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m 3 revisions imported: Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=The+Secret+Hollow&oldid=264144 ; contributors: https://geometrydash.wiki.gg/index.php?title=The+Secret+Hollow&action=history
Copied from Official Wiki https://geometrydash.wiki.gg/index.php?title=The+Secret+Hollow&oldid=264144 ; contributors: https://geometrydash.wiki.gg/index.php?title=The+Secret+Hollow&action=history
Tag: Manual revert
 
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{{Released}}
{{IB-Level
{{IB-Level
  |image       = TheSecretHollow.png
  |image         = TheSecretHollow.png
  |game         = Full
  |game           = Lite, Full
  |released     = [[Update 2.2]]
  |released       = [[Update 2.2]]
  |levelnumber = 4<br>(Tower)
  |levelnumber   = 4<br>(Tower)
  |manaorbs     = 200
|difficultymain = {{Harder}}
  |moons       = 7
  |manaorbs       = 200
  |normalmode   = [[File:Jetpack002.png|35px]] [[File:Cube205.png|35px]]
  |moons         = 7
  |portals     = Cube, Ball
  |normalmode     = [[File:Jetpack002.png|x35px]] [[File:Cube205.png|x35px]]
  |sequences   = <nowiki>R, | R, C, | C, B, | B, C, | C,</nowiki>
  |portals       = Cube, Ball
  |artist       = Daniel Carl, Ostinarium, Cyberwave Orchestra, BoomKitty
  |sequences     = <nowiki>R, | R, C, | C, B, | B, C, | C,</nowiki>
  |audio       = [[File:AwakeningOfDarkness.ogg]]
  |artist         = 1. Daniel Carl<br>2. Ostinarium<br>3. Cyberwave Orchestra<br>4. BoomKitty & Skyth
[[File:CasualGameMusic09.ogg]]
|music          = 1. Awakening of Darkness<br>2. Casual Game Music 09<br>3. The Secret Cave<br>4. Tomb
[[File:TheSecretCave.ogg]]
  |audio         = [[File:AwakeningOfDarkness.ogg]]<br><br>[[File:CasualGameMusic09.ogg]]<br><br>[[File:TheSecretCave.ogg]]<br><br>[[File:Tomb.ogg]]
[[File:Tomb.ogg]]
  |precededby     = [[The Cellar]]
|fullaudio    =
  |followedby     = TBA
  |precededby   = [[The Cellar]]
  |followedby   = N/A
}}
}}
'''The Secret Hollow''' is the fourth [[Tower]] platformer level of [[Geometry Dash]]. It is unlocked after completing [[The Cellar]].
'''The Secret Hollow''' is the fourth [[Tower]] platformer level of [[Geometry Dash]] and [[Geometry Dash Lite]]. It is unlocked after completing [[The Cellar]].


==Description==
==Description==
The Secret Hollow introduces the Ball game mode in Platformer mode.  
The Secret Hollow is set in a series of caves underground with a boss Called ''The Cursed Thorn''. It also introduces you the platformer ball.  


===The Cursed Thorn===
===Boss fight===
The Secret Hollow features a boss fight against "The Cursed Thorn" after its final checkpoint. Occasionally, it will attack with a green fireball that leaves a small object behind - upon touching the object, an attack is shot from the player towards the Thorn. A total of 14 attacks must connect to defeat the boss, with progress indicated by a health bar that appears at the top of the screen.  
A boss fight takes place after the level's final checkpoint, against ''The'' ''Cursed Thorn''. It floats above a flat platform spanning 0{{Verify}} horizontal units with lava on either side, and has 10 hit points (indicated by a health bar appearing at the top of the screen). It loses 1 hit point each time it is damaged by a green projectile that is left behind by its green fireball attack hitting the ground, which is activated and shot back towards the boss by the icon touching it. The projectile will slowly float upwards and disappear after 0{{Verify}} seconds if it is not activated in time. The boss fight occurs on a flat platform that .


As damage is dealt to the boss, its attack pattern changes. New phases are indicated by the Thorn roaring (except for Phase 3, which starts with the Thorn laughing):
The boss has 4 phases which are triggered as its hit points decrease.
*'''Initial:''' The Thorn floats side to side above the platform while attacking with fireballs aimed towards the player.
*'''Phase 1:''' Aimed orange fireball attack introduced, with every fourth fireball the slower green variant to convert into an attack against the boss.
*'''Phase 2:''' It begins to shoot fireballs faster and the green fireballs will be aimed further away from the player. Additionally, its movement covers a far smaller distance and is more focused on the center of the arena.
*'''Phase 2 (after losing 3 hit points):''' Attack frequency increases, green fireball attack aimed further away from the icon, boss's floating movement shifts to a smaller distance closer towards the centre.
*'''Phase 3:''' A new attack is introduced where the Thorn uses a sweeping laser from its mouth. The speed of fireball attacks increases further.
*'''Phase 3 (after 20 fireballs fired during Phase 2):''' Attack frequency increases, sweeping laser attack introduced between existing attacks.
*'''Phase 4:''' Another new attack is added, with the Thorn spinning rapidly before ramming the ground where the player is. This creates a wave of spikes on the ground that must be jumped over. The frequency of laser attacks also increases.
*'''Phase 4 (after losing 7 hit points):''' Spinning ground pound spawning spike shockwave attack introduced (must be jumped over), orange fireball attack occurs less.


==Secret coins==
==Secret coins==
*The first secret coin is rewarded for collecting 37 small coins:
*The first secret coin is rewarded for collecting 37 small coins.
* The second secret coin is rewarded for collecting 3 blue coins:
*The second secret coin is rewarded for collecting 3 blue coins:
**The first can be found on one of the blue spiked balls that fall in the beginning. Wait a short time and one will drop with a coin on it.
**The first blue coin is on one of the blue spiked balls that fall in the beginning. Wait a short time and one will drop with a coin on it.
**The second can be found in the cube area on the lift between conveyor belts. At the top of the lift is a gap in the wall you can go through.
**The second blue coin is in the cube area on the lift between conveyor belts. At the top of the lift is a gap in the wall you can go through.
**The third can be found after becoming a ball and going back to the beginning of the section, where there's a purple sparkle behind some rocks.
**The third blue coin is after becoming a ball and going back to the beginning of the section, where there's a purple sparkle behind some rocks.
*The third secret coin is rewarded for completing the level in 280 seconds or less.
*The third secret coin is rewarded for completing the level in 280 seconds or less.  


==Gameplay==
==Gameplay==
[[File:Geometry Dash - The Secret Hollow|thumb|center|300px]]
{{VC|5Xdfllth6Gs
|cpt1 = ''Prior to the Cursed Thorn's hit point reduction''
}}


==Trivia==
==Trivia==
*The Secret Hollow requires a minimum of 0 jumps.
*While The Secret Hollow's difficulty cannot be directly viewed, it does count as a Harder difficulty level when viewing a player's Platformer level completions by difficulty.
*Occasionally, when fighting against the Cursed Thorn, it doesn’t fire anything after you get out of the third phase; it just moves around.
*This is the only main level in the main game to not begin with a regular cube sequence, starting with a regular robot sequence instead.
*Upon its introduction in [[Geometry Dash Lite]] and later in [[Update 2.2|Update 2.206]] in the main game, the Cursed Thorn had its total hit points reduced from 14 to 10.
*The Secret Hollow requires a minimum of 71 jumps to complete.
{{Togglebox
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  |header = SFX
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<div class="tabber-table">
{{(}}{{!}} class="wikitable" style="width:100%;"
<table class="wikitable sortable" style="width:100%;">
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<tr>
!Name
<th>ID</th>
!Event(s) used in
<th>Name</th>
{{!}}-
<th>Use</th>
{{!}}458
<th>Audio</th>
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{{!}}
<td>458</td>
{{!}}-
<td>Wood Hit 01</td>
{{!}}462
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{{!}}
<td>[[File:WoodHit01.ogg]]</td>
{{!}}
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<td>462</td>
{{!}}463
<td>Wood Thud 02</td>
{{!}}
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{{!}}
<td>[[File:WoodThud02.ogg]]</td>
{{!}}-
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{{!}}470
<td>463</td>
{{!}}
<td>Wood Thud 03</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WoodThud03.ogg]]</td>
{{!}}474
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{{!}}
<td>470</td>
{{!}}
<td>Achievement Reveal 03</td>
{{!}}-
<td></td>
{{!}}500
<td>[[File:AchievementReveal03.ogg]]</td>
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{{!}}
<td>474</td>
{{!}}-
<td>Analog Button Click 02</td>
{{!}}520
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{{!}}
<td>[[File:AnalogButtonClick02.ogg]]</td>
{{!}}
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{{!}}-
<td>500</td>
{{!}}537
<td>Bright Notification 02</td>
{{!}}
<td></td>
{{!}}
<td>[[File:BrightNotification02.ogg]]</td>
{{!}}-
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{{!}}566
<td>520</td>
{{!}}
<td>Coin Pop 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:CoinPop01.ogg]]</td>
{{!}}567
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{{!}}
<td>537</td>
{{!}}
<td>Explosion Impact 01 Stone</td>
{{!}}-
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{{!}}715
<td>[[File:ExplosionImpact01Stone.ogg]]</td>
{{!}}
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{{!}}
<td>566</td>
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<td>Magic Click Notification</td>
{{!}}767
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{{!}}
<td>[[File:MagicClickNotification.ogg]]</td>
{{!}}
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{{!}}-
<td>567</td>
{{!}}788
<td>Marimba 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:Marimba01.ogg]]</td>
{{!}}-
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{{!}}996
<td>715</td>
{{!}}
<td>Detonation 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Detonation01.ogg]]</td>
{{!}}998
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{{!}}
<td>767</td>
{{!}}
<td>Stone Move 02</td>
{{!}}-
<td></td>
{{!}}1064
<td>[[File:StoneMove02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>788</td>
{{!}}-
<td>Attack Roar 01</td>
{{!}}1065
<td></td>
{{!}}
<td>[[File:AttackRoar01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>996</td>
{{!}}1076
<td>Move Loop 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:MoveLoop01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}1274
<td>998</td>
{{!}}
<td>Move Loop 03</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:MoveLoop03.ogg]]</td>
{{!}}1552
</tr><tr>
{{!}}
<td>1064</td>
{{!}}
<td>Barn Door Open</td>
{{!}}-
<td></td>
{{!}}1553
<td>[[File:BarnDoorOpen.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>1065</td>
{{!}}-
<td>Castle Door Close</td>
{{!}}1554
<td></td>
{{!}}
<td>[[File:CastleDoorClose.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1076</td>
{{!}}1564
<td>Mechanism Spin Loop 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:MechanismSpinLoop01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}1573
<td>1274</td>
{{!}}
<td>Lock 15</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Lock15.ogg]]</td>
{{!}}1601
</tr><tr>
{{!}}
<td>1552</td>
{{!}}
<td>Fire Burst 02</td>
{{!}}-
<td></td>
{{!}}1739
<td>[[File:FireBurst02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>1553</td>
{{!}}-
<td>Fire Explosion 01</td>
{{!}}2079
<td></td>
{{!}}
<td>[[File:FireExplosion01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1554</td>
{{!}}2195
<td>Fire Explosion 02</td>
{{!}}
<td></td>
{{!}}
<td>[[File:FireExplosion02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2235
<td>1564</td>
{{!}}
<td>Fire Torch Loop</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:FireTorchLoop.ogg]]</td>
{{!}}2237
</tr><tr>
{{!}}
<td>1573</td>
{{!}}
<td>Fire Whoosh 07</td>
{{!}}-
<td></td>
{{!}}2238
<td>[[File:FireWhoosh07.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>1601</td>
{{!}}-
<td>Fireball Throw 01</td>
{{!}}2265
<td></td>
{{!}}
<td>[[File:FireballThrow01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1739</td>
{{!}}2267
<td>Electric Explosion 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:ElectricExplosion01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2268
<td>2079</td>
{{!}}
<td>Ceramic Break Small 03</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:CeramicBreakSmall03.ogg]]</td>
{{!}}2269
</tr><tr>
{{!}}
<td>2195</td>
{{!}}
<td>Door Open 09</td>
{{!}}-
<td></td>
{{!}}2270
<td>[[File:DoorOpen09.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2235</td>
{{!}}-
<td>Walk Dirt 02</td>
{{!}}2271
<td></td>
{{!}}
<td>[[File:WalkDirt02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2237</td>
{{!}}2297
<td>Walk Dirt 04</td>
{{!}}
<td></td>
{{!}}
<td>[[File:WalkDirt04.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2367
<td>2238</td>
{{!}}
<td>Walk Dirt 05</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WalkDirt05.ogg]]</td>
{{!}}2588
</tr><tr>
{{!}}
<td>2265</td>
{{!}}
<td>Run Dirt 02</td>
{{!}}-
<td></td>
{{!}}2590
<td>[[File:RunDirt02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2267</td>
{{!}}-
<td>Run Dirt 04</td>
{{!}}2591
<td></td>
{{!}}
<td>[[File:RunDirt04.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2268</td>
{{!}}2597
<td>Run Dirt 05</td>
{{!}}
<td></td>
{{!}}
<td>[[File:RunDirt05.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2612
<td>2269</td>
{{!}}
<td>Run Dirt 06</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:RunDirt06.ogg]]</td>
{{!}}2842
</tr><tr>
{{!}}
<td>2270</td>
{{!}}
<td>Run Grass 01</td>
{{!}}-
<td></td>
{{!}}2849
<td>[[File:RunGrass01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2271</td>
{{!}}-
<td>Run Grass 02</td>
{{!}}2853
<td></td>
{{!}}
<td>[[File:RunGrass02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2297</td>
{{!}}2975
<td>Warning 04</td>
{{!}}
<td></td>
{{!}}
<td>[[File:Warning04.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2981
<td>2367</td>
{{!}}
<td>Lock Electronic 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:LockElectronic01.ogg]]</td>
{{!}}3120
</tr><tr>
{{!}}
<td>2588</td>
{{!}}
<td>Switch Twist Crank 01</td>
{{!}}-
<td></td>
{{!}}3121
<td>[[File:SwitchTwistCrank01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2590</td>
{{!}}-
<td>Wind Up Mechanism 01</td>
{{!}}3122
<td></td>
{{!}}
<td>[[File:WindUpMechanism01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2591</td>
{{!}}3125
<td>Wind Up Mechanism 02</td>
{{!}}
<td></td>
{{!}}
<td>[[File:WindUpMechanism02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}3335
<td>2597</td>
{{!}}
<td>Wood Gear Mechanism 06</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WoodGearMechanism06.ogg]]</td>
{{!}}4261
</tr><tr>
{{!}}
<td>2612</td>
{{!}}
<td>Wood Wheel Turn Loop</td>
{{!}}-
<td></td>
{{!}}4278
<td>[[File:WoodWheelTurnLoop.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2842</td>
{{!}}-
<td>Metal Spell Cast 01</td>
{{!}}4290
<td></td>
{{!}}
<td>[[File:MetalSpellCast01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2849</td>
{{!}}4292
<td>Fire Torch Light 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:FireTorchLight01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4293
<td>2853</td>
{{!}}
<td>Bell Ring 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:BellRing01.ogg]]</td>
{{!}}4295
</tr><tr>
{{!}}
<td>2975</td>
{{!}}
<td>Wooden Barrel On Ground 01</td>
{{!}}-
<td></td>
{{!}}4328
<td>[[File:WoodenBarrelOnGround01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>2981</td>
{{!}}-
<td>Heavy Metal on Wood Clank 01</td>
{{!}}4329
<td></td>
{{!}}
<td>[[File:HeavyMetalOnWoodClank01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>3120</td>
{{!}}4332
<td>Electric Loop 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:ElectricLoop01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4394
<td>3121</td>
{{!}}
<td>Fire Whoosh 09</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:FireWhoosh09.ogg]]</td>
{{!}}4397
</tr><tr>
{{!}}
<td>3122</td>
{{!}}
<td>Fire Whoosh 10</td>
{{!}}-
<td></td>
{{!}}4400
<td>[[File:FireWhoosh10.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>3125</td>
{{!}}-
<td>Fire Beam Loop 01</td>
{{!}}4401
<td></td>
{{!}}
<td>[[File:FireBeamLoop01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>3335</td>
{{!}}4404
<td>Robot Transformation A 05</td>
{{!}}
<td></td>
{{!}}
<td>[[File:RobotTransformationA05.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4504
<td>4261</td>
{{!}}
<td>Stone Building Destroy 05</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:StoneBuildingDestroy05.ogg]]</td>
{{!}}6018
</tr><tr>
{{!}}
<td>4278</td>
{{!}}
<td>Stone Building Destroy 01</td>
{{!}}-
<td></td>
{{!}}6019
<td>[[File:StoneBuildingDestroy01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>4290</td>
{{!}}-
<td>Rubble Burst 02</td>
{{!}}6026
<td></td>
{{!}}
<td>[[File:RubbleBurst02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4292</td>
{{!}}6883
<td>Rock Impact 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:RockImpact01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}6892
<td>4293</td>
{{!}}
<td>Rock Impact 01B</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:RockImpact01B.ogg]]</td>
{{!}}7220
</tr><tr>
{{!}}
<td>4295</td>
{{!}}
<td>Rock Impact 02B</td>
{{!}}-
<td></td>
{{!}}7243
<td>[[File:RockImpact02B.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>4328</td>
{{!}}-
<td>Classic Jump A 01</td>
{{!}}7245
<td></td>
{{!}}
<td>[[File:ClassicJumpA01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4329</td>
{{!}}7250
<td>Powerful Dash 02</td>
{{!}}
<td></td>
{{!}}
<td>[[File:PowerfulDash02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}7309
<td>4332</td>
{{!}}
<td>Ice Hit 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:IceHit01.ogg]]</td>
{{!}}7310
</tr><tr>
{{!}}
<td>4394</td>
{{!}}
<td>Coin Game Pick Up 06</td>
{{!}}-
<td></td>
{{!}}7326
<td>[[File:CoinGamePickUp06.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>4397</td>
{{!}}-
<td>Coin Game Pick Up 09</td>
{{!}}7342
<td></td>
{{!}}
<td>[[File:CoinGamePickUp09.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4400</td>
{{!}}7359
<td>Coin Game Pick Up 03</td>
{{!}}
<td></td>
{{!}}
<td>[[File:CoinGamePickUp03.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}7360
<td>4401</td>
{{!}}
<td>Coin Game Pick Up 04</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp03.ogg]]</td>
{{!}}7361
</tr><tr>
{{!}}
<td>4404</td>
{{!}}
<td>Purchase Item 05</td>
{{!}}-
<td></td>
{{!}}7376
<td>[[File:PurchaseItem05.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>4504</td>
{{!}}-
<td>Ninja Scream 03</td>
{{!}}7383
<td></td>
{{!}}
<td>[[File:NinjaScream03.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>6018</td>
{{!}}7387
<td>Collect Bonus 07</td>
{{!}}
<td></td>
{{!}}
<td>[[File:CollectBonus07.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}7391
<td>6019</td>
{{!}}
<td>Collect Bonus 08</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:CollectBonus08.ogg]]</td>
{{!}}7645
</tr><tr>
{{!}}
<td>6026</td>
{{!}}
<td>Collect Bonus 01</td>
{{!}}-
<td></td>
{{!}}7647
<td>[[File:CollectBonus01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>6883</td>
{{!}}-
<td>Scream 02</td>
{{!}}7657
<td></td>
{{!}}
<td>[[File:Scream02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>6892</td>
{{!}}7688
<td>Angry 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:Angry01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}7838
<td>7220</td>
{{!}}
<td>Growl 12</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Growl12.ogg]]</td>
{{!}}7841
</tr><tr>
{{!}}
<td>7243</td>
{{!}}
<td>Roar 03</td>
{{!}}-
<td></td>
{{!}}7940
<td>[[File:Roar03.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>7245</td>
{{!}}-
<td>Roar 05</td>
{{!}}8039
<td></td>
{{!}}
<td>[[File:Roar05.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>7250</td>
{{!}}8386
<td>Roar 10</td>
{{!}}
<td></td>
{{!}}
<td>[[File:Roar10.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}9483
<td>7309</td>
{{!}}
<td>Voice Effect 30</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:VoiceEffect30.ogg]]</td>
{{!}}9485
</tr><tr>
{{!}}
<td>7310</td>
{{!}}
<td>Voice Effect 31</td>
{{!}}-
<td></td>
{{!}}9489
<td>[[File:VoiceEffect31.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>7326</td>
{{!}}-
<td>Voice Effect 47</td>
{{!}}9877
<td></td>
{{!}}
<td>[[File:VoiceEffect47.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>7342</td>
{{!}}10412
<td>Voice Effect 63</td>
{{!}}
<td></td>
{{!}}
<td>[[File:VoiceEffect63.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}12863
<td>7359</td>
{{!}}
<td>Voice Effect 80</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:VoiceEffect80.ogg]]</td>
{{!}}12911
</tr><tr>
{{!}}
<td>7360</td>
{{!}}
<td>Voice Effect 81</td>
{{!}}-
<td></td>
{{!}}12912
<td>[[File:VoiceEffect81.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>7361</td>
{{!}}-
<td>Voice Effect 82</td>
{{!}}12913
<td></td>
{{!}}
<td>[[File:VoiceEffect82.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>7376</td>
{{!}}12918
<td>Fast Gibberish 01</td>
{{!}}
<td></td>
{{!}}
<td>[[File:FastGibberish01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}12919
<td>7383</td>
{{!}}
<td>Hiss 06</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Hiss06.ogg]]</td>
{{!}}13143
</tr><tr>
{{!}}
<td>7387</td>
{{!}}
<td>Hiss 10</td>
{{!}}-
<td></td>
{{!}}13231
<td>[[File:Hiss10.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>7391</td>
{{!}}-
<td>Voice Effect 02</td>
{{!}}13585
<td></td>
{{!}}
<td>[[File:VoiceEffect02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>7645</td>
{{!}}13700
<td>Fire Hit 03</td>
{{!}}
<td></td>
{{!}}
<td>[[File:FireHit03.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}13702
<td>7647</td>
{{!}}
<td>Fire Hit 05</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:FireHit05.ogg]]</td>
{{!}}14046
</tr><tr>
{{!}}
<td>7657</td>
{{!}}
<td>Ice Hit 05</td>
{{!}}-
<td></td>
{{!}}14061
<td>[[File:IceHit05.ogg]]</td>
{{!}}
</tr><tr>
{{!}}
<td>7688</td>
{{!}}{{)}}
<td>Poison Hit 05</td>
<td></td>
<td>[[File:PoisonHit05.ogg]]</td>
</tr><tr>
<td>7838</td>
<td>Nature Spell Shoot 08</td>
<td></td>
<td>[[File:NatureSpellShoot08.ogg]]</td>
</tr><tr>
<td>7841</td>
<td>Poison Spell Shoot 01</td>
<td></td>
<td>[[File:PoisonSpellShoot01.ogg]]</td>
</tr><tr>
<td>7940</td>
<td>Pure Fire Loop</td>
<td></td>
<td>[[File:PureFireLoop.ogg]]</td>
</tr><tr>
<td>8039</td>
<td>Fire Spell 02</td>
<td></td>
<td>[[File:FireSpell02.ogg]]</td>
</tr><tr>
<td>8191</td>
<td>Swoosh Sound 04</td>
<td></td>
<td>[[File:SwooshSound04.ogg]]</td>
</tr><tr>
<td>8386</td>
<td>Intrusion Detected</td>
<td></td>
<td>[[File:IntrusionDetected.ogg]]</td>
</tr><tr>
<td>9483</td>
<td>Dark Strings Swell</td>
<td></td>
<td>[[File:DarkStringsSwell.ogg]]</td>
</tr><tr>
<td>9485</td>
<td>Epic Drum 02</td>
<td></td>
<td>[[File:EpicDrum02.ogg]]</td>
</tr><tr>
<td>9489</td>
<td>Epic Drum 06</td>
<td></td>
<td>[[File:EpicDrum06.ogg]]</td>
</tr><tr>
<td>9877</td>
<td>Chain 02</td>
<td></td>
<td>[[File:Chain02.ogg]]</td>
</tr><tr>
<td>10412</td>
<td>Demonic Laughter 07</td>
<td></td>
<td>[[File:DemonicLaughter07.ogg]]</td>
</tr><tr>
<td>12863</td>
<td>Closing Chest Large 02</td>
<td></td>
<td>[[File:ClosingChestLarge02.ogg]]</td>
</tr><tr>
<td>12911</td>
<td>Metal Rattle 03</td>
<td></td>
<td>[[File:MetalRattle03.ogg]]</td>
</tr><tr>
<td>12912</td>
<td>Metal Rattle 04</td>
<td></td>
<td>[[File:MetalRattle04.ogg]]</td>
</tr><tr>
<td>12913</td>
<td>Metal Rattle 05</td>
<td></td>
<td>[[File:MetalRattle05.ogg]]</td>
</tr><tr>
<td>12918</td>
<td>Chain 04</td>
<td></td>
<td>[[File:Chain04.ogg]]</td>
</tr><tr>
<td>12919</td>
<td>Chain 05</td>
<td></td>
<td>[[File:Chain05.ogg]]</td>
</tr><tr>
<td>13143</td>
<td>Lose Sting 02</td>
<td></td>
<td>[[File:LoseSting02.ogg]]</td>
</tr><tr>
<td>13231</td>
<td>UI Select 01</td>
<td></td>
<td>[[File:UISelect01.ogg]]</td>
</tr><tr>
<td>13585</td>
<td>Merchant Interactions 01</td>
<td></td>
<td>[[File:MerchantInteractions01.ogg]]</td>
</tr><tr>
<td>13700</td>
<td>Fast Rotation 01</td>
<td></td>
<td>[[File:FastRotation01.ogg]]</td>
</tr><tr>
<td>13702</td>
<td>Fast Rotation 03</td>
<td></td>
<td>[[File:FastRotation03.ogg]]</td>
</tr><tr>
<td>14046</td>
<td>Alarm Submarine Fast</td>
<td></td>
<td>[[File:AlarmSubmarineFast.ogg]]</td>
</tr><tr>
<td>14061</td>
<td>Buzz Error 05</td>
<td></td>
<td>[[File:BuzzError05.ogg]]</td>
</tr>
</table>
</div>
}}
}}


==Gallery==
==Gallery==
<gallery spacing="large" widths="9999">
<gallery mode="packed">
TheSecretHollowBlueCoin1.png|First secret blue coin
TheSecretHollowBlueCoin1.png|First blue coin
TheSecretHollowBlueCoin2.png|Second secret blue  coin
TheSecretHollowBlueCoin2.png|Second blue  coin
TheSecretHollowBlueCoin3.png|Third secret blue coin
TheSecretHollowBlueCoin3.png|Third blue coin
</gallery>
</gallery>
[[Category:Levels]]
[[Category:Main levels (base content)]]
[[de:The Secret Hollow]]
[[es:The Secret Hollow]]
[[fr:The Secret Hollow]]
[[pl:The Secret Hollow]]
[[pt-br:The Secret Hollow]]
[[ru:The Secret Hollow]]
[[uk:The Secret Hollow]]

Latest revision as of 07:19, 11 October 2026

The Secret Hollow
Game

Lite, Full

Released
Level

4
(Tower)

Difficulty

Attributes

Cube, Ball

Sequences

R, | R, C, | C, B, | B, C, | C,

Audio info
Artist(s)

1. Daniel Carl
2. Ostinarium
3. Cyberwave Orchestra
4. BoomKitty & Skyth

Music

1. Awakening of Darkness
2. Casual Game Music 09
3. The Secret Cave
4. Tomb

Audio







Level sequence
Preceded by
Followed by

TBA

The Secret Hollow is the fourth Tower platformer level of Geometry Dash and Geometry Dash Lite. It is unlocked after completing The Cellar.

Description

[edit | edit source]

The Secret Hollow is set in a series of caves underground with a boss Called The Cursed Thorn. It also introduces you the platformer ball.

Boss fight

[edit | edit source]

A boss fight takes place after the level's final checkpoint, against The Cursed Thorn. It floats above a flat platform spanning 0[verification needed] horizontal units with lava on either side, and has 10 hit points (indicated by a health bar appearing at the top of the screen). It loses 1 hit point each time it is damaged by a green projectile that is left behind by its green fireball attack hitting the ground, which is activated and shot back towards the boss by the icon touching it. The projectile will slowly float upwards and disappear after 0[verification needed] seconds if it is not activated in time. The boss fight occurs on a flat platform that .

The boss has 4 phases which are triggered as its hit points decrease.

  • Phase 1: Aimed orange fireball attack introduced, with every fourth fireball the slower green variant to convert into an attack against the boss.
  • Phase 2 (after losing 3 hit points): Attack frequency increases, green fireball attack aimed further away from the icon, boss's floating movement shifts to a smaller distance closer towards the centre.
  • Phase 3 (after 20 fireballs fired during Phase 2): Attack frequency increases, sweeping laser attack introduced between existing attacks.
  • Phase 4 (after losing 7 hit points): Spinning ground pound spawning spike shockwave attack introduced (must be jumped over), orange fireball attack occurs less.

Secret coins

[edit | edit source]
  • The first secret coin is rewarded for collecting 37 small coins.
  • The second secret coin is rewarded for collecting 3 blue coins:
    • The first blue coin is on one of the blue spiked balls that fall in the beginning. Wait a short time and one will drop with a coin on it.
    • The second blue coin is in the cube area on the lift between conveyor belts. At the top of the lift is a gap in the wall you can go through.
    • The third blue coin is after becoming a ball and going back to the beginning of the section, where there's a purple sparkle behind some rocks.
  • The third secret coin is rewarded for completing the level in 280 seconds or less.

Gameplay

[edit | edit source]
Prior to the Cursed Thorn's hit point reduction






Trivia

[edit | edit source]
  • While The Secret Hollow's difficulty cannot be directly viewed, it does count as a Harder difficulty level when viewing a player's Platformer level completions by difficulty.
  • This is the only main level in the main game to not begin with a regular cube sequence, starting with a regular robot sequence instead.
  • Upon its introduction in Geometry Dash Lite and later in Update 2.206 in the main game, the Cursed Thorn had its total hit points reduced from 14 to 10.
  • The Secret Hollow requires a minimum of 71 jumps to complete.

SFX

ID Name Use Audio
458 Wood Hit 01
462 Wood Thud 02
463 Wood Thud 03
470 Achievement Reveal 03
474 Analog Button Click 02
500 Bright Notification 02
520 Coin Pop 01
537 Explosion Impact 01 Stone
566 Magic Click Notification
567 Marimba 01
715 Detonation 01
767 Stone Move 02
788 Attack Roar 01
996 Move Loop 01
998 Move Loop 03
1064 Barn Door Open
1065 Castle Door Close
1076 Mechanism Spin Loop 01
1274 Lock 15
1552 Fire Burst 02
1553 Fire Explosion 01
1554 Fire Explosion 02
1564 Fire Torch Loop
1573 Fire Whoosh 07
1601 Fireball Throw 01
1739 Electric Explosion 01
2079 Ceramic Break Small 03
2195 Door Open 09
2235 Walk Dirt 02
2237 Walk Dirt 04
2238 Walk Dirt 05
2265 Run Dirt 02
2267 Run Dirt 04
2268 Run Dirt 05
2269 Run Dirt 06
2270 Run Grass 01
2271 Run Grass 02
2297 Warning 04
2367 Lock Electronic 01
2588 Switch Twist Crank 01
2590 Wind Up Mechanism 01
2591 Wind Up Mechanism 02
2597 Wood Gear Mechanism 06
2612 Wood Wheel Turn Loop
2842 Metal Spell Cast 01
2849 Fire Torch Light 01
2853 Bell Ring 01
2975 Wooden Barrel On Ground 01
2981 Heavy Metal on Wood Clank 01
3120 Electric Loop 01
3121 Fire Whoosh 09
3122 Fire Whoosh 10
3125 Fire Beam Loop 01
3335 Robot Transformation A 05
4261 Stone Building Destroy 05
4278 Stone Building Destroy 01
4290 Rubble Burst 02
4292 Rock Impact 01
4293 Rock Impact 01B
4295 Rock Impact 02B
4328 Classic Jump A 01
4329 Powerful Dash 02
4332 Ice Hit 01
4394 Coin Game Pick Up 06
4397 Coin Game Pick Up 09
4400 Coin Game Pick Up 03
4401 Coin Game Pick Up 04
4404 Purchase Item 05
4504 Ninja Scream 03
6018 Collect Bonus 07
6019 Collect Bonus 08
6026 Collect Bonus 01
6883 Scream 02
6892 Angry 01
7220 Growl 12
7243 Roar 03
7245 Roar 05
7250 Roar 10
7309 Voice Effect 30
7310 Voice Effect 31
7326 Voice Effect 47
7342 Voice Effect 63
7359 Voice Effect 80
7360 Voice Effect 81
7361 Voice Effect 82
7376 Fast Gibberish 01
7383 Hiss 06
7387 Hiss 10
7391 Voice Effect 02
7645 Fire Hit 03
7647 Fire Hit 05
7657 Ice Hit 05
7688 Poison Hit 05
7838 Nature Spell Shoot 08
7841 Poison Spell Shoot 01
7940 Pure Fire Loop
8039 Fire Spell 02
8191 Swoosh Sound 04
8386 Intrusion Detected
9483 Dark Strings Swell
9485 Epic Drum 02
9489 Epic Drum 06
9877 Chain 02
10412 Demonic Laughter 07
12863 Closing Chest Large 02
12911 Metal Rattle 03
12912 Metal Rattle 04
12913 Metal Rattle 05
12918 Chain 04
12919 Chain 05
13143 Lose Sting 02
13231 UI Select 01
13585 Merchant Interactions 01
13700 Fast Rotation 01
13702 Fast Rotation 03
14046 Alarm Submarine Fast
14061 Buzz Error 05
[edit | edit source]