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==Trivia== *Prior to [[Update 2.0]], Theory of Everything 2 required 30 secret coins to be unlocked. *The name Theory of Everything 2 exceeds the maximum of 20 characters for user-level titles by 2 characters. *The level was ranked #71 in GDToday's 100 Greatest Levels of All Time list. *Theory of Everything 2 is counted as an Easy Demon when viewing Demon completions by difficulty on a player's [[Profiles|profile]]. *It is possible to bypass the second anti-gravity portal in the first ship segment by going just under it. Similarly, it is also possible to bypass the 0.5x speed portal after the first ship segment by doing the same. **This also happens at the mini wave part, as you could just go under the speed change and continue with 2x speed. This will make that part a lot harder, but also break the sync. **It is also possible to bypass the cube and size portals at 70% if the player goes between the top of the portals and the roof. This greatly reduces the difficulty of the following cube and ship sections, although the second cube section after is impossible due to the mini icon not being able to jump high enough. * If you hit a blue ring at 7% late enough, you will fall between the yellow and magenta rings and onto the saws at 9%. *Theory of Everything 2 is the first main level in the full version to end under the effects of the fast speed portal, the second being [[Dash]]. *Theory of Everything 2 has duplicate speed portals at 70% and 92%, placed in an attempt to prevent skipping speed changes. Despite this, the speed portals at those locations are still able to be skipped. *Theory of Everything 2 and [[Electroman Adventures]] are the only levels to use destructible blocks. *Theory of Everything 2 takes 92 seconds to complete and requires a minimum of 90 jumps. *At 75%, there is a small bug where you can touch the first yellow ring and still survive. This is because of the faulty hitboxes, but requires precise late timing. *Theory of Everything 2 is the first main level to feature a mini wave. *At the beginning of the level, it is possible to hit the fake orb without crashing into the spike immediately after, although this must be properly timed. **However, it has no actual use, besides being another way to do the level. *There is a misplaced pixel at the end. *The ship section from 78% to 82% is widely known as the hardest individual section of any official level.
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