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{{Infobox Level|image = File:Subsonic.jpg|creator = [[Terron]], [[Ggb0y]], [[Xcy7]], [[Evasium622]], Dudex, [[Viprin]], [[Rustam]], TheDevon, Panman, Sumsar, and [[Jeyzor]] (Verified by [[Combined]])|difficulty = [[File:Extreme Demon.png|20px]] Extreme Demon|stars = 10 [[File:Star.png|20px]]|id = 33387622|song = Speedbreaker|composer = Djjaner}}
{{IB-Level
'''[[Subsonic]]''' is a 2.1 Extreme Demon mega-collaboration created by [[Terron]], [[Gboy|Ggb0y]], [[Xcy7|Xcy-7]], [[Evasium622]], Dudex, [[Viprin]], TheDevon, Panman, Sumsar, and [[Jeyzor]]. This is the official sequel of [[Hypersonic]] and was verified by [[Combined]], just like its predecessor. It is currently ranked #17 in the [[Official Geometry Dash Demonlist]], above [[Sakupen Hell]] and below [[Mystic]].
|image     = SubSonic.png
|id        = 33387622
|creator   = [[Viprin]] (publisher)
;Contributors
Terron, [[Ggb0y]], Xcy-7, Evasium, Dudex, Rustam, TheDevon, Pan, Sumsar, and [[Jeyzor]]
|verifier  = Combined
|created    = [[Update 2.1]]
|updated    = [[Update 2.2]]
|difficulty = {{ExtremeDemon}}
|stars     = 10
|length    = 2m 6s (XL)
|objects    = 94,565
|copytype  = No password
|downloads  = 10.95M
|likes      = 363.2K
|rating    = Epic
|artist    = [https://djjaner.newgrounds.com/ Djjaner]
|music      = [https://www.newgrounds.com/audio/listen/614361 Speedbreaker]
|musicid    = 614361
}}
'''SubSonic''' is a [[Update 2.1|2.1]]/[[Update 2.2|2.2]] Extreme Demon mega-collaboration level by [[Viprin]] and more, verified by Combined.<ref>https://www.youtube.com/watch?v=F-AfSPnjIcM</ref> It is the fourth and final instalment in the Sonic series and the sequel to [[HyperSonic]].


== Gameplay ==
==Description==
'''[[Terron]]: '''This part starts with a half speed cube sequence, where the player needs to hit jump orbs with some difficult timing. The player then goes through a short UFO and robot section, then goes into a ship sequence with numerous tight spaces, and ends with one final cube segment that features even more jump orbs.
*'''0-5% (Terron):''' SubSonic begins with a normal-speed cube section, where the player must hit orbs with some difficult timing. The player then goes through a short UFO and robot section, then enters a ship sequence with numerous tight spaces, and ends with a final cube segment featuring even more orbs.
*'''5-14% ([[Ggb0y]]):''' The theme of this section is purple, blue, and pink, much like his parts in [[Supersonic]] and [[UltraSonic]]. This part begins with a double-speed robot with hazards covering a low ceiling, forcing the player to control their jumps well. It then leads into an extremely tight straight-flying section, followed by another robot segment. Next, it leads to a tight wave section, then a triple-speed mini-spider, and a ball. The part ends with a confusing memory mini-cube section.
*'''14-25% (Xcy-7):''' This part begins with a quadruple-speed mini-wave segment with gradually tightening spaces and an abundance of gravity portals. Next, the player enters a ball section with difficult timings in the gravity swaps and orbs, and there are also some size-changing portals throughout the section.
*'''25-36% (Evasium):''' Still in quadruple speed, this begins with a cube section that features many moving blocks that the player must land on, or avoid. Next, it leads to a short spider section, followed by another cube section with more moving blocks. Then it goes into a short ship sequence, followed by a UFO sequence with size changes and teleportation portals. After that, it goes into another cube section with dash orbs, and then a robot section with some more moving hazards. The part ends with a ship sequence featuring Evasium's name, followed by a tight wave segment.
*'''36-45% (Dudex):''' This part continues from Evasium's wave, still in quadruple speed. There is a small section that uses D blocks, allowing the player's wave to touch the floor and ceiling, but there are still spikes to avoid. Next is a cube section with some orbs, and then another wave sequence with more D blocks. After this, a spider segment with numerous speed portals changes the level's pace in sync with the music.
*'''45-53% (Viprin):''' Following the rest of the Sonic series, Viprin's part is a memory ball segment. It is similar to his part in HyperSonic, but features tons of moving orbs and platforms, and the player constantly flashing in and out of visibility. Throughout the memory ball segment, the speed continually changes, mostly to quadruple speed. It ends with a short auto ball segment. Viprin's name is seen at the beginning of his part.
*'''53-62% (Rustam):''' This part begins with a triple-speed cube section with numerous moving hazards and orbs. It leads to a ball section with the same concept. Next, the player enters a ship sequence in which they must enter a teleportation portal. This portal leads to a dual-cube section featuring Rustam's name and the art of ''Sonic the Hedgehog''. After this, the player enters a tight wave section, and another cube section, and the part ends with one final ship sequence.
*'''62-71% (TheDevon):''' This part begins with a fast-paced cube section full of slopes and orbs to transport the player. There is then a UFO segment with many gravity changes. After this, another cube is slightly slower-paced and features more orbs.
*'''71-77% (Pan):''' This begins with a mini-cube/ship mixed dual segment. The cube is required to follow a relatively linear path of simple jumps and orbs, and the ship must stay close to the platforms that do not have any spikes to avoid crashing. The dual then ends, leaving the player as a single cube that must hit more orbs. The end of the cube features Pan's name with wings. The part finishes with a half-speed wave segment, which requires avoiding pillars topped with spikes.
*'''77-87% (Sumsar):''' This part begins with a very short but auto ball segment, featuring Sumsar's name. It then transitions into a triple-speed spider segment with several quick timings. Next, it transitions into a ship sequence with several mini and regular-sized portals all at triple speed. It then transitions back into another triple-speed spider segment, much like the first one. After this, it transitions into a quadruple-speed robot segment with difficult jumps, followed by a short auto section.
*'''87-100% ([[Jeyzor]]):''' This part begins with an incredibly complex dual segment in quadruple speed, hinting towards Jeyzor's 'Machine' series, which also features many complicated dual segments. The player must hit orbs, activate triggers to open doors, straight-fly, and more. It is not easy to keep track of these features. The dual ends with a singular ship where the player must hit more orbs to fly over hills lined with spikes. It transitions to a ball section with somewhat difficult timings, then to a spider with harder timings. The part ends with the player becoming a robot, going through a brief auto before hitting some more orbs, and then a double-speed mini-wave segment. Finally, the level ends with a logo made by Terron.


'''[[Gboy|Ggb0y]]: '''The theme of this section is purple, blue and pink much like his parts in [[Supersonic]] and [[Ultrasonic]]. This begins with a x2 speed robot with hazards covering a low ceiling, forcing the player to control their jumps well. This then leads into an extremely tight straight flying section and then another robot. This then leads to a somewhat tight wave section and then a x3 speed mini spider and a ball. The part ends with a confusing memory cube section.
==Gameplay==
{{VC|CFic1qCYu38}}


'''[[Xcy7|Xcy-7]]: '''This part starts with a quadruple speed mini wave segment with gradually tightening spaces and an abundance of gravity portals. Next, the player enters a ball section with difficult timings in the gravity swaps and jump orbs, and there are also some size changing portals throughout the section.
==Trivia==
*SubSonic is the only level in the Sonic series that is XL in length.
*SubSonic was placed at #7 on the [[Demonlist (Pointercrate)|Demonlist]] on 3 May 2017, above The Hell World and below [[Sakupen Hell]].
**This addition pushed [[Athanatos]] out of the Top 10 and Wander of Thought into the Legacy List.
*Zeth was the first person to beat SubSonic on mobile in 55,226 attempts, as well as beating the whole Sonic Series on mobile.
*In the verification video, the end screen is off-centre, and the moving ground/ceiling does not fit the screen. This issue was fixed in an update.
*After numerous popular complaints about HyperSonic, Viprin brought back many of the original creators from Supersonic, including Xcy-7, Sumsar, [[Ggb0y]], and [[Jeyzor]].
**Most of the parts are at quadruple speed, a request many fans wanted.
*Namtar originally had a part, but he could not finish it due to issues with his computer.{{Verify}} He has been replaced by TheDevon.
*As tweeted by Viprin on his Twitter account, Glittershroom could not finish his part because of personal issues, which was the reason why SubSonic ended at Jeyzor's part. It was later confirmed by [[AeonAir]].
**AeonAir was also supposed to have a part in SubSonic, but he declined due to not having confidence in his skill of creating.<ref>https://www.youtube.com/watch?v=OI_GBn8lONI</ref>
*Xcy-7's part was recreated for the final version. His old decoration was much more simplistic, and the gameplay was very different. His old part can be seen in the preview on Viprin's channel.
*During verification, Ggb0y, Xcy-7, TheDevon, and Jeyzor's parts were nerfed, while Pan's wave was buffed.
*Viprin's ball part received a 2.2 update to now use a free mode camera instead of using multiple invisible ball portals to move the camera.
*The placement of [[Firework]] on 4 November 2021 pushed SubSonic into the Legacy List of the Demonlist.
**This addition also makes SubSonic the final level of the Sonic Series to fall in the list.


'''Evasium: '''Still in x4 speed, this begins with a cube that features many moving blocks that the player must land on, or avoid. This then leads to a short spider section, and then another cube with some more moving blocks. This then goes into a short ship section and then a UFO with size changes and teleportation portals. This then goes into another cube with dash orbs, and then a robot with some more moving hazards. The parts ends with a ship that features Evasium's name, and then a tight wave.
==Videos==
{{VC|Y3i5zgURTmM
|cpt1 = Unnerfed version
}}


'''Dudex: '''This continues from Evasium's wave, still in quadruple speed. There is a small bit that features the use of D Blocks which allows the player's wave to touch the floor and ceiling, but there are still spikes to avoid. This then leads to a cube with some jump orbs, and then another wave with more D Blocks. After this is a spider segment which contains numerous speed portals, changing the pace of the level in sync with the music.
==References==
 
<references />
'''[[Viprin]]: '''Following the rest of the Sonic series, Viprin's part is a memory ball. It is similar to his part in [[Hypersonic]], but features tons of moving orbs, platforms, and even the player constantly flashing invisible and back. Throughout the memory ball, the speed constantly changes, mostly to quadruple speed. It ends off with a short auto ball part. Viprin's name is seen at the beginning of his part.
[[Category:Demon List levels]]
 
'''[[Rustam]]: '''This part begins with a triple speed cube section with numerous moving hazards and jump orbs. This leads to a ball section with the same concept. Next, the player enters a ship sequence where the player needs to enter a teleportation portal. This goes to a dual cube segment with Rustam's name and art of ''Sonic The Hedgehog''. After this, the player enters a tight wave section and another cube section, and the part ends with a final ship sequence.
 
'''TheDevon: '''This part begins with a fast paced cube section full of slopes and jump orbs to transport the player. There is then a UFO segment with many gravity changes. After this is another cube that is slightly slower paced with more jump rings.
 
'''Panman: '''This begins with a mini dual cube and ship. The cube is required to follow a fairly linear path of simple jumps and orbs, and the ship is required to stay close to the platforms that do not have any spikes in order to avoid crashing. The dual then ends, leaving the player as a singular cube having to hit more jump orbs. The end of the cube features Pan's name with wings. The part finishes with a slow wave having to avoid pillars topped with spikes.
 
'''Sumsar: '''This part begins with a very short but auto ball part, featuring Sumsar's name. It then transitions into a triple speed spider segment with several quick timings. This then transitions into a ship segment with several mini and regular-sized portals all at triple speed. It then transitions back into another triple speed spider segment, much like the first one. After this, it transitions into a quadruple speed robot segment with some difficult jumps and a short auto part at the end.
 
'''[[Jeyzor]]: '''This part starts with an incredibly complex dual segment in quadruple speed, hinting towards Jeyzor's "Machine" series which also features many complicated dual segments. The player needs to hit jump orbs, activate triggers to open doors, straight fly and many more things that are hard to keep track of. The dual ends with a singular ship where the player needs to hit more orbs to fly over hills lined with spikes. This then leads to a ball section with somewhat difficult timings, and then a spider with more hard timings. The part ends with the player becoming a robot, going through a brief auto before hitting some more orbs, and then a double speed mini wave. Then, the level ends.
 
== Records ==
{| class="article-table"
!Player
!Highest Percentage
!Date Completed
!Total Attempts
!Notable Fails
!Video
|-
|[[Combined]] (verifier)
|'''100%'''
|1 May 2017
|N/A
|N/A
|[[File:SUBSONIC -EXTREME DEMON- - Viprin & more (Verified 100%)|thumb|200x200px|centre]]
|-
|DiamondSplash
|'''100%'''
|8 May 2017
|~6,000
|N/A
|[[File:Geometry Dash - Subsonic (Extreme Demon) by ViPriN and More|thumb|200x200px|centre]]
|-
|[[Sunix]]
|'''100%'''
|10 May 2017
|4,671
|88%
|[[File:Subsonic by ViPriN 100% (Extreme Demon) - GD 2.1|thumb|200x200px|centre]]
|-
|[[Wooshi999]]
|'''100%'''
|16 May 2017
|4,203
|N/A
|N/A
|-
|Aeon Air
|'''100%'''
|28 May 2017
|25,380
|96%
|[[File:-250TH DEMON!- SubSonic by ViPriN & more! 100% - AeonAir|centre|thumb|200x200px]]
|-
|MrDash
|'''100%'''
|29 May 2017
|~15,000
|95%
|[[File:SubSonic by Viprin & More - (EXTREME DEMON) - Geometry Dash -2.1- - MrDashGD|centre|thumb|200x200px]]
|-
|LIFE
|'''100%'''
|N/A
|N/A
|N/A
|N/A
|-
|Luciela
|'''100%'''
|9 July 2017
|8,776
|N/A
|[[File:SECOND IN KOREA!!!-144hz-(Extreme Demon)Subsonic by Viprin & More!!!!!!|centre|thumb|200x200px]]
|-
|BrianTheBurger
|'''100%'''
|23 July 2017
|22,995
|93%
|[[File:SubSonic by ViPriN (Extreme Demon) (144hz)|centre|thumb|200x200px]]
|-
|Juzeph
|'''100%'''
|29 July 2017
|~7,000
|83%
|[[File:GD 2.1 - Subsonic by Viprin & more (Extreme Demon) -On Stream-|centre|thumb|200x200px]]
|-
|Xeon
|'''100%'''
|30 July 2017
|4,620
|94%
|[[File:Subsonic by Viprin & many more -Extreme demon- 100% -on stream-|centre|thumb|200x200px]]
|-
|Skullo
|'''100%'''
|5 August 2017
|N/A
|84%
|[[File:Geometry Dash -2.1- Subsonic by Viprin - Skullo|centre|thumb|200x200px]]
|-
|Mix991
|'''100%'''
|4 September 2017
|~30,000
|92%
|[[File:Geometry Dash Subsonic 100% by ViPriN and more|centre|thumb|200x200px]]
|-
|HackMan617
|'''100%'''
|6 September 2017
|16,739
|97%
|[[File:Geometry Dash -2.1- (Demon) SubSonic by Viprin (Live)|centre|thumb|200x200px]]
|-
|Syne
|'''100%'''
|8 September 2017
|N/A
|97%
|[[File:Geometry Dash - Subsonic 100%|centre|thumb|200x200px]]
|-
|Varthox
|'''100%'''
|12 September 2017
|10,483
|N/A
|[[File:-Geometry Dash- Subsonic - By Viprin & more (Extreme demon)|centre|thumb|200x200px]]
|-
|xander556
|'''100%'''
|28 September 2017
|29,163
|96%
|[[File:-GD 2.1- SubSonic (Extreme Demon) by ViPriN & More - 100th Demon|centre|thumb|200x200px]]
|-
|[[Rampage]]
|'''100%'''
|2 October 2017
|N/A
|91%
|[[File:SubSonic - ViPriN (Extreme Demon)|centre|thumb|200x200px]]
|-
|[[Temporum]]
|'''100%'''
|3 November 2017
|N/A
|88%
|[[File:-LIVE- - Geometry Dash - SubSonic (100%) ~ EXTREME Demon by ViPriN and Others|centre|thumb|200x200px]]
|-
|Seturan
|'''100%'''
|5 November 2017
|624
|88% (x2)
|[[File:-144HZ- SubSonic By Viprin and more|centre|thumb|200x200px]]
|-
|Kerko
|'''100%'''
|11 November 2017
|95%
|10,257
|[[File:(144hz) SubSonic by Viprin & More (Extreme Demon)|centre|thumb|200x200px]]
|-
|Cemplix
|'''100%'''
|20 November 2017
|9,566
|N/A
|[[File:SubSonic by Viprin (Extreme Demon)|centre|thumb|200x200px]]
|-
|Emerdy
|'''100%'''
|20 November 2017
|9,614
|97%
|[[File:SubSonic By Viprin and more (extreme demon)|centre|thumb|200x200px]]
|-
|Gab's
|'''100%'''
|29 November 2017
|8,519
|83%
|[[File:SubSonic - ViPriN & more! (DEMON) Geometry Dash -2.11-|centre|thumb|200x200px]]
|-
|MrSpaghetti
|'''100%'''
|3 December 2017
|23,208
|96%
|[[File:Subsonic (EXTREME DEMON) - 100%|centre|thumb|200x200px]]
|-
|RpgRaketti
|'''100%'''
|5 December 2017
|9,242
|84% (x3)
|[[File:"SubSonic" by ViPriN and more (Extreme Demon) Geometry Dash|centre|thumb|200x200px]]
|-
|Enzeux
|'''100%'''
|11 December 2017
|4,861
|91% (x2)
|[[File:SubSonic by Viprin & More (Extreme Demon) On Stream Geometry Dash|centre|thumb|200x200px]]
|-
|Sylz
|'''100%'''
|14 December 2017
|26,196
|90%, 94%, and 95%.
|[[File:Subsonic by ViPriN & Friends -Extreme Demon- LIVE on Stream (Geometry Dash 2.11)|centre|thumb|200x200px]]
|-
|Foundmyball
|'''100%'''
|16 December 2017
|16,294
|94%
|[[File:Geometry Dash - SubSonic by Viprin 100% (Extreme Demon)|centre|thumb|200x200px]]
|-
|EmSic
|'''100%'''
|1 Januaury 2018
|~19,000
|94%
|[[File:GEOMETRY DASH - SUBSONIC - BY- VIPRIN & MORE!!!!|centre|thumb|200x200px]]
|-
|Zulrah
|'''100%'''
|5 Januaury 2018
|8,298
|96%
|[[File:Geometry Dash - "SubSonic" -Extreme Demon- by ViPriN & More|centre|thumb|200x200px]]
|}
 
== Trivia ==
* After numerous popular complaints about [[Hypersonic]], [[Viprin]] brought back many of the original creators from [[Supersonic]], including [[Gboy|Ggb0y]],[[Xcy7| Xcy-7]], Sumsar, and Jeyzor.
** Most of the parts are x4 speed, a request many fans wanted.
* Namtar originally had a part, but he could not finish it due to issues with his computer. He has been replaced by TheDevon.
* As tweeted by Viprin in his twitter account, [[Glittershroom]] can't finish his part because of personal issues, which was the reason why the level ended at Jeyzor's part.
* Xcy-7's part was redecorated for the final level. His old decoration was much more simplistic, and it can be seen in the preview on Viprin's channel.
* This seems to be the official final level in the Sonic series, despite the unofficial fanmade sequel by [[GuitarHeroStyles]], [[Panasonic]].
 
== Walkthrough ==
[[File:SUBSONIC -EXTREME DEMON- - Viprin & more (Verified 100%)|centre|thumb|330x330px|Credits to Combined.]]
[[Category:Mega Collabs]]
 
[[Category:2.1 Levels]]
[[Category:2017 levels]]
[[Category:Extreme Demons]]
[[Category:Featured Levels]]
[[Category:Long Levels]]
[[Category:Demon levels]]
[[Category:Demon Levels]]
[[Category:Top 50]]
[[Category:Megacollabs]]
 
[[Category:Epic levels]]

Latest revision as of 21:04, 11 October 2026

SubSonic
ID

33387622

Creator(s)

Viprin (publisher)

Contributors

Terron, Ggb0y, Xcy-7, Evasium, Dudex, Rustam, TheDevon, Pan, Sumsar, and Jeyzor

Verifier(s)

Combined

Created
Last updated
Attributes
Difficulty

10

Length

2m 6s (XL)

Objects

94,565

Copy type

No password

Statistics
Downloads

10.95M

Likes

363.2K

Rating

Epic

Audio info
Artist(s)
Music ID

614361

SubSonic is a 2.1/2.2 Extreme Demon mega-collaboration level by Viprin and more, verified by Combined.[1] It is the fourth and final instalment in the Sonic series and the sequel to HyperSonic.

Description

[edit | edit source]
  • 0-5% (Terron): SubSonic begins with a normal-speed cube section, where the player must hit orbs with some difficult timing. The player then goes through a short UFO and robot section, then enters a ship sequence with numerous tight spaces, and ends with a final cube segment featuring even more orbs.
  • 5-14% (Ggb0y): The theme of this section is purple, blue, and pink, much like his parts in Supersonic and UltraSonic. This part begins with a double-speed robot with hazards covering a low ceiling, forcing the player to control their jumps well. It then leads into an extremely tight straight-flying section, followed by another robot segment. Next, it leads to a tight wave section, then a triple-speed mini-spider, and a ball. The part ends with a confusing memory mini-cube section.
  • 14-25% (Xcy-7): This part begins with a quadruple-speed mini-wave segment with gradually tightening spaces and an abundance of gravity portals. Next, the player enters a ball section with difficult timings in the gravity swaps and orbs, and there are also some size-changing portals throughout the section.
  • 25-36% (Evasium): Still in quadruple speed, this begins with a cube section that features many moving blocks that the player must land on, or avoid. Next, it leads to a short spider section, followed by another cube section with more moving blocks. Then it goes into a short ship sequence, followed by a UFO sequence with size changes and teleportation portals. After that, it goes into another cube section with dash orbs, and then a robot section with some more moving hazards. The part ends with a ship sequence featuring Evasium's name, followed by a tight wave segment.
  • 36-45% (Dudex): This part continues from Evasium's wave, still in quadruple speed. There is a small section that uses D blocks, allowing the player's wave to touch the floor and ceiling, but there are still spikes to avoid. Next is a cube section with some orbs, and then another wave sequence with more D blocks. After this, a spider segment with numerous speed portals changes the level's pace in sync with the music.
  • 45-53% (Viprin): Following the rest of the Sonic series, Viprin's part is a memory ball segment. It is similar to his part in HyperSonic, but features tons of moving orbs and platforms, and the player constantly flashing in and out of visibility. Throughout the memory ball segment, the speed continually changes, mostly to quadruple speed. It ends with a short auto ball segment. Viprin's name is seen at the beginning of his part.
  • 53-62% (Rustam): This part begins with a triple-speed cube section with numerous moving hazards and orbs. It leads to a ball section with the same concept. Next, the player enters a ship sequence in which they must enter a teleportation portal. This portal leads to a dual-cube section featuring Rustam's name and the art of Sonic the Hedgehog. After this, the player enters a tight wave section, and another cube section, and the part ends with one final ship sequence.
  • 62-71% (TheDevon): This part begins with a fast-paced cube section full of slopes and orbs to transport the player. There is then a UFO segment with many gravity changes. After this, another cube is slightly slower-paced and features more orbs.
  • 71-77% (Pan): This begins with a mini-cube/ship mixed dual segment. The cube is required to follow a relatively linear path of simple jumps and orbs, and the ship must stay close to the platforms that do not have any spikes to avoid crashing. The dual then ends, leaving the player as a single cube that must hit more orbs. The end of the cube features Pan's name with wings. The part finishes with a half-speed wave segment, which requires avoiding pillars topped with spikes.
  • 77-87% (Sumsar): This part begins with a very short but auto ball segment, featuring Sumsar's name. It then transitions into a triple-speed spider segment with several quick timings. Next, it transitions into a ship sequence with several mini and regular-sized portals all at triple speed. It then transitions back into another triple-speed spider segment, much like the first one. After this, it transitions into a quadruple-speed robot segment with difficult jumps, followed by a short auto section.
  • 87-100% (Jeyzor): This part begins with an incredibly complex dual segment in quadruple speed, hinting towards Jeyzor's 'Machine' series, which also features many complicated dual segments. The player must hit orbs, activate triggers to open doors, straight-fly, and more. It is not easy to keep track of these features. The dual ends with a singular ship where the player must hit more orbs to fly over hills lined with spikes. It transitions to a ball section with somewhat difficult timings, then to a spider with harder timings. The part ends with the player becoming a robot, going through a brief auto before hitting some more orbs, and then a double-speed mini-wave segment. Finally, the level ends with a logo made by Terron.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • SubSonic is the only level in the Sonic series that is XL in length.
  • SubSonic was placed at #7 on the Demonlist on 3 May 2017, above The Hell World and below Sakupen Hell.
    • This addition pushed Athanatos out of the Top 10 and Wander of Thought into the Legacy List.
  • Zeth was the first person to beat SubSonic on mobile in 55,226 attempts, as well as beating the whole Sonic Series on mobile.
  • In the verification video, the end screen is off-centre, and the moving ground/ceiling does not fit the screen. This issue was fixed in an update.
  • After numerous popular complaints about HyperSonic, Viprin brought back many of the original creators from Supersonic, including Xcy-7, Sumsar, Ggb0y, and Jeyzor.
    • Most of the parts are at quadruple speed, a request many fans wanted.
  • Namtar originally had a part, but he could not finish it due to issues with his computer.[verification needed] He has been replaced by TheDevon.
  • As tweeted by Viprin on his Twitter account, Glittershroom could not finish his part because of personal issues, which was the reason why SubSonic ended at Jeyzor's part. It was later confirmed by AeonAir.
    • AeonAir was also supposed to have a part in SubSonic, but he declined due to not having confidence in his skill of creating.[2]
  • Xcy-7's part was recreated for the final version. His old decoration was much more simplistic, and the gameplay was very different. His old part can be seen in the preview on Viprin's channel.
  • During verification, Ggb0y, Xcy-7, TheDevon, and Jeyzor's parts were nerfed, while Pan's wave was buffed.
  • Viprin's ball part received a 2.2 update to now use a free mode camera instead of using multiple invisible ball portals to move the camera.
  • The placement of Firework on 4 November 2021 pushed SubSonic into the Legacy List of the Demonlist.
    • This addition also makes SubSonic the final level of the Sonic Series to fall in the list.

Videos

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Unnerfed version






References

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