The Yandere: Difference between revisions
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* '<nowiki/>''10-14% ([[DanZmeN]]):'''''' '''This part is arguably the easiest part of the level. It begins with a mini cube at 1x speed, then becoming a normal cube. This is followed by a relatively easy part, compared to the rest of the level, in which the player has to invert their gravity with blue jump orbs to avoid spikes. This is followed by a short straight fly section and a spider section with some pretty easy timings. The final section is a short and forgiving UFO section, followed by a black fade-out effect and the end of [[DanZmeN]]'s part. | * '<nowiki/>''10-14% ([[DanZmeN]]):'''''' '''This part is arguably the easiest part of the level. It begins with a mini cube at 1x speed, then becoming a normal cube. This is followed by a relatively easy part, compared to the rest of the level, in which the player has to invert their gravity with blue jump orbs to avoid spikes. This is followed by a short straight fly section and a spider section with some pretty easy timings. The final section is a short and forgiving UFO section, followed by a black fade-out effect and the end of [[DanZmeN]]'s part. | ||
* '''15-18% (Alderite): '''This part stays with 4x speed from DanZmen's part until it gets to the 2x portal, then the player turns into a ship that needs a bit of "straight flying". Then it turns into a 0.5x ball that needs timing to get past the ball part to the robot part with 1x speed with easy timings. This is followed by a small UFO part with plenty of gravity portals to go through, with different speeds. Then it turns into a normal cube with medium timings, then turns into a short ship part, then once again a cube that needs to jump on the yellow orb to get launched by a red jump pad towards Dorami's part. The whiteish-black flash marks the end of Alderite's part. | * '''15-18% (Alderite): '''This part stays with 4x speed from DanZmen's part until it gets to the 2x portal, then the player turns into a ship that needs a bit of "straight flying". Then it turns into a 0.5x ball that needs timing to get past the ball part to the robot part with 1x speed with easy timings. This is followed by a small UFO part with plenty of gravity portals to go through, with different speeds. Then it turns into a normal cube with medium timings, then turns into a short ship part, then once again a cube that needs to jump on the yellow orb to get launched by a red jump pad towards Dorami's part. The whiteish-black flash marks the end of Alderite's part. | ||
* '''19-23% ([[Dorami]]): '''[[Dorami]]'s part contains very fast paced gameplay. It begins with a very brief spider segment, followed by another brief segment, this being a cube part. Some dual ship straight flying follows this, and then a short dual cube section. | * '''19-23% '''([[Dorami]]):''' '''[[Dorami]]'s part contains very fast paced gameplay. It begins with a very brief spider segment, followed by another brief segment, this being a cube part. Some dual ship straight flying follows this, and then a short dual cube section. This is followed by a short ball section, then a UFO section. There is then a final cube section, and [[Dorami]]'s part ends. | ||
* '''24-29% ('<nowiki/>'''''MrLorenzo'<nowiki/>'''''):''' | * '''24-29% ('<nowiki/>'''''MrLorenzo'<nowiki/>'''''):''' | ||
* '''30-35% ('''[[JonathanGD|'''JonathanGD''']]'''):''' | * '''30-35% ('''[[JonathanGD|'''JonathanGD''']]'''):''' | ||
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[[File:THE YANDERE 100% VERIFIED! (SUPER EXTREME DEMON) - Geometry Dash -2.11- - Dorami|centre|thumb|330x330px|The verification of The Yandere. Credits to Dorami.]] | [[File:THE YANDERE 100% VERIFIED! (SUPER EXTREME DEMON) - Geometry Dash -2.11- - Dorami|centre|thumb|330x330px|The verification of The Yandere. Credits to Dorami.]][[Category:Extreme Demon levels]] | ||
[[Category:Extreme Demon levels]] | |||
[[Category:2.1 levels]] | [[Category:2.1 levels]] | ||
[[Category:Collaborations]] | [[Category:Collaborations]] | ||
Revision as of 08:52, 27 March 2019
Template:Infobox Level The Yandere is a 2.1 Extreme Demon mega-collaboration hosted, verified, and published by Dorami. According to rWooshi, the level is about top 10 in difficulty.
Gameplay
- '0-4% (CastriX):' The level starts off with a mini cube section at 0.5x speed, with some difficult jumps and timings. It quickly transfers into a normal cube and throws you into some tight green orb timings. Then comes some blue orb tapping, followed by a late red orb timing. You tap a green dash orb, and you are transitioned into the next part.
- 5-7% Partition: Partition's part features several hard timings, while also still in 0.5x speed, and is decorated with a red and black style. You start off with a ball part with some tricky orb timings, followed by a spider part with more tricky and tight timings. This is followed with a short section of straight fly, and then back to a spider part, similar to the last. There is a then another section of straight fly, this one much longer, before the end of Partition's part.
- '8-9% ('DavJT'):' This section is focused mainly on 0.5x speed cube, ship, and ball gameplay, and is decorated with a ticking clock theme that syncs with the music. The section begins with a green orb tap and a difficult cube jump. This leads into a short, but tight, ball section, which is followed by a short ship part and a final, difficult cube jump, thus ending DavJT's part.
- '10-14% (DanZmeN):' This part is arguably the easiest part of the level. It begins with a mini cube at 1x speed, then becoming a normal cube. This is followed by a relatively easy part, compared to the rest of the level, in which the player has to invert their gravity with blue jump orbs to avoid spikes. This is followed by a short straight fly section and a spider section with some pretty easy timings. The final section is a short and forgiving UFO section, followed by a black fade-out effect and the end of DanZmeN's part.
- 15-18% (Alderite): This part stays with 4x speed from DanZmen's part until it gets to the 2x portal, then the player turns into a ship that needs a bit of "straight flying". Then it turns into a 0.5x ball that needs timing to get past the ball part to the robot part with 1x speed with easy timings. This is followed by a small UFO part with plenty of gravity portals to go through, with different speeds. Then it turns into a normal cube with medium timings, then turns into a short ship part, then once again a cube that needs to jump on the yellow orb to get launched by a red jump pad towards Dorami's part. The whiteish-black flash marks the end of Alderite's part.
- 19-23% (Dorami): Dorami's part contains very fast paced gameplay. It begins with a very brief spider segment, followed by another brief segment, this being a cube part. Some dual ship straight flying follows this, and then a short dual cube section. This is followed by a short ball section, then a UFO section. There is then a final cube section, and Dorami's part ends.
- 24-29% ('MrLorenzo'):
- 30-35% (JonathanGD):
- 36-40% (Elisione):
- 41-46% (Jghost217):
- 47-51% (RoiMousti):
- 52-57% (Master X):
- 58-62% (BranSilver):
- 63-68% ('Mulpan'):
- 69-74% ('Cirtrax'):
- 75-79% (Mazl):
- 80-85% (Spectrex + FarDreamer):
- 86-90% (YunHaSeu):
- 91-100% (OSIRIS + Alkali):
Trivia
- It is based on Yandere Simulator, a game where a school woman kills other people trying to steal her love life.
- This level is thought to be top 10 difficulty.
- Dorami commented on “Exposing Dorami” saying he did hack The Yandere, although this was mainly going along with the joke of the video.