The Cellar: Difference between revisions

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Revision as of 04:42, 10 January 2024

Template:Released

The Cellar
Game

Full

Released
Level

3
(Tower)

Attributes

Robot

Sequences

C, R, | R,

Audio info
Artist(s)

Cyberwave Orchestra, Atlas Reach

Level sequence
Preceded by
Followed by

The Cellar is the third Tower platformer level of Geometry Dash. It is unlocked after completing The Sewers.

Description

The Cellar introduces the robot game mode to platformer levels as well as many new decorations.

  • Start: A brief cube introduction followed by a vertical robot segment.
  • Checkpoint 1: A continuation of the robot segment.

Secret coins

  • The first secret coin is rewarded for collecting all 23 gold coins.
  • The second secret coin is rewarded for collecting 3 secret blue coins:
    • First is found across from the fire-breathing skull. Jump into a cracked tile in the right wall to collect the coin.
    • Second is found just after the checkpoint. Jump to the right of the third spike pit five times to lower the spikes, then jump in to collect the coin.
    • Third is found at the top of the last platform elevator. Jump into the gap in the spikes on the left to collect the coin, and escape through the gap in the floor left by a falling block.
  • The third secret coin is rewarded for completing the level in 110 seconds or less.

Gameplay

File:Geometry Dash - The Cellar

Trivia

  • The Cellar requires a minimum of 0 jumps.

SFX

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!SFX ID
!Name
!Event(s) used in
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|566
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|14011
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|14013
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|Template:)

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