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{{WIP}}
{{IB-Level
{{IB-Level
  |image      = Sunshine.png
  |image      = Sunshine.png
  |id        = 56199846
  |id        = 56199846
  |creator    = [[Unzor]]
  |creator    = Unzor
  |created    = [[Update 2.1]]
  |created    = [[Update 2.1]]
  |difficulty = {{Harder}}
  |difficulty = [[File:Harder.png|x35px]]
  |stars      = 7
  |stars      = 7
  |coins      = 3
  |coins      = 3
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  |objects    = 59,360
  |objects    = 59,360
  |copytype  = No password
  |copytype  = No password
  |downloads  = 57.67M
  |downloads  = 45.7M+
  |likes      = 2.22M
  |likes      = 2M+
  |rating    = Epic
  |rating    = Epic
  |artist    = [https://jakki.newgrounds.com/ Jakki]
  |artist    = [https://jakki.newgrounds.com/ Jakki]
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  |musicid    = 734590
  |musicid    = 734590
}}
}}
'''Sunshine''' is a [[Update 2.1|2.1]] Harder level by [[Unzor]], published on 24 June 2019. It is a very cutesy level themed around summertime that uses pastel colours.
'''Sunshine''' is a [[Update 2.1|2.1]] Harder level by Unzor, published on 24 June 2019. It is a very cutesy level themed around summertime that uses pastel colours.


==Description==
==Description==
Sunshine's main feature is a sun character that appears in the background of the level, bopping its head to the song's rhythm. Another character, a moon character with cat-like ears, appears in the middle of the level.
Sunshine's main feature is a sun character that appears in the background of the level, bopping its head to the rhythm of the song. Another character, a moon character with cat-like ears appears in the middle of the level.
*'''0-17%:''' Sunshine begins with a slow mini-robot sequence requiring simple orb clicks, and robot jumps to pass, and the titular sun in the background. The level suddenly darkens before the player transforms into a mini-cube. The player must make more simple orb and cube clicks before hitting a dash orb that leads into a transition with blue pads, before the section ends with two green orbs and a dash orb.
*'''0-16%''': The level begins with a slow mini robot sequence requiring simple orb clicks and robot jumps to pass, and the titular sun in the background. The level suddenly darkens before the player transforms into a mini cube. The player must make more simple orb and cube clicks before hitting a dash orb that leads into a transition with blue pads, before the section ends off with 2 green orbs and a dash orb.
*'''17-35%:''' A normal cube section is next, featuring mostly orb clicks. The level suddenly turns pitch black, then quickly regains its colour as the player enters a ship sequence with simple flying and a gravity switch. There is a short transition where the player becomes a mini-cube and falls into a very open ship portal below. The sun is also replaced with a popsicle.
'''17-35%''': A cube section in normal mode is next, featuring mostly orb clicks. The level suddenly turns pitch black but quickly regains its color, as the player enters a ship sequence with simple flying and a gravity switch. There is a short transition where the player becomes a mini cube and falls into a ship portal below that is very open. The sun is also replaced with a popsicle.
*'''35-53%:''' A slow cube section follows, featuring very easy jumps and orb clicks, while the moon can be seen sleeping in the background. This section leads into a spider section, and the moon wakes up, smiling at the player. Passing the spider leads into an auto section as the moon does a '˃ ᵕ ˂' face.
'''35-52%''': A slow cube section follows, featuring very easy jumps and orb clicks, while the moon can be seen sleeping in the background. This leads into a spider section, and the moon wakes up, smiling at the player. Passing the spider leads into an auto section and the moon does a "˃ ᵕ ˂" face.
*'''53-76%:''' This section starts with a cube part as the sun reappears in the background. This part can be a little tricky due to the speed. After a green orb and a jump, the player must jump into three gravity portals on the ceiling and floor, which may be a little awkward to time properly. Following this are three pink orbs that lead into a somewhat challenging but short ship part reminiscent of the ship from [[Cycles]], in which the screen darkens. After this, the colours return, and there is more cube gameplay that is much easier than the first, ending with an easy ball part, where the screen darkens again.
'''53-75%''': Next is a cube part and the sun reappears in the background. This part can be a little tricky due to the speed. After an green orb and a jump, the player must jump into 3 gravity portals on the ceiling and floor which can be a little awkward to time correctly. After this is 3 pink orbs that lead into a somewhat challenging but short ship part reminiscent to the ship from [[Cycles], in which the screen darkens. After this, the colors return and there is more cube gameplay that is a lot more simple than the first, ending off with an easy ball part, where the screen darkens again. The screen briefly becomes pitch black once again.
*'''76-100%:''' The colours return, and the final section begins with two easy spider clicks, and some jumps on small platforms with a diamond on them. This player briefly becomes mini, leading into a sequence of four green orbs. Following this, the player hits a dash orb into a jump pad, becoming normal size again. The same gravity portal setup from earlier appears again, leading into some more orb clicks. The player becomes mini once again and must platform on more diamond blocks before the level ends as the screen turns pitch black.
'''76-100%''': The colors return, and the final section begins with two easy spider clicks, and cube jumps on some relatively small platforms that have a diamond on them. This player briefly becomes mini, leading into a sequence of 4 green orbs. Following this, the player hits a dash orb into a jump pad and becomes regular size again. The same gravity portal setup from earlier appears again, leading into some more orb clicks. The player becomes mini once again and must platform on more of the diamond blocks, before the level ends as the screen turns pitch black.
 
==User coins==
==User coins==
Sunshine contains three user coins, two of which utilize custom collectables that use the player's colours.
Sunshine contains three user coins, two of which utilise custom collectables that use the player's colours.
*The first coin is obtained by collecting three collectables in the first section:
*The first coin is obtained by collecting three collectables in the first section:
**The first is located above at 3%, requiring the player to skip the second green orb. Doing this causes a spike to retract, creating a path that requires some robot jumps to get the first collectable and return to the main route.
**The first is located above at 3%, requiring the player to skip the second green orb. Doing this causes a spike to retract, creating a path that requires some robot jumps to get the first collectable and return to the main route.
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==Trivia==
==Trivia==
*Sunshine is the second most-downloaded and fourth-most liked Harder level.
*Sunshine is the fourth most-downloaded and liked Harder level.
**The three levels it trails in likes are [[Shock]], [[SLAM]], and [[First Race]], all of which are in [[Gauntlets]].
**The three levels it trails are [[Shock]], [[SLAM]], and [[First Race]], all of which are in [[Gauntlets]].
**This instance makes Sunshine the most liked Harder level that is not in a Gauntlet.
**This instance makes Sunshine the most-downloaded and liked Harder level that is not in a Gauntlet.
*Sunshine's sequel, [[Moonlight]], is the first level of the [[Gauntlets|Love Gauntlet]]. It focuses on the moon character from this level.
*Sunshine's sequel, [[Moonlight]], is the first level of the [[Gauntlets|Love Gauntlet]]. As the title suggests, it focuses on the moon character from this level.
*Crashing when the sun or moon (while it is awake) is on screen causes them to cry.
*Tessa Violet, the music artist of the original song, has officially acknowledged Sunshine. On 17 May 2026, she explained the song's backstory in a TikTok video and expressed appreciation for Unzor's use of it, as well as appreciation for Jakki's remix.<ref>https://www.tiktok.com/t/ZTBeLe8mV/</ref>
*Tessa Violet, the music artist of the original song, has officially acknowledged Sunshine. On 17 May 2026, she explained the song's backstory in a TikTok video and expressed appreciation for Unzor's use of it, as well as appreciation for Jakki's remix.<ref>https://www.tiktok.com/t/ZTBeLe8mV/</ref>
**Violet would also reference the sun from Sunshine on the album cover for the official upload of the song 'Just Right' and the remix on streaming services.<ref>https://open.spotify.com/album/74shlt8UzFHfaZsjKmyHrZ</ref>
**Violet would also reference the sun from Sunshine on the album cover for the official upload of the song 'Just Right' and the remix on streaming services.<ref>https://open.spotify.com/album/74shlt8UzFHfaZsjKmyHrZ</ref>
*Streamer [[Wikipedia:IShowSpeed|IShowSpeed]] played Sunshine on stream and had a viral reaction where he raged at the level before aggressively and incoherently singing the lyrics to the song.<ref>https://www.tiktok.com/t/ZTBeLmbL8/</ref>
*Streamer [[Wikipedia:IShowSpeed|IShowSpeed]] played Sunshine on stream and had a viral reaction where he raged at the level before aggressively and incoherently singing the lyrics to the song.<ref>https://www.tiktok.com/t/ZTBeLmbL8/</ref>
*Due to its upbeat atmosphere and theming, Sunshine is sometimes jokingly referred to as the most difficult level in the game.
*Due to its upbeat atmosphere and theming, Sunshine is sometimes jokingly referred to as the most difficult level in the game.
*Dying when the sun or moon (while it's awake) are on screen causes them to cry.


==References==
==References==
<references />
<references />
[[Category:Classic levels]]
[[Category:Classic levels]]
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