The Sewers: Difference between revisions

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{{Quality}}
{{Released}}
{{IB-Level
{{IB-Level
  |image         = TheSewers.png
  |image       = TheSewers.png
  |game           = Lite, Full
  |game         = Full
  |released       = [[Update 2.2]]
  |released     = [[Update 2.2]]
  |levelnumber   = 2<br>(Tower)
  |levelnumber = 2<br>(Tower)
|difficultymain = {{Hard}}
  |manaorbs     = 175
  |manaorbs       = 175
  |moons       = 6
  |moons         = 6
  |normalmode   = [[File:Ship075.png|35px]] [[File:Robot031.png|35px]]
  |normalmode     = [[File:Ship075.png|x24px]] [[File:Robot031.png|x35px]]
  |portals     = None
  |portals       = None
  |sequences   = <nowiki>C, | C, | C,</nowiki>
  |sequences     = <nowiki>C, | C, | C,</nowiki>
  |artist       = Kevin Macleod, Sebaravila, Cyberwave Orchestra
  |artist         = 1. Kevin Macleod<br>2. Sebaravila<br>3. Cyberwave Orchestra
  |audio       = [[File:SchemingWeaselFaster.ogg]]
|music          = 1. Scheming Weasel<br>2. Stranding<br>3. The Secret Cave
[[File:Stranding.ogg]]
  |audio         = [[File:SchemingWeaselFaster.ogg]]<br><br>[[File:Stranding.ogg]]<br><br>[[File:TheSecretCave.ogg]]
[[File:TheSecretCave.ogg]]
  |precededby     = [[The Tower]]
|fullaudio    =
  |followedby     = [[The Cellar]]
  |precededby   = [[The Tower]]
  |followedby   = [[The Cellar]]
}}
}}
'''The Sewers''' is the second [[Tower]] platformer level of [[Geometry Dash]] and [[Geometry Dash Lite]]. It is unlocked after completing [[The Tower]].
'''The Sewers''' is the second [[Tower]] platformer level of [[Geometry Dash]]. It is unlocked after completing [[The Tower]].


==Description==
==Description==
The Sewers extends platformer gameplay, with more vertically focused gameplay than The Tower, including an elevator sequence.


==Secret coins==
==Secret coins==
*The first secret coin is rewarded for collecting 28 small coins.
*The first secret coin is rewarded for collecting 28 small coins.
*The second secret coin is rewarded for collecting 3 blue coins:
*The second secret coin is rewarded for collecting 3 blue coins:
**The first blue coin is across the wooden crates floating in the toxic waste. Jump from a platform that periodically extends from the right wall to reach the coin.
**The first can be found across the wooden crates floating in the toxic waste. Jump from a platform that periodically extends from the right wall to reach the coin.
**The second blue coin is within a cage that can be opened with a switch at the top of the four metal crushers. Traverse left across the platforms to the switch, and then activate it, then drop down to a platform to collect the coin.
**The second is found across the top of the four metal crushers. Traverse left across the platforms to a switch, activate it, then drop down to a platform to collect the coin.
**The third blue coin is after the elevator sequence. Jump into a cracked tile in the left wall to collect the coin.
**The third is found after the elevator sequence. Jump into a cracked tile in the left wall to collect the coin.
*The third secret coin is rewarded for completing the level in 100 seconds or less.
*The third secret coin is rewarded for completing the level in 100 seconds or less.


==Gameplay==
==Gameplay==
{{VC|NsnmcgGrUU0}}
[[File:Geometry Dash - The Sewers|thumb|center|300px]]


==Trivia==
==Trivia==
*While The Sewers' difficulty cannot be directly viewed, it does count as a Hard difficulty level when viewing a player's Platformer level completions by difficulty.
*The Sewers requires a minimum of 0 jumps.
*The Sewers requires a minimum of 32 jumps to complete.
*The level was teased in the Geometry Dash 10th anniversary video.
*The background does not scroll up in the elevator sequence.
{{Togglebox
{{Togglebox
  |header = SFX
  |header = SFX
  |body  =
  |body  =
<div class="tabber-table">
<div style="margin:-24px -18px;">
<table class="wikitable sortable" style="width:100%;">
{{(}}{{!}} class="wikitable" style="width:100%;"
<tr>
!SFX ID
<th>ID</th>
!Name
<th>Name</th>
!Event(s) used in
<th>Use</th>
{{!}}-
<th>Audio</th>
{{!}}520
</tr><tr>
{{!}}Coin Pop 01
<td>520</td>
{{!}}
<td>Coin Pop 01</td>
{{!}}-
<td></td>
{{!}}537
<td>[[File:CoinPop01.ogg]]</td>
{{!}}Explosion Impact 01 Stone
</tr><tr>
{{!}}
<td>537</td>
{{!}}-
<td>Explosion Impact 01 Stone</td>
{{!}}566
<td></td>
{{!}}Magic Click Notification
<td>[[File:ExplosionImpact01Stone.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>566</td>
{{!}}567
<td>Magic Click Notification</td>
{{!}}Marimba 01
<td></td>
{{!}}
<td>[[File:MagicClickNotification.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}599
<td>567</td>
{{!}}Plastic Click 01
<td>Marimba 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Marimba01.ogg]]</td>
{{!}}740
</tr><tr>
{{!}}Stone Move Thump 04
<td>599</td>
{{!}}
<td>Plastic Click 01</td>
{{!}}-
<td></td>
{{!}}766
<td>[[File:PlasticClick01.ogg]]</td>
{{!}}Stone Move 01
</tr><tr>
{{!}}
<td>740</td>
{{!}}-
<td>Stone Move Thump 04</td>
{{!}}783
<td></td>
{{!}}Winning Roar 02
<td>[[File:StoneMoveThump04.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>766</td>
{{!}}886
<td>Stone Move 01</td>
{{!}}Hit Dull 01
<td></td>
{{!}}
<td>[[File:StoneMove01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}994
<td>783</td>
{{!}}Metal Chain Loading 02
<td>Winning Roar 02</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WinningRoar02.ogg]]</td>
{{!}}1065
</tr><tr>
{{!}}Castle Door Close
<td>886</td>
{{!}}
<td>Hit Dull 01</td>
{{!}}-
<td></td>
{{!}}1072
<td>[[File:HitDull01.ogg]]</td>
{{!}}Lock Mechanism 01
</tr><tr>
{{!}}
<td>994</td>
{{!}}-
<td>Metal Chain Loading 02</td>
{{!}}1200
<td></td>
{{!}}Door 03 Close
<td>[[File:MetalChainLoading02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1065</td>
{{!}}1202
<td>Castle Door Close</td>
{{!}}Door 03 Open
<td></td>
{{!}}
<td>[[File:CastleDoorClose.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}1313
<td>1072</td>
{{!}}Metal Gate Close 1A
<td>Lock Mechanism 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:LockMechanism01.ogg]]</td>
{{!}}1375
</tr><tr>
{{!}}Chest Open Creak 02C
<td>1200</td>
{{!}}
<td>Door 03 Close</td>
{{!}}-
<td></td>
{{!}}1619
<td>[[File:Door03Close.ogg]]</td>
{{!}}Lava Boiling Loop 02
</tr><tr>
{{!}}
<td>1202</td>
{{!}}-
<td>Door 03 Open</td>
{{!}}2195
<td></td>
{{!}}Door Open 09
<td>[[File:Door03Open.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>1313</td>
{{!}}2235
<td>Metal Gate Close 1A</td>
{{!}}Walk Dirt 02
<td></td>
{{!}}
<td>[[File:MetalGateClose1A.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2237
<td>1375</td>
{{!}}Walk Dirt 04
<td>Chest Open Creak 02C</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:ChestOpenCreak02C.ogg]]</td>
{{!}}2238
</tr><tr>
{{!}}Walk Dirt 05
<td>1619</td>
{{!}}
<td>Lava Boiling Loop 02</td>
{{!}}-
<td></td>
{{!}}2265
<td>[[File:LavaBoilingLoop02.ogg]]</td>
{{!}}Run Dirt 02
</tr><tr>
{{!}}
<td>2195</td>
{{!}}-
<td>Door Open 09</td>
{{!}}2267
<td></td>
{{!}}Run Dirt 04
<td>[[File:DoorOpen09.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2235</td>
{{!}}2268
<td>Walk Dirt 02</td>
{{!}}Run Dirt 05
<td></td>
{{!}}
<td>[[File:WalkDirt02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2269
<td>2237</td>
{{!}}Run Dirt 06
<td>Walk Dirt 04</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WalkDirt04.ogg]]</td>
{{!}}2270
</tr><tr>
{{!}}Run Grass 01
<td>2238</td>
{{!}}
<td>Walk Dirt 05</td>
{{!}}-
<td></td>
{{!}}2271
<td>[[File:WalkDirt05.ogg]]</td>
{{!}}Run Grass 02
</tr><tr>
{{!}}
<td>2265</td>
{{!}}-
<td>Run Dirt 02</td>
{{!}}2297
<td></td>
{{!}}Warning 04
<td>[[File:RunDirt02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2267</td>
{{!}}2367
<td>Run Dirt 04</td>
{{!}}Lock Electronic 01
<td></td>
{{!}}
<td>[[File:RunDirt04.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2529
<td>2268</td>
{{!}}Metal Screw Loose 02
<td>Run Dirt 05</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:RunDirt05.ogg]]</td>
{{!}}2530
</tr><tr>
{{!}}Metal Screw Loose 03
<td>2269</td>
{{!}}
<td>Run Dirt 06</td>
{{!}}-
<td></td>
{{!}}2590
<td>[[File:RunDirt06.ogg]]</td>
{{!}}Wind Up Mechanism 01
</tr><tr>
{{!}}
<td>2270</td>
{{!}}-
<td>Run Grass 01</td>
{{!}}2591
<td></td>
{{!}}Wind Up Mechanism 02
<td>[[File:RunGrass01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2271</td>
{{!}}2597
<td>Run Grass 02</td>
{{!}}Wood Gear Mechanism 06
<td></td>
{{!}}
<td>[[File:RunGrass02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}2612
<td>2297</td>
{{!}}Wood Wheel Turn Loop
<td>Warning 04</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:Warning04.ogg]]</td>
{{!}}2782
</tr><tr>
{{!}}Bubbles Bloop 03
<td>2367</td>
{{!}}
<td>Lock Electronic 01</td>
{{!}}-
<td></td>
{{!}}2853
<td>[[File:LockElectronic01.ogg]]</td>
{{!}}Bell Ring 01
</tr><tr>
{{!}}
<td>2529</td>
{{!}}-
<td>Metal Screw Loose 02</td>
{{!}}2981
<td></td>
{{!}}Heavy Metal on Wood Clank 01
<td>[[File:MetalScrewLoose02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2530</td>
{{!}}3116
<td>Metal Screw Loose 03</td>
{{!}}Light Spell Whoosh
<td></td>
{{!}}
<td>[[File:MetalScrewLoose03.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}3533
<td>2588</td>
{{!}}Chicken Cluck 01
<td>Switch Twist Crank 01</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:SwitchTwistCrank01.ogg]]</td>
{{!}}4273
</tr><tr>
{{!}}Castle Crumble 01
<td>2590</td>
{{!}}
<td>Wind Up Mechanism 01</td>
{{!}}-
<td></td>
{{!}}4274
<td>[[File:WindUpMechanism01.ogg]]</td>
{{!}}Castle Crumble 02
</tr><tr>
{{!}}
<td>2591</td>
{{!}}-
<td>Wind Up Mechanism 02</td>
{{!}}4290
<td></td>
{{!}}Rubble Burst 02
<td>[[File:WindUpMechanism02.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2597</td>
{{!}}4292
<td>Wood Gear Mechanism 06</td>
{{!}}Rock Impact 01
<td></td>
{{!}}
<td>[[File:WoodGearMechanism06.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4328
<td>2612</td>
{{!}}Classic Jump A 01
<td>Wood Wheel Turn Loop</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:WoodWheelTurnLoop.ogg]]</td>
{{!}}4394
</tr><tr>
{{!}}Coin Game Pick Up 06
<td>2782</td>
{{!}}
<td>Bubbles Bloop 03</td>
{{!}}-
<td></td>
{{!}}4397
<td>[[File:BubblesBloop03.ogg]]</td>
{{!}}Coin Game Pick Up 09
</tr><tr>
{{!}}
<td>2853</td>
{{!}}-
<td>Bell Ring 01</td>
{{!}}4400
<td></td>
{{!}}Coin Game Pick Up 03
<td>[[File:BellRing01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>2981</td>
{{!}}4401
<td>Heavy Metal on Wood Clank 01</td>
{{!}}Coin Game Pick Up 04
<td></td>
{{!}}
<td>[[File:HeavyMetalOnWoodClank01.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}4404
<td>3116</td>
{{!}}Purchase Item 05
<td>Light Spell Whoosh</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:LightSpellWhoosh.ogg]]</td>
{{!}}4451
</tr><tr>
{{!}}Fire In The Hole
<td>3533</td>
{{!}}
<td>Chicken Cluck 01</td>
{{!}}-
<td></td>
{{!}}4467
<td>[[File:ChickenCluck01.ogg]]</td>
{{!}}Arr Matey
</tr><tr>
{{!}}
<td>4273</td>
{{!}}-
<td>Castle Crumble 01</td>
{{!}}4538
<td></td>
{{!}}Cartoon Groan 01
<td>[[File:CastleCrumble01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4274</td>
{{!}}4846
<td>Castle Crumble 02</td>
{{!}}Cybernetic Tech Gear Movement 01
<td></td>
{{!}}
<td>[[File:CastleCrumble02.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}5107
<td>4290</td>
{{!}}So It Has Come To This
<td>Rubble Burst 02</td>
{{!}}Unused
<td></td>
{{!}}-
<td>[[File:RubbleBurst02.ogg]]</td>
{{!}}5212
</tr><tr>
{{!}}I Bestow Unto You
<td>4292</td>
{{!}}Unused
<td>Rock Impact 01</td>
{{!}}-
<td></td>
{{!}}5223
<td>[[File:RockImpact01.ogg]]</td>
{{!}}Bubbles Bloop 04
</tr><tr>
{{!}}
<td>4328</td>
{{!}}-
<td>Classic Jump A 01</td>
{{!}}6769
<td></td>
{{!}}Bounce B 16
<td>[[File:ClassicJumpA01.ogg]]</td>
{{!}}
</tr><tr>
{{!}}-
<td>4394</td>
{{!}}6897
<td>Coin Game Pick Up 06</td>
{{!}}Cheer 01
<td></td>
{{!}}
<td>[[File:CoinGamePickUp06.ogg]]</td>
{{!}}-
</tr><tr>
{{!}}9465
<td>4397</td>
{{!}}Epic Drum 09
<td>Coin Game Pick Up 09</td>
{{!}}
<td></td>
{{!}}-
<td>[[File:CoinGamePickUp09.ogg]]</td>
{{!}}10117
</tr><tr>
{{!}}Battle Cry Roar
<td>4400</td>
{{!}}Unused
<td>Coin Game Pick Up 03</td>
{{!}}-
<td></td>
{{!}}12863
<td>[[File:CoinGamePickUp03.ogg]]</td>
{{!}}Closing Chest Large 02
</tr><tr>
{{!}}
<td>4401</td>
{{!}}-
<td>Coin Game Pick Up 04</td>
{{!}}13341
<td></td>
{{!}}Keeper Of The Damned 01
<td>[[File:CoinGamePickUp04.ogg]]</td>
{{!}}Unused
</tr><tr>
{{!}}{{)}}
<td>4404</td>
<td>Purchase Item 05</td>
<td></td>
<td>[[File:PurchaseItem05.ogg]]</td>
</tr><tr>
<td>4451</td>
<td>Fire In The Hole</td>
<td></td>
<td>[[File:FireInTheHole.ogg]]</td>
</tr><tr>
<td>4467</td>
<td>Arr Matey</td>
<td></td>
<td>[[File:ArrMatey.ogg]]</td>
</tr><tr>
<td>4538</td>
<td>Cartoon Groan 01</td>
<td></td>
<td>[[File:CartoonGroan01.ogg]]</td>
</tr><tr>
<td>4846</td>
<td>Cybernetic Tech Gear Movement 01</td>
<td></td>
<td>[[File:CyberneticTechGearMovement01.ogg]]</td>
</tr><tr>
<td>5107</td>
<td>So It Has Come To This</td>
<td>Unused</td>
<td>[[File:SoItHasComeToThis.ogg]]</td>
</tr><tr>
<td>5212</td>
<td>I Bestow Unto You</td>
<td>Unused</td>
<td>[[File:IBestowUntoYou.ogg]]</td>
</tr><tr>
<td>5223</td>
<td>Bubbles Bloop 04</td>
<td></td>
<td>[[File:BubblesBloop04.ogg]]</td>
</tr><tr>
<td>6769</td>
<td>Bounce B 16</td>
<td></td>
<td>[[File:BounceB16.ogg]]</td>
</tr><tr>
<td>6897</td>
<td>Cheer 01</td>
<td></td>
<td>[[File:Cheer01.ogg]]</td>
</tr><tr>
<td>9465</td>
<td>Epic Drum 09</td>
<td></td>
<td>[[File:EpicDrum09.ogg]]</td>
</tr><tr>
<td>10117</td>
<td>Battle Cry Roar</td>
<td>Unused</td>
<td>[[File:BattleCryRoar.ogg]]</td>
</tr><tr>
<td>12863</td>
<td>Closing Chest Large 02</td>
<td></td>
<td>[[File:ClosingChestLarge02.ogg]]</td>
</tr><tr>
<td>13341</td>
<td>Keeper Of The Damned 01</td>
<td>Unused</td>
<td>[[File:KeeperOfTheDamned01.ogg]]</td>
</tr>
</table>
</div>
}}
}}


==Gallery==
==Gallery==
<gallery mode="packed">
<gallery spacing="large" widths="9999">
TheSewersBlueCoin1.png|First blue coin
TheSewersBlueCoin1.png|First secret blue coin
TheSewersBlueCoin2Task.png|Switch required for the second blue coin
TheSewersBlueCoin2Task.png|Switch required for the second secret blue coin
TheSewersBlueCoin2.png|Second blue coin
TheSewersBlueCoin2.png|Second secret blue coin
TheSewersBlueCoin3.png|Third blue coin
TheSewersBlueCoin3.png|Third secret blue coin
</gallery>
</gallery>
[[Category:Main levels (base content)]]
[[Category:Levels]]
[[de:The Sewers]]
[[es:The Sewers]]
[[fr:The Sewers]]
[[pl:The Sewers]]
[[pt-br:The Sewers]]
[[ru:The Sewers]]
[[uk:The Sewers]]

Revision as of 09:47, 11 October 2026

Template:Released

The Sewers
Game

Full

Released
Level

2
(Tower)

Attributes

None

Sequences

C, | C, | C,

Audio info
Artist(s)

Kevin Macleod, Sebaravila, Cyberwave Orchestra

Audio

Level sequence
Preceded by
Followed by

The Sewers is the second Tower platformer level of Geometry Dash. It is unlocked after completing The Tower.

Description

Secret coins

  • The first secret coin is rewarded for collecting 28 small coins.
  • The second secret coin is rewarded for collecting 3 blue coins:
    • The first can be found across the wooden crates floating in the toxic waste. Jump from a platform that periodically extends from the right wall to reach the coin.
    • The second is found across the top of the four metal crushers. Traverse left across the platforms to a switch, activate it, then drop down to a platform to collect the coin.
    • The third is found after the elevator sequence. Jump into a cracked tile in the left wall to collect the coin.
  • The third secret coin is rewarded for completing the level in 100 seconds or less.

Gameplay

File:Geometry Dash - The Sewers

Trivia

  • The Sewers requires a minimum of 0 jumps.
  • The level was teased in the Geometry Dash 10th anniversary video.
  • The background does not scroll up in the elevator sequence.

SFX

Template:(| class="wikitable" style="width:100%;"

!SFX ID
!Name
!Event(s) used in
|-
|520
|Coin Pop 01
|
|-
|537
|Explosion Impact 01 Stone
|
|-
|566
|Magic Click Notification
|
|-
|567
|Marimba 01
|
|-
|599
|Plastic Click 01
|
|-
|740
|Stone Move Thump 04
|
|-
|766
|Stone Move 01
|
|-
|783
|Winning Roar 02
|
|-
|886
|Hit Dull 01
|
|-
|994
|Metal Chain Loading 02
|
|-
|1065
|Castle Door Close
|
|-
|1072
|Lock Mechanism 01
|
|-
|1200
|Door 03 Close
|
|-
|1202
|Door 03 Open
|
|-
|1313
|Metal Gate Close 1A
|
|-
|1375
|Chest Open Creak 02C
|
|-
|1619
|Lava Boiling Loop 02
|
|-
|2195
|Door Open 09
|
|-
|2235
|Walk Dirt 02
|
|-
|2237
|Walk Dirt 04
|
|-
|2238
|Walk Dirt 05
|
|-
|2265
|Run Dirt 02
|
|-
|2267
|Run Dirt 04
|
|-
|2268
|Run Dirt 05
|
|-
|2269
|Run Dirt 06
|
|-
|2270
|Run Grass 01
|
|-
|2271
|Run Grass 02
|
|-
|2297
|Warning 04
|
|-
|2367
|Lock Electronic 01
|
|-
|2529
|Metal Screw Loose 02
|
|-
|2530
|Metal Screw Loose 03
|
|-
|2590
|Wind Up Mechanism 01
|
|-
|2591
|Wind Up Mechanism 02
|
|-
|2597
|Wood Gear Mechanism 06
|
|-
|2612
|Wood Wheel Turn Loop
|
|-
|2782
|Bubbles Bloop 03
|
|-
|2853
|Bell Ring 01
|
|-
|2981
|Heavy Metal on Wood Clank 01
|
|-
|3116
|Light Spell Whoosh
|
|-
|3533
|Chicken Cluck 01
|
|-
|4273
|Castle Crumble 01
|
|-
|4274
|Castle Crumble 02
|
|-
|4290
|Rubble Burst 02
|
|-
|4292
|Rock Impact 01
|
|-
|4328
|Classic Jump A 01
|
|-
|4394
|Coin Game Pick Up 06
|
|-
|4397
|Coin Game Pick Up 09
|
|-
|4400
|Coin Game Pick Up 03
|
|-
|4401
|Coin Game Pick Up 04
|
|-
|4404
|Purchase Item 05
|
|-
|4451
|Fire In The Hole
|
|-
|4467
|Arr Matey
|
|-
|4538
|Cartoon Groan 01
|
|-
|4846
|Cybernetic Tech Gear Movement 01
|
|-
|5107
|So It Has Come To This
|Unused
|-
|5212
|I Bestow Unto You
|Unused
|-
|5223
|Bubbles Bloop 04
|
|-
|6769
|Bounce B 16
|
|-
|6897
|Cheer 01
|
|-
|9465
|Epic Drum 09
|
|-
|10117
|Battle Cry Roar
|Unused
|-
|12863
|Closing Chest Large 02
|
|-
|13341
|Keeper Of The Damned 01
|Unused
|Template:)

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