Tower

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Revision as of 14:51, 11 January 2024 by geometrydash.wiki.gg>Teywuhuifh
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The Tower is a feature of Geometry Dash, introduced in Update 2.2. It is accessed from the second-to-last screen of the level menu slider, and is unlocked by default. It acts as a hub for levels in the Plaformer mode.

Description

The Tower appears in the level menu as a blue portal-like structure made of stone. Clicking on it will bring up a screen showing the Tower itself, which is on a small floating island. Clicking on its door brings up the Tower's level select screen, which represents each level with a door. Locked levels appear greyed-out, completed levels have their door opened, and incomplete unlocked levels are slightly open with the inside appearing light blue.

Level Mana orbs Moons Released Music
1. The Tower 150 5 Update 2.2 File:Desert City.ogg Desert City by Kevin MacLeod

File:Chambers of Hell 2.ogg Chambers of Hell 2 by Cyberwave Orchestra

2. The Sewers 175 6 Update 2.2 File:Scheming Weasel Faster.ogg Scheming Weasel Faster by Kevin MacLeod

Stranding by Sebaravila

3. The Cellar 200 7 Update 2.2 File:The Secret Cave.ogg The Secret Cave by Cyberwave Orchestra

File:Dungeon 09.ogg Dungeon 09 by Atlas Reach

4. The Secret Hollow 200 7 Update 2.2 File:Awakening of Darkness.ogg Awakening of Darkness by Daniel Carl

File:Casual Game Music 09.ogg Casual Game Music 09 by Ostinarium

File:The Secret Cave.ogg The Secret Cave by Cyberwave Orchestra

Tomb by BoomKitty

Trivia

  • The information button for the Tower's page on the level menu shows a unique popup: "This path leads to an old tower. It's been left alone for years, with little reason to explore."

Dialogue

When entering the Tower from the level menu for the first time, Scratch speaks to the player:
  • Where do you think you're going?
    • There's nothing over there, this place has been abandoned for years.
    • ...
    • We can take a quick look if you want, but we can't stay long.
    • RubRub is always watching....

After this, the Tower opens and more introductory dialogue appears:

  • Who left the lights on?
    • I've got a bad feeling about this...

After completing all levels on the first floor of the Tower:

  • Where have you been?! I've been looking everywhere for you!
    • You really shouldn't be poking around here.
    • Never know what you could find... Or who...
    • ...I thought this was a simple cube game.
    • ...