Stereo Madness X: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
* '''0-29%:''' The level starts off with simple jumps over spikes and between platforms, there are a few jump orbs and pads throughout as well. You can collect a fake coin by dropping down at 26% | *'''0-29%:''' The level starts off with simple jumps over spikes and between platforms, there are a few jump orbs and pads throughout as well. You can collect a fake coin by dropping down at 26% | ||
* '''29-43%:''' Up next a ship section starts where you must avoid pillars. | *'''29-43%:''' Up next a ship section starts where you must avoid pillars. | ||
* '''43-57%:''' Then the level transitions into a mirrored UFO part where you avoid pillars. At 43 percent you can fly up to an alternate path to collect a fake coin where you fly through a corridor dodging spikes with a brief ball section. The coin is at 57% | *'''43-57%:''' Then the level transitions into a mirrored UFO part where you avoid pillars. At 43 percent you can fly up to an alternate path to collect a fake coin where you fly through a corridor dodging spikes with a brief ball section. The coin is at 57% | ||
* '''57-85%:''' The level enters a simple cube section again with jump orbs and simple timings. At 81% you can drop down and collect a fake coin at 82%. | *'''57-85%:''' The level enters a simple cube section again with jump orbs and simple timings. At 81% you can drop down and collect a fake coin at 82%. | ||
* '''85-100%:''' Finally, the level ends off with a long ship section where you straight fly between corridors. | *'''85-100%:''' Finally, the level ends off with a long ship section where you straight fly between corridors. | ||
==Gameplay== | ==Gameplay== | ||
{{VC|Z-hkyGoojjw}} | |||
[[Category:Map Pack levels]] | [[Category:Map Pack levels]] | ||
Revision as of 02:56, 20 August 2025
Stereo Madness X is a 1.6 Hard 4* level created and published by Space Park during April 2014. It is the second level of the Stereo Pack.
Gameplay
- 0-29%: The level starts off with simple jumps over spikes and between platforms, there are a few jump orbs and pads throughout as well. You can collect a fake coin by dropping down at 26%
- 29-43%: Up next a ship section starts where you must avoid pillars.
- 43-57%: Then the level transitions into a mirrored UFO part where you avoid pillars. At 43 percent you can fly up to an alternate path to collect a fake coin where you fly through a corridor dodging spikes with a brief ball section. The coin is at 57%
- 57-85%: The level enters a simple cube section again with jump orbs and simple timings. At 81% you can drop down and collect a fake coin at 82%.
- 85-100%: Finally, the level ends off with a long ship section where you straight fly between corridors.