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| {{Quality}} | | {{Infobox level |
| {{IB-Level
| | |name = Stereo Madness |
| |image = StereoMadness.png
| | |image = File: |
| |game = Lite, Full
| | |created = Original level |
| |released = Initial release
| | |levelnumber = 1 |
| |levelnumber = 1
| | |sequences = Cube, ship |
| |difficultymain = {{Easy}}
| | |portals = None |
| |manaorbs = 50
| | |normalmode = [[File:Icon 1.png|20px]] Icon 5 <br /> 1 star |
| |stars = 1
| | |practicemode = Primary Blue 3 |
| |practicemode = [[File:Colour004.png|x24px]]<br>[primary]
| | |difficulty = [[File:Easy.png|25px]] Easy |
| |normalmode = [[File:Cube005.png|x35px]]
| | |musiccreator = ForeverBound |
| |portals = Cube, Ship
| | |musicdate = November 28, 2013 |
| |sequences = C, S, C, S,
| | |followedby = [[Back on Track]] |
| |artist = [https://foreverbound.newgrounds.com ForeverBound]
| | |precededby = [[Ultimate Destruction]]}}'''Stereo Madness''' is the first level in [[Geometry Dash]]. It is generally regarded as the easiest stage in the game, being one of two levels rated easy. The other is [[Back on Track]]. Stereo Madness is also a level in [[Geometry Dash Lite]]. |
| |audio = [[File:StereoMadness.mp3]]
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| |fullaudio = [[File:StereoMadnessFull.mp3]]
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| |precededby = N/A
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| |followedby = [[Back On Track]]
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| }} | |
| '''Stereo Madness''' is the first level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with an Easy difficulty. | |
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| ==Description== | | ==Description== |
| Stereo Madness introduces the cube form, featuring sequences that involve blocks and spikes with simple jumping patterns. The ship form is also introduced with sequences involving spacious manoeuvres around obstacles. | | Stereo Madness begins with a basic cube sequence featuring spikes and simple jumping patterns. It continues with an introductory sequence of the ship [[Forms|form]]. The next cube sequence is slightly harder, also introducing triple spike sets which are encountered twice. The level ends after finishing with another ship sequence. |
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| Ship sequences take place from 29% to 46% and 85% to 100%.
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| ==Secret coins== | | ==Secret coins== |
| *The first secret coin is located at 50% and collected as the cube. After the first ship sequence, jump twice up the first two columns, slide through a gap in the third column and jump again to collect the coin, or jump thrice up the first three columns and slide down under the fourth column. | | *The first [[Secret Coins|secret coin]] is located immediately after the ship sequence by jumping twice up the first two columns, sliding through to a gap in the third column and jumping again. Alternatively, jumping thrice up the first three columns and sliding down under the fourth also works. The background is red where the coin is found. |
| *The second secret coin is located at 74% and collected as the cube. After travelling upon four adjacent narrow platforms, jump four times up onto a line of descending blocks and jump off the second-to-last block to collect the coin, clearing a short spike upon return to the main route. | | *The second secret coin is located roughly midway through the section with the yellow background. After travelling upon adjacent thin platforms, jump 1 time up onto a line of descending blocks which would normally be travelled in between. To safely collect the coin, jump off the second last block to avoid a short spike. |
| *The third secret coin is located at 98% and collected as the ship. After beginning the second ship sequence, pass the first pair of obstacles before entering a small crevice with a missing block by the second ceiling obstacle. The background will turn red, and the grid will shift to reveal a narrow alternate passage with closely contained spikes. Passing through it will lead to the third coin at the level's end. | | *The third secret coin is oddly situated above the main passage during the final ship sequence. After avoiding the roof obstacle, enter a small crevice just after the second roof obstacle, free of an extra block. The screen will shift and turn red to reveal a narrow upper section with very close-contained spikes. There is a safe break about three quarters of the way through, before one spike section, followed by clearance to the third coin and an alternate finish. This coin was made easier to achieve in [[Update 1.9]]. |
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| ==Gameplay== | | ==Trivia== |
| {{VC|_DNZw-5bcrc}}
| | *Reaching the end of the third secret coin passage is the only instance where the player can divert from the main passage and end somewhere different. The segment was also nerfed in Update 1.9. |
| | *Completing the level takes approximately 1 minute 29 seconds. |
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| ==Trivia== | | ==Walkthrough== |
| *Stereo Madness is playable on the official [https://www.geometrydash.com Geometry Dash website] as a demo level. Secret coins are absent, with the first and third secret coin routes removed, thus more closely resembling the original version of Stereo Madness before [[Update 1.6]].
| | [[File:Geometry Dash - Stereo Madness - All Coins|thumb|center|300px]] |
| *Stereo Madness was the only level of the first nine levels to have its difficulty retained while the others were downgraded in [[Update 1.9]].
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| *Stereo Madness is the only level not to contain jump pads, jump rings or manipulation portals, and also the only level to introduce multiple forms.
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| *The third secret coin route is particularly unique:
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| **Reaching its end is the only instance of being able to diverge from the main route and end somewhere different.
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| **It reveals small spikes and pulsating star decorations, which are formally introduced in [[Clutterfunk]] and [[xStep]], respectively.
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| **It was modified and made easier in Update 1.9, having five overhead small spikes that were directly above more small spikes removed and replaced with three overhead short spikes slightly earlier.
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| *Stereo Madness gives programmed text instructions to 'Tap to jump over the spikes' if colliding twice with the first spike in the level.
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| *Stereo Madness takes 89 seconds to complete and requires a minimum of 77 jumps.
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| **Uses the first secret coin route.
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| ==Gallery== | | ==Gallery== |
| <gallery mode="packed"> | | <gallery orientation="landscape" position="center"> |
| StereoMadnessSecretCoin1.png|First secret coin
| | Stereo_Madness.jpg|The level selector |
| StereoMadnessSecretCoin2.png|Second secret coin
| | Smadness1.png|First secret coin in Stereo Madness |
| StereoMadnessSecretCoin3.png|Third secret coin
| | Smadness2.png|Second secret coin in Stereo Madness |
| StereoMadnessMenu.png|Level selection
| | Smadness3.png|Third secret coin in Stereo Madness |
| StereoMadnessMenuBeta.png|This graphically enhanced screenshot was taken as the Icon Kit menu transitioned to the start of Stereo Madness in the 'Geometry Jump - Icon Kit Preview' video. It is present on the [[Icon Kit]] article.
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| </gallery> | | </gallery> |
| [[Category:Main levels (base content)]]
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| {{Main level navigation}}
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