Sunwalker: Difference between revisions

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m Created page with "{{Infobox Level |title = Sunwalker |image = Sunwalker.jpg |creator = JerkRat |difficulty = Hard |stars = 4 |id = 13963465 |composer = Waterflame |song = -Sunwalker- |song_id = 646789}} {{Quote |Fixed the ugly colours :D |JerkRat}} '''Sunwalker''' is a solo 2.0/2.1 Hard 4* level created and published by JerkRat. It is the third level in the Spirit Pack. ==Gameplay== *'''0-10%:''' The level starts off with a simple cube section. The section is in half speed and consists..."
m 15 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=Sunwalker&oldid=264710 ; contributors: https://geometrydash.wiki.gg/index.php?title=Sunwalker&action=history
 
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{{Infobox Level
{{Stub}}
|title = Sunwalker
{{IB-Level
|image = Sunwalker.jpg
|image      = Sunwalker.png
|creator = JerkRat
|id        = 13963465
|difficulty = Hard
|creator   = JerkRat
|stars = 4
|created    = [[Update 2.0]]
|id = 13963465
|length    = 1m 6s
|composer = Waterflame
|objects    = 14,810
|song = -Sunwalker-
|difficulty = {{Hard}}
|song_id = 646789}}
|stars     = 4
|coins      = 3
|copytype  = Non-copyable
|downloads  = 6.77M
|likes      = 609.8K
|rating    = Featured
|artist    = Waterflame
|music      = [https://www.newgrounds.com/audio/listen/646789 -Sunwalker-]
|musicid    = 646789
|previous  = [[Enchanted]]
|next      = [[geometry level]]<br>(Hard Pack)
}}
'''Sunwalker''' is a 2.0/2.1 Hard level by JerkRat. It is the third and final level of the Spirit Pack.


{{Quote
==Description==
|Fixed the ugly colours :D
|JerkRat}}
 
'''Sunwalker''' is a solo 2.0/2.1 Hard 4* level created and published by JerkRat. It is the third level in the Spirit Pack.
 
==Gameplay==
*'''0-10%:''' The level starts off with a simple cube section. The section is in half speed and consists of simple pillar and spike jumps.
*'''0-10%:''' The level starts off with a simple cube section. The section is in half speed and consists of simple pillar and spike jumps.
*'''10-23%:''' The level speeds up into a UFO section where the player must avoid structures on the top and bottom of the screen. The gravity flips partway through, then goes back to normal afterwards.
*'''10-23%:''' The level speeds up into a UFO section where the player must avoid structures on the top and bottom of the screen. The gravity flips partway through, then goes back to normal afterwards.
Line 26: Line 32:
*'''89-100%:''' The level ends with a normal-sized cube section with various platforms and orbs.
*'''89-100%:''' The level ends with a normal-sized cube section with various platforms and orbs.


==User Coins==
==User coins==
*'''Coin 1 (22%):''' To collect this coin, the player must first collect a key at 5% by jumping onto the block above. This makes the coin appear at the top of the UFO section at 22%, and a teleport portal brings the player back to the main path.
*'''Coin 1 (22%):''' To collect this coin, the player must first collect a key at 5% by jumping onto the block above. This makes the coin appear at the top of the UFO section at 22%, and a teleport portal brings the player back to the main path.
*'''Coin 2 (51%):''' At 46%, the player must go to the top of the screen as the ship to collect a key, then go through the fake wall to get back on the main path. Then, at 50%, the second pink orb must be skipped to reach the coin.
*'''Coin 2 (51%):''' At 46%, the player must go to the top of the screen as the ship to collect a key, then go through the fake wall to get back on the main path. Then, at 50%, the second pink orb must be skipped to reach the coin.
*'''Coin 3 (73%):''' To collect this coin, the player must skip the green orb in the robot section at 71% and hit the one higher up on the screen. This will bring them to the coin, and they must jump back out to survive.
*'''Coin 3 (73%):''' To collect this coin, the player must skip the green orb in the robot section at 71% and hit the one higher up on the screen. This will bring them to the coin, and they must jump back out to survive.


==Trivia==
==Gameplay==
*The level cannot be copied.
{{VC|-m9dy2XLGUw}}
*The level contains 14,810 objects.
[[Category:Map Pack levels]]
*The level is 1m 6s in length.
 
==Map Packs==
{{Map Packs}}
[[Category:Hard levels]]
[[Category:Map Packs levels]]
[[Category:2.0 levels]]
[[Category:2.1 levels]]
[[Category:Long levels]]
[[Category:Levels with user coins]]

Latest revision as of 13:08, 11 October 2026

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Sunwalker
ID

13963465

Creator(s)

JerkRat

Created
Attributes
Difficulty

Length

1m 6s

Objects

14,810

Copy type

Non-copyable

Statistics
Downloads

6.77M

Likes

609.8K

Rating

Featured

Audio info
Artist(s)

Waterflame

Music ID

646789

Level sequence
Previous
Next

geometry level
(Hard Pack)

Sunwalker is a 2.0/2.1 Hard level by JerkRat. It is the third and final level of the Spirit Pack.

Description

[edit | edit source]
  • 0-10%: The level starts off with a simple cube section. The section is in half speed and consists of simple pillar and spike jumps.
  • 10-23%: The level speeds up into a UFO section where the player must avoid structures on the top and bottom of the screen. The gravity flips partway through, then goes back to normal afterwards.
  • 23-37%: It then transitions into a wave section where the player must avoid more structures and moving saws on tracks.
  • 37-49%: The gameplay then becomes a ship section where the player must avoid structures while going through gravity portals.
  • 49-63%: The gameplay then becomes a ball section with various moving objects. There are also some green orb timings partway through the section.
  • 63-76%: The next section is a robot section with various jumps over spikes and between platforms. This section also contains more orb timings and is noticeably more precise than the previous sections.
  • 76-89%: The gameplay becomes a mini UFO section with various structures on the top and bottom of the screen. Halfway through this section, the player teleports and the gravity flips.
  • 89-100%: The level ends with a normal-sized cube section with various platforms and orbs.

User coins

[edit | edit source]
  • Coin 1 (22%): To collect this coin, the player must first collect a key at 5% by jumping onto the block above. This makes the coin appear at the top of the UFO section at 22%, and a teleport portal brings the player back to the main path.
  • Coin 2 (51%): At 46%, the player must go to the top of the screen as the ship to collect a key, then go through the fake wall to get back on the main path. Then, at 50%, the second pink orb must be skipped to reach the coin.
  • Coin 3 (73%): To collect this coin, the player must skip the green orb in the robot section at 71% and hit the one higher up on the screen. This will bring them to the coin, and they must jump back out to survive.

Gameplay

[edit | edit source]