''' Purple and green sections continue the pattern of deceptive structures and portal transitions. The player crosses a series of staircases and outlined platforms before the decoration darkens again. | ||
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==Trivia== | ==Trivia== | ||
*StarQuake | *StarQuake contains no ship, ball, UFO, wave, robot, spider or swing sequences; every playable section uses the cube. | ||
*MasK463 created a sequel named StarQuake II. It is | *MasK463 created a sequel named StarQuake II. It is an Insane level worth 9 stars and uses ''Stereo Madness 2''. | ||
*The current ending includes the message “Thank you for playing this s**t.” beneath the level title and creator credit. | *The current ending includes the message “Thank you for playing this s**t.” beneath the level title and creator credit. | ||
*The level is non-copyable and contains no user coins. | |||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||