Editing UNKNOWN
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==Description== | ==Description== | ||
''Note: Relayne created the gameplay from 0- | ''Note: Relayne created the gameplay from 0-52%, and muriday created the gameplay from 53-100%.'' | ||
*'''0-12% (GhostVandalf + GD Iris):''' UNKNOWN begins with GhostVandalf and GD Iris' part, a timing-based cube section described as deceivingly difficult. After jumping over a few sets of spikes and a tight spike pyramid inside a [[Clubstep]] monster, the player must hit two blue orbs and jump over another spike. At 5%, they must jump off of an invisible short platform near the left edge of the following structure to get on top of it. After several tight timings involving orbs and blue pads, the player must jump early on top of the structure at 10% to land on the right-most edge, then jump again to clear some spikes at the bottom. The next part begins after they hit a pink orb inside another Clubstep monster. | *'''0-12% (GhostVandalf + GD Iris):''' UNKNOWN begins with GhostVandalf and GD Iris' part, a timing-based cube section described as deceivingly difficult. After jumping over a few sets of spikes and a tight spike pyramid inside a [[Clubstep]] monster, the player must hit two blue orbs and jump over another spike. At 5%, they must jump off of an invisible short platform near the left edge of the following structure to get on top of it. After several tight timings involving orbs and blue pads, the player must jump early on top of the structure at 10% to land on the right-most edge, then jump again to clear some spikes at the bottom. The next part begins after they hit a pink orb inside another Clubstep monster. | ||