The Cellar: Difference between revisions

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{{Released}}
{{IB-Level
{{IB-Level
  |image       = TheCellar.png
  |image         = TheCellar.png
  |game         = Full
  |game           = Lite, Full
  |released     = [[Update 2.2]]
  |released       = [[Update 2.2]]
  |levelnumber = 3<br>(Tower)
  |levelnumber   = 3<br>(Tower)
  |manaorbs     = 200
|difficultymain = {{Harder}}
  |moons       = 7
  |manaorbs       = 200
  |normalmode   = [[File:Cube222.png|35px]] [[File:Ball104.png|35px]]
  |moons         = 7
  |portals     = Robot
  |normalmode     = [[File:Cube222.png|x35px]] [[File:Ball104.png|x35px]]
  |sequences   = <nowiki>C, R, | R,</nowiki>
  |portals       = Robot
  |artist       = Cyberwave Orchestra, Atlas Reach
  |sequences     = <nowiki>C, R, | R,</nowiki>
  |audio       = [[File:TheSecretCave.ogg]]
  |artist         = 1. Cyberwave Orchestra<br>2. Atlas Reach
[[File:Dungeon09.ogg]]
|music          = 1. The Secret Cave<br>2. Dungeon 09
|fullaudio    =
  |audio         = [[File:TheSecretCave.ogg]]<br><br>[[File:Dungeon09.ogg]]
  |precededby   = [[The Sewers]]
  |precededby     = [[The Sewers]]
  |followedby   = [[The Secret Hollow]]
  |followedby     = [[The Secret Hollow]]
}}
}}
'''The Cellar''' is the third [[Tower]] platformer level of [[Geometry Dash]]. It is unlocked after completing [[The Sewers]].
'''The Cellar''' is the third [[Tower]] platformer level of [[Geometry Dash]] and [[Geometry Dash Lite]]. It is unlocked after completing [[The Sewers]].


==Description==
==Description==
The Cellar introduces the robot game mode to platformer levels as well as many new decorations.
The Cellar introduces the robot to platformer levels and many new decorations. It utilizes many moving platforms and hazards. Additionally, the robotic security system last seen in [[The Tower]] appears multiple times throughout the level. One checkpoint is present in the level.
*Start: A brief cube introduction followed by a vertical robot segment.
*Checkpoint 1: A continuation of the robot segment.


==Secret coins==
==Secret coins==
*The first secret coin is rewarded for collecting all 23 gold coins.
*The first secret coin is rewarded for collecting all 23 gold coins.
*The second secret coin is rewarded for collecting 3 secret blue coins:
*The second secret coin is rewarded for collecting 3 secret blue coins:
**First is found across from the fire-breathing skull. Jump into a cracked tile in the right wall to collect the coin.
**The first blue coin is across from the fire-breathing skull. Jump into a cracked tile in the right wall to collect the coin.
**Second is found just after the checkpoint. Jump to the right of the third spike pit five times to lower the spikes, then jump in to collect the coin.
**The second blue coin is after the checkpoint. Jump to the right of the third spike pit five times to lower the spikes, then jump in to collect the coin.
**Third is found at the top of the last platform elevator. Jump into the gap in the spikes on the left to collect the coin, and escape through the gap in the floor left by a falling block.
**The third and final blue coin is at the top of the last platform elevator. Jump into the gap in the spikes on the left to collect the coin, and escape through the gap in the floor left by a falling block.
*The third secret coin is rewarded for completing the level in 110 seconds or less.
*The third secret coin is rewarded for completing the level in 110 seconds or less.


==Gameplay==
==Gameplay==
[[File:Geometry Dash - The Cellar|thumb|center|300px]]
{{VC|OfFHvA_-52U}}


==Trivia==
==Trivia==
*The Cellar requires a minimum of 0 jumps.
*While The Cellar's difficulty cannot be directly viewed, it is counted as a Harder difficulty level when viewing a player's platformer level completions by difficulty.
*The level is internally marked as harder difficulty.
*The Cellar requires a minimum of 34 jumps to complete.
*The Cellar marks the first appearance of the skeleton that frequently appears in platformer levels, dubbed Rattledash by YouTuber [[Colon]].
{{Togglebox
{{Togglebox
  |header = SFX
  |header = SFX
  |body  =
  |body  =
<div style="margin:-24px -18px;">
<div class="tabber-table">
{{(}}{{!}} class="wikitable" style="width:100%;"
<table class="wikitable sortable" style="width:100%;">
!SFX ID
<tr>
!Name
<th>ID</th>
!Event(s) used in
<th>Name</th>
!Audio
<th>Use</th>
{{!}}-
<th>Audio</th>
{{!}}458
</tr><tr>
{{!}}Wood Hit 01
<td>458</td>
{{!}}
<td>Wood Hit 01</td>
{{!}}[[File:WoodHit01.ogg]]
<td></td>
{{!}}-
<td>[[File:WoodHit01.ogg]]</td>
{{!}}520
</tr><tr>
{{!}}Coin Pop 01
<td>520</td>
{{!}}
<td>Coin Pop 01</td>
{{!}}[[File:CoinPop01.ogg]]
<td></td>
{{!}}-
<td>[[File:CoinPop01.ogg]]</td>
{{!}}536
</tr><tr>
{{!}}Ethnic Notification 02
<td>536</td>
{{!}}
<td>Ethnic Notification 02</td>
{{!}}[[File:EthnicNotification02.ogg]]
<td></td>
{{!}}-
<td>[[File:EthnicNotification02.ogg]]</td>
{{!}}566
</tr><tr>
{{!}}Magic Click Notification
<td>566</td>
{{!}}
<td>Magic Click Notification</td>
{{!}}[[File:MagicClickNotification.ogg]]
<td></td>
{{!}}-
<td>[[File:MagicClickNotification.ogg]]</td>
{{!}}567
</tr><tr>
{{!}}Marimba 01
<td>567</td>
{{!}}
<td>Marimba 01</td>
{{!}}[[File:Marimba01.ogg]]
<td></td>
{{!}}-
<td>[[File:Marimba01.ogg]]</td>
{{!}}1076
</tr><tr>
{{!}}Mechanism Spin Loop 01
<td>1076</td>
{{!}}
<td>Mechanism Spin Loop 01</td>
{{!}}[[File:MechanismSpinLoop01.ogg]]
<td></td>
{{!}}-
<td>[[File:MechanismSpinLoop01.ogg]]</td>
{{!}}1372
</tr><tr>
{{!}}Chest Open Creak 01E
<td>1372</td>
{{!}}
<td>Chest Open Creak 01E</td>
{{!}}[[File:ChestOpenCreak01E.ogg]]
<td></td>
{{!}}-
<td>[[File:ChestOpenCreak01E.ogg]]</td>
{{!}}1375
</tr><tr>
{{!}}Chest Open Creak 02C
<td>1375</td>
{{!}}
<td>Chest Open Creak 02C</td>
{{!}}[[File:ChestOpenCreak02C.ogg]]
<td></td>
{{!}}-
<td>[[File:ChestOpenCreak02C.ogg]]</td>
{{!}}1558
</tr><tr>
{{!}}Fire Torch 01
<td>1558</td>
{{!}}
<td>Fire Torch 01</td>
{{!}}[[File:FireTorch01.ogg]]
<td></td>
{{!}}-
<td>[[File:FireTorch01.ogg]]</td>
{{!}}1611
</tr><tr>
{{!}}Fireball Whoosh 07
<td>1611</td>
{{!}}
<td>Fireball Whoosh 07</td>
{{!}}[[File:FireballWhoosh07.ogg]]
<td></td>
{{!}}-
<td>[[File:FireballWhoosh07.ogg]]</td>
{{!}}1740
</tr><tr>
{{!}}Explosion 01
<td>1740</td>
{{!}}
<td>Explosion 01</td>
{{!}}[[File:Explosion01.ogg]]
<td></td>
{{!}}-
<td>[[File:Explosion01.ogg]]</td>
{{!}}1837
</tr><tr>
{{!}}Stone Door Close
<td>1837</td>
{{!}}
<td>Stone Door Close</td>
{{!}}[[File:StoneDoorClose.ogg]]
<td></td>
{{!}}-
<td>[[File:StoneDoorClose.ogg]]</td>
{{!}}2031
</tr><tr>
{{!}}Glass Break Large 01
<td>2031</td>
{{!}}
<td>Glass Break Large 01</td>
{{!}}[[File:GlassBreakLarge01.ogg]]
<td></td>
{{!}}-
<td>[[File:GlassBreakLarge01.ogg]]</td>
{{!}}2075
</tr><tr>
{{!}}Ceramic Break Large 03
<td>2075</td>
{{!}}
<td>Ceramic Break Large 03</td>
{{!}}[[File:CeramicBreakLarge03.ogg]]
<td></td>
{{!}}-
<td>[[File:CeramicBreakLarge03.ogg]]</td>
{{!}}2195
</tr><tr>
{{!}}Door Open 09
<td>2195</td>
{{!}}
<td>Door Open 09</td>
{{!}}[[File:DoorOpen09.ogg]]
<td></td>
{{!}}-
<td>[[File:DoorOpen09.ogg]]</td>
{{!}}2235
</tr><tr>
{{!}}Walk Dirt 02
<td>2235</td>
{{!}}
<td>Walk Dirt 02</td>
{{!}}[[File:WalkDirt02.ogg]]
<td></td>
{{!}}-
<td>[[File:WalkDirt02.ogg]]</td>
{{!}}2237
</tr><tr>
{{!}}Walk Dirt 04
<td>2237</td>
{{!}}
<td>Walk Dirt 04</td>
{{!}}[[File:WalkDirt04.ogg]]
<td></td>
{{!}}-
<td>[[File:WalkDirt04.ogg]]</td>
{{!}}2238
</tr><tr>
{{!}}Walk Dirt 05
<td>2238</td>
{{!}}
<td>Walk Dirt 05</td>
{{!}}[[File:WalkDirt05.ogg]]
<td></td>
{{!}}-
<td>[[File:WalkDirt05.ogg]]</td>
{{!}}2270
</tr><tr>
{{!}}Run Grass 01
<td>2270</td>
{{!}}
<td>Run Grass 01</td>
{{!}}[[File:RunGrass01.ogg]]
<td></td>
{{!}}-
<td>[[File:RunGrass01.ogg]]</td>
{{!}}2271
</tr><tr>
{{!}}Run Grass 02
<td>2271</td>
{{!}}
<td>Run Grass 02</td>
{{!}}[[File:RunGrass02.ogg]]
<td></td>
{{!}}-
<td>[[File:RunGrass02.ogg]]</td>
{{!}}2282
</tr><tr>
{{!}}Run Stone 01
<td>2282</td>
{{!}}
<td>Run Stone 01</td>
{{!}}[[File:RunStone01.ogg]]
<td></td>
{{!}}-
<td>[[File:RunStone01.ogg]]</td>
{{!}}2283
</tr><tr>
{{!}}Run Stone 02
<td>2283</td>
{{!}}
<td>Run Stone 02</td>
{{!}}[[File:RunStone02.ogg]]
<td></td>
{{!}}-
<td>[[File:RunStone02.ogg]]</td>
{{!}}2284
</tr><tr>
{{!}}Run Stone 03
<td>2284</td>
{{!}}
<td>Run Stone 03</td>
{{!}}[[File:RunStone03.ogg]]
<td></td>
{{!}}-
<td>[[File:RunStone03.ogg]]</td>
{{!}}2286
</tr><tr>
{{!}}Run Stone 05
<td>2286</td>
{{!}}
<td>Run Stone 05</td>
{{!}}[[File:RunStone05.ogg]]
<td></td>
{{!}}-
<td>[[File:RunStone05.ogg]]</td>
{{!}}2297
</tr><tr>
{{!}}Warning 04
<td>2297</td>
{{!}}
<td>Warning 04</td>
{{!}}[[File:Warning04.ogg]]
<td></td>
{{!}}-
<td>[[File:Warning04.ogg]]</td>
{{!}}2326
</tr><tr>
{{!}}Lock High Tech 03
<td>2326</td>
{{!}}
<td>Lock High Tech 03</td>
{{!}}[[File:LockHighTech03.ogg]]
<td></td>
{{!}}-
<td>[[File:LockHighTech03.ogg]]</td>
{{!}}2454
</tr><tr>
{{!}}Stone Door Slide 02
<td>2454</td>
{{!}}
<td>Stone Door Slide 02</td>
{{!}}[[File:StoneDoorSlide02.ogg]]
<td></td>
{{!}}-
<td>[[File:StoneDoorSlide02.ogg]]</td>
{{!}}2588
</tr><tr>
{{!}}Switch Twist Crank 01
<td>2588</td>
{{!}}
<td>Switch Twist Crank 01</td>
{{!}}[[File:SwitchTwistCrank01.ogg]]
<td></td>
{{!}}-
<td>[[File:SwitchTwistCrank01.ogg]]</td>
{{!}}2590
</tr><tr>
{{!}}Wind Up Mechanism 01
<td>2590</td>
{{!}}
<td>Wind Up Mechanism 01</td>
{{!}}[[File:WindUpMechanism01.ogg]]
<td></td>
{{!}}-
<td>[[File:WindUpMechanism01.ogg]]</td>
{{!}}2591
</tr><tr>
{{!}}Wind Up Mechanism 02
<td>2591</td>
{{!}}
<td>Wind Up Mechanism 02</td>
{{!}}[[File:WindUpMechanism02.ogg]]
<td></td>
{{!}}-
<td>[[File:WindUpMechanism02.ogg]]</td>
{{!}}2597
</tr><tr>
{{!}}Wood Gear Mechanism 06
<td>2597</td>
{{!}}
<td>Wood Gear Mechanism 06</td>
{{!}}[[File:WoodGearMechanism06.ogg]]
<td></td>
{{!}}-
<td>[[File:WoodGearMechanism06.ogg]]</td>
{{!}}2612
</tr><tr>
{{!}}Wood Wheel Turn Loop
<td>2612</td>
{{!}}
<td>Wood Wheel Turn Loop</td>
{{!}}[[File:WoodWheelTurnLoop.ogg]]
<td></td>
{{!}}-
<td>[[File:WoodWheelTurnLoop.ogg]]</td>
{{!}}2707
</tr><tr>
{{!}}Glass Potion Shatter 06
<td>2707</td>
{{!}}
<td>Glass Potion Shatter 06</td>
{{!}}[[File:GlassPotionShatter06.ogg]]
<td></td>
{{!}}-
<td>[[File:GlassPotionShatter06.ogg]]</td>
{{!}}2708
</tr><tr>
{{!}}Glass Potion Shatter 07
<td>2708</td>
{{!}}
<td>Glass Potion Shatter 07</td>
{{!}}[[File:GlassPotionShatter07.ogg]]
<td></td>
{{!}}-
<td>[[File:GlassPotionShatter07.ogg]]</td>
{{!}}2714
</tr><tr>
{{!}}Glass Potion Shatter 01
<td>2714</td>
{{!}}
<td>Glass Potion Shatter 01</td>
{{!}}[[File:GlassPotionShatter01.ogg]]
<td></td>
{{!}}-
<td>[[File:GlassPotionShatter01.ogg]]</td>
{{!}}2847
</tr><tr>
{{!}}Fuse Burn Loop 01
<td>2847</td>
{{!}}
<td>Fuse Burn Loop 01</td>
{{!}}[[File:FuseBurnLoop01.ogg]]
<td></td>
{{!}}-
<td>[[File:FuseBurnLoop01.ogg]]</td>
{{!}}2858
</tr><tr>
{{!}}Backpack Item Throw
<td>2858</td>
{{!}}
<td>Backpack Item Throw</td>
{{!}}[[File:BackpackItemThrow.ogg]]
<td></td>
{{!}}-
<td>[[File:BackpackItemThrow.ogg]]</td>
{{!}}3125
</tr><tr>
{{!}}Fire Beam Loop 01
<td>3125</td>
{{!}}
<td>Fire Beam Loop 01</td>
{{!}}[[File:FireBeamLoop01.ogg]]
<td></td>
{{!}}-
<td>[[File:FireBeamLoop01.ogg]]</td>
{{!}}3376
</tr><tr>
{{!}}Chain Lift Machine
<td>3376</td>
{{!}}
<td>Chain Lift Machine</td>
{{!}}[[File:ChainLiftMachine.ogg]]
<td></td>
{{!}}-
<td>[[File:ChainLiftMachine.ogg]]</td>
{{!}}4055
</tr><tr>
{{!}}Box Pickup 01
<td>4055</td>
{{!}}
<td>Box Pickup 01</td>
{{!}}[[File:BoxPickup01.ogg]]
<td></td>
{{!}}-
<td>[[File:BoxPickup01.ogg]]</td>
{{!}}4158
</tr><tr>
{{!}}Chipbell Item 01
<td>4158</td>
{{!}}
<td>Chipbell Item 01</td>
{{!}}[[File:ChipbellItem01.ogg]]
<td></td>
{{!}}-
<td>[[File:ChipbellItem01.ogg]]</td>
{{!}}4274
</tr><tr>
{{!}}Castle Crumble 02
<td>4274</td>
{{!}}
<td>Castle Crumble 02</td>
{{!}}[[File:CastleCrumble02.ogg]]
<td></td>
{{!}}-
<td>[[File:CastleCrumble02.ogg]]</td>
{{!}}4290
</tr><tr>
{{!}}Rubble Burst 02
<td>4290</td>
{{!}}
<td>Rubble Burst 02</td>
{{!}}[[File:RubbleBurst02.ogg]]
<td></td>
{{!}}-
<td>[[File:RubbleBurst02.ogg]]</td>
{{!}}4292
</tr><tr>
{{!}}Rock Impact 01
<td>4292</td>
{{!}}
<td>Rock Impact 01</td>
{{!}}[[File:RockImpact01.ogg]]
<td></td>
{{!}}-
<td>[[File:RockImpact01.ogg]]</td>
{{!}}4295
</tr><tr>
{{!}}Rock Impact 02B
<td>4295</td>
{{!}}
<td>Rock Impact 02B</td>
{{!}}[[File:RockImpact02B.ogg]]
<td></td>
{{!}}-
<td>[[File:RockImpact02B.ogg]]</td>
{{!}}4328
</tr><tr>
{{!}}Classic Jump A 01
<td>4328</td>
{{!}}
<td>Classic Jump A 01</td>
{{!}}[[File:ClassicJumpA01.ogg]]
<td></td>
{{!}}-
<td>[[File:ClassicJumpA01.ogg]]</td>
{{!}}4394
</tr><tr>
{{!}}Coin Game Pick Up 06
<td>4394</td>
{{!}}
<td>Coin Game Pick Up 06</td>
{{!}}[[File:CoinGamePickUp06.ogg]]
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp06.ogg]]</td>
{{!}}4397
</tr><tr>
{{!}}Coin Game Pick Up 09
<td>4397</td>
{{!}}
<td>Coin Game Pick Up 09</td>
{{!}}[[File:CoinGamePickUp09.ogg]]
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp09.ogg]]</td>
{{!}}4400
</tr><tr>
{{!}}Coin Game Pick Up 03
<td>4400</td>
{{!}}
<td>Coin Game Pick Up 03</td>
{{!}}[[File:CoinGamePickUp03.ogg]]
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp03.ogg]]</td>
{{!}}4401
</tr><tr>
{{!}}Coin Game Pick Up 04
<td>4401</td>
{{!}}
<td>Coin Game Pick Up 04</td>
{{!}}[[File:CoinGamePickUp04.ogg]]
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp04.ogg]]</td>
{{!}}4404
</tr><tr>
{{!}}Purchase Item 05
<td>4404</td>
{{!}}
<td>Purchase Item 05</td>
{{!}}[[File:PurchaseItem05.ogg]]
<td></td>
{{!}}-
<td>[[File:PurchaseItem05.ogg]]</td>
{{!}}4550
</tr><tr>
{{!}}Cartoon Scream 01
<td>4550</td>
{{!}}
<td>Cartoon Scream 01</td>
{{!}}[[File:CartoonScream01.ogg]]
<td></td>
{{!}}-
<td>[[File:CartoonScream01.ogg]]</td>
{{!}}4811
</tr><tr>
{{!}}Grunt 03
<td>4811</td>
{{!}}
<td>Grunt 03</td>
{{!}}[[File:Grunt03(SFX).ogg]]
<td></td>
{{!}}-
<td>[[File:Grunt03(SFX).ogg]]</td>
{{!}}4881
</tr><tr>
{{!}}Electricity Power Surge 01
<td>4881</td>
{{!}}
<td>Electricity Power Surge 01</td>
{{!}}[[File:ElectricityPowerSurge01.ogg]]
<td></td>
{{!}}-
<td>[[File:ElectricityPowerSurge01.ogg]]</td>
{{!}}4882
</tr><tr>
{{!}}Electricity Power Surge 02
<td>4882</td>
{{!}}
<td>Electricity Power Surge 02</td>
{{!}}[[File:ElectricityPowerSurge02.ogg]]
<td></td>
{{!}}-
<td>[[File:ElectricityPowerSurge02.ogg]]</td>
{{!}}5143
</tr><tr>
{{!}}You Dare Defy The Lord Of Darkness 02
<td>5143</td>
{{!}}
<td>You Dare Defy The Lord Of Darkness 02</td>
{{!}}[[File:YouDareDefyTheLordOfDarkness02.ogg]]
<td></td>
{{!}}-
<td>[[File:YouDareDefyTheLordOfDarkness02.ogg]]</td>
{{!}}5170
</tr><tr>
{{!}}Your Power Is Meaningless
<td>5170</td>
{{!}}
<td>Your Power Is Meaningless</td>
{{!}}[[File:YourPowerIsMeaningless.ogg]]
<td></td>
{{!}}-
<td>[[File:YourPowerIsMeaningless.ogg]]</td>
{{!}}5218
</tr><tr>
{{!}}Deep Breath 02
<td>5218</td>
{{!}}
<td>Deep Breath 02</td>
{{!}}[[File:DeepBreath02.ogg]]
<td></td>
{{!}}-
<td>[[File:DeepBreath02.ogg]]</td>
{{!}}7295
</tr><tr>
{{!}}Voice Effect 16
<td>7295</td>
{{!}}
<td>Voice Effect 16</td>
{{!}}[[File:VoiceEffect16.ogg]]
<td></td>
{{!}}-
<td>[[File:VoiceEffect16.ogg]]</td>
{{!}}7580
</tr><tr>
{{!}}Buff 40
<td>7580</td>
{{!}}
<td>Buff 40</td>
{{!}}[[File:Buff40.ogg]]
<td></td>
{{!}}-
<td>[[File:Buff40.ogg]]</td>
{{!}}7731
</tr><tr>
{{!}}Earth Hit 02
<td>7731</td>
{{!}}
<td>Earth Hit 02</td>
{{!}}[[File:EarthHit02.ogg]]
<td></td>
{{!}}-
<td>[[File:EarthHit02.ogg]]</td>
{{!}}7798
</tr><tr>
{{!}}Electric Spell Cast 02
<td>7798</td>
{{!}}
<td>Electric Spell Cast 02</td>
{{!}}[[File:ElectricSpellCast02.ogg]]
<td></td>
{{!}}-
<td>[[File:ElectricSpellCast02.ogg]]</td>
{{!}}7975
</tr><tr>
{{!}}Fire Cast Loop 08
<td>7975</td>
{{!}}
<td>Fire Cast Loop 08</td>
{{!}}[[File:FireCastLoop08.ogg]]
<td></td>
{{!}}-
<td>[[File:FireCastLoop08.ogg]]</td>
{{!}}8191
</tr><tr>
{{!}}Swoosh Sound 04
<td>8191</td>
{{!}}
<td>Swoosh Sound 04</td>
{{!}}[[File:SwooshSound04.ogg]]
<td></td>
{{!}}-
<td>[[File:SwooshSound04.ogg]]</td>
{{!}}9483
</tr><tr>
{{!}}Dark Strings Swell
<td>9483</td>
{{!}}
<td>Dark Strings Swell</td>
{{!}}[[File:DarkStringsSwell.ogg]]
<td></td>
{{!}}-
<td>[[File:DarkStringsSwell.ogg]]</td>
{{!}}9484
</tr><tr>
{{!}}Epic Drum 01
<td>9484</td>
{{!}}
<td>Epic Drum 01</td>
{{!}}[[File:EpicDrum01.ogg]]
<td></td>
{{!}}-
<td>[[File:EpicDrum01.ogg]]</td>
{{!}}9623
</tr><tr>
{{!}}Battle End Drum 03
<td>9623</td>
{{!}}
<td>Battle End Drum 03</td>
{{!}}[[File:BattleEndDrum03.ogg]]
<td></td>
{{!}}-
<td>[[File:BattleEndDrum03.ogg]]</td>
{{!}}9702
</tr><tr>
{{!}}Victory Stinger 01
<td>9702</td>
{{!}}
<td>Victory Stinger 01</td>
{{!}}[[File:VictoryStinger01.ogg]]
<td></td>
{{!}}-
<td>[[File:VictoryStinger01.ogg]]</td>
{{!}}10117
</tr><tr>
{{!}}Battle Cry Roar 09
<td>10117</td>
{{!}}
<td>Battle Cry Roar 09</td>
{{!}}[[File:BattleCryRoar.ogg]]
<td></td>
{{!}}-
<td>[[File:BattleCryRoar.ogg]]</td>
{{!}}10162
</tr><tr>
{{!}}Cough 04
<td>10162</td>
{{!}}
<td>Cough 04</td>
{{!}}[[File:Cough04.ogg]]
<td></td>
{{!}}-
<td>[[File:Cough04.ogg]]</td>
{{!}}10163
</tr><tr>
{{!}}Cough 05
<td>10163</td>
{{!}}
<td>Cough 05</td>
{{!}}[[File:Cough05.ogg]]
<td></td>
{{!}}-
<td>[[File:Cough05.ogg]]</td>
{{!}}10271
</tr><tr>
{{!}}You Should Not Be Here
<td>10271</td>
{{!}}
<td>You Should Not Be Here</td>
{{!}}[[File:YouShouldNotBeHere.ogg]]
<td></td>
{{!}}-
<td>[[File:YouShouldNotBeHere.ogg]]</td>
{{!}}10322
</tr><tr>
{{!}}How Bold Of You 01
<td>10322</td>
{{!}}
<td>How Bold Of You 01</td>
{{!}}[[File:HowBoldOfYou01.ogg]]
<td></td>
{{!}}-
<td>[[File:HowBoldOfYou01.ogg]]</td>
{{!}}10335
</tr><tr>
{{!}}I Am Warning You 02
<td>10335</td>
{{!}}
<td>I Am Warning You 02</td>
{{!}}[[File:IAmWarningYou02.ogg]]
<td></td>
{{!}}-
<td>[[File:IAmWarningYou02.ogg]]</td>
{{!}}10362
</tr><tr>
{{!}}Peasant
<td>10362</td>
{{!}}
<td>Peasant</td>
{{!}}[[File:Peasant.ogg]]
<td></td>
{{!}}-
<td>[[File:Peasant.ogg]]</td>
{{!}}10775
</tr><tr>
{{!}}Slash Blade 04
<td>10775</td>
{{!}}
<td>Slash Blade 04</td>
{{!}}[[File:SlashBlade04.ogg]]
<td></td>
{{!}}-
<td>[[File:SlashBlade04.ogg]]</td>
{{!}}13575
</tr><tr>
{{!}}Merchant Interactions 16
<td>13575</td>
{{!}}
<td>Merchant Interactions 16</td>
{{!}}[[File:MerchantInteractions16.ogg]]
<td></td>
{{!}}-
<td>[[File:MerchantInteractions16.ogg]]</td>
{{!}}13587
</tr><tr>
{{!}}Merchant Interactions 03
<td>13587</td>
{{!}}
<td>Merchant Interactions 03</td>
{{!}}[[File:MerchantInteractions03.ogg]]
<td></td>
{{!}}-
<td>[[File:MerchantInteractions03.ogg]]</td>
{{!}}13844
</tr><tr>
{{!}}Stopwatch Ticking
<td>13844</td>
{{!}}
<td>Stopwatch Ticking</td>
{{!}}[[File:StopwatchTicking.ogg]]
<td></td>
{{!}}-
<td>[[File:StopwatchTicking.ogg]]</td>
{{!}}14011
</tr><tr>
{{!}}Stone Pick Up 06
<td>14011</td>
{{!}}
<td>Stone Pick Up 06</td>
{{!}}[[File:StonePickUp06.ogg]]
<td></td>
{{!}}-
<td>[[File:StonePickUp06.ogg]]</td>
{{!}}14013
</tr><tr>
{{!}}Stone Touch 02
<td>14013</td>
{{!}}
<td>Stone Touch 02</td>
{{!}}[[File:StoneTouch02.ogg]]
<td></td>
{{!}}{{)}}
<td>[[File:StoneTouch02.ogg]]</td>
</tr>
</table>
</div>
}}
}}


==Gallery==
==Gallery==
<gallery spacing="large" widths="9999">
<gallery mode="packed">
TheCellarBlueCoin1.png|First secret blue coin
TheCellarBlueCoin1.png|First blue coin
TheCellarBlueCoin2.png|Second secret blue coin
TheCellarBlueCoin2.png|Second blue coin
TheCellarBlueCoin3.png|Third secret blue coin
TheCellarBlueCoin3.png|Third blue coin
</gallery>
</gallery>
[[Category:Levels]]
[[Category:Main levels (base content)]]
[[de:The Cellar]]
[[es:The Cellar]]
[[fr:The Cellar]]
[[pl:The Cellar]]
[[pt-br:The Cellar]]
[[ru:The Cellar]]
[[uk:The Cellar]]

Latest revision as of 19:18, 11 October 2026

The Cellar
Game

Lite, Full

Released
Level

3
(Tower)

Difficulty

Attributes

Robot

Sequences

C, R, | R,

Audio info
Artist(s)

1. Cyberwave Orchestra
2. Atlas Reach

Music

1. The Secret Cave
2. Dungeon 09

Audio



Level sequence
Preceded by
Followed by

The Cellar is the third Tower platformer level of Geometry Dash and Geometry Dash Lite. It is unlocked after completing The Sewers.

Description

[edit | edit source]

The Cellar introduces the robot to platformer levels and many new decorations. It utilizes many moving platforms and hazards. Additionally, the robotic security system last seen in The Tower appears multiple times throughout the level. One checkpoint is present in the level.

Secret coins

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  • The first secret coin is rewarded for collecting all 23 gold coins.
  • The second secret coin is rewarded for collecting 3 secret blue coins:
    • The first blue coin is across from the fire-breathing skull. Jump into a cracked tile in the right wall to collect the coin.
    • The second blue coin is after the checkpoint. Jump to the right of the third spike pit five times to lower the spikes, then jump in to collect the coin.
    • The third and final blue coin is at the top of the last platform elevator. Jump into the gap in the spikes on the left to collect the coin, and escape through the gap in the floor left by a falling block.
  • The third secret coin is rewarded for completing the level in 110 seconds or less.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • While The Cellar's difficulty cannot be directly viewed, it is counted as a Harder difficulty level when viewing a player's platformer level completions by difficulty.
  • The Cellar requires a minimum of 34 jumps to complete.
  • The Cellar marks the first appearance of the skeleton that frequently appears in platformer levels, dubbed Rattledash by YouTuber Colon.

SFX

ID Name Use Audio
458 Wood Hit 01
520 Coin Pop 01
536 Ethnic Notification 02
566 Magic Click Notification
567 Marimba 01
1076 Mechanism Spin Loop 01
1372 Chest Open Creak 01E
1375 Chest Open Creak 02C
1558 Fire Torch 01
1611 Fireball Whoosh 07
1740 Explosion 01
1837 Stone Door Close
2031 Glass Break Large 01
2075 Ceramic Break Large 03
2195 Door Open 09
2235 Walk Dirt 02
2237 Walk Dirt 04
2238 Walk Dirt 05
2270 Run Grass 01
2271 Run Grass 02
2282 Run Stone 01
2283 Run Stone 02
2284 Run Stone 03
2286 Run Stone 05
2297 Warning 04
2326 Lock High Tech 03
2454 Stone Door Slide 02
2588 Switch Twist Crank 01
2590 Wind Up Mechanism 01
2591 Wind Up Mechanism 02
2597 Wood Gear Mechanism 06
2612 Wood Wheel Turn Loop
2707 Glass Potion Shatter 06
2708 Glass Potion Shatter 07
2714 Glass Potion Shatter 01
2847 Fuse Burn Loop 01
2858 Backpack Item Throw
3125 Fire Beam Loop 01
3376 Chain Lift Machine
4055 Box Pickup 01
4158 Chipbell Item 01
4274 Castle Crumble 02
4290 Rubble Burst 02
4292 Rock Impact 01
4295 Rock Impact 02B
4328 Classic Jump A 01
4394 Coin Game Pick Up 06
4397 Coin Game Pick Up 09
4400 Coin Game Pick Up 03
4401 Coin Game Pick Up 04
4404 Purchase Item 05
4550 Cartoon Scream 01
4811 Grunt 03
4881 Electricity Power Surge 01
4882 Electricity Power Surge 02
5143 You Dare Defy The Lord Of Darkness 02
5170 Your Power Is Meaningless
5218 Deep Breath 02
7295 Voice Effect 16
7580 Buff 40
7731 Earth Hit 02
7798 Electric Spell Cast 02
7975 Fire Cast Loop 08
8191 Swoosh Sound 04
9483 Dark Strings Swell
9484 Epic Drum 01
9623 Battle End Drum 03
9702 Victory Stinger 01
10117 Battle Cry Roar 09
10162 Cough 04
10163 Cough 05
10271 You Should Not Be Here
10322 How Bold Of You 01
10335 I Am Warning You 02
10362 Peasant
10775 Slash Blade 04
13575 Merchant Interactions 16
13587 Merchant Interactions 03
13844 Stopwatch Ticking
14011 Stone Pick Up 06
14013 Stone Touch 02
[edit | edit source]