Editing THE LIGHTNING ROAD

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 10: Line 10:
  |objects    = 3,527
  |objects    = 3,527
  |copytype  = Password (808080)
  |copytype  = Password (808080)
  |downloads  = 104.47M
  |downloads  = 104.3M
  |likes      = 3.4M
  |likes      = 3.4M
  |rating    = Featured
  |rating    = Featured
Line 23: Line 23:
THE LIGHTNING ROAD boasts relatively simple sections. The level begins with a relatively easy normal-speed cube sequence. Next is a short ship sequence that requires only one long input. After that, there is a simple ball sequence, followed by an equally simple cube sequence. Here, the hazards are clearly shown, but the background darkens occasionally.
THE LIGHTNING ROAD boasts relatively simple sections. The level begins with a relatively easy normal-speed cube sequence. Next is a short ship sequence that requires only one long input. After that, there is a simple ball sequence, followed by an equally simple cube sequence. Here, the hazards are clearly shown, but the background darkens occasionally.


Following that is a series of simple ball-and-ship sequences, then cube-and-ball sequences, which are slightly harder as they require the player to memorize which passage to enter. The level finishes with a ship sequence, followed by a cube sequence. The last portion of the cube sequence, starting at 95%, requires no input, and the player should be able to finish the level.
Following that is a series of simple ball-and-ship sequences, then cube-and-ball sequences, which are slightly harder as they require the player to memorise which passage to enter. The level finishes with a ship sequence, followed by a cube sequence. The last portion of the cube sequence, starting at 95%, requires no input, and the player should be able to finish the level.


==Gameplay==
==Gameplay==
Please note that all contributions to Geometry Dash Expanded Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Geometry Dash Expanded Wiki:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Pages included on this page: