Ultimate Destruction: Difference between revisions

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{{Quality}}{{Infobox_level
{{Quality}}
|image = File:UltimateDestruction.png|levelnumber = N/A (3 on screenshot of menu)|created = Beta|normalmode = [[File:Ultimate Destruction.png]]|stars = N/A|practicemode = N/A|sequences = C, S, C, ?,|portals = Cube, Ship; Gravity|composer = TMM43|music = [[File:UltimateDestruction.ogg]]|followedby = N/A|precededby = [[Electroman Adventures 2]]}}'''Ultimate Destruction''' was a demonstration level used for the trailer of ''[[Geometry Dash]]'' prior to its release, at which point the game was originally titled ''Geometry Jump''. Elements from the level were later used in [[Base After Base]].
{{IB-Level
|image     = UltimateDestruction.png
|game      = Geometry Jump
|released  = Trailer
|sequences = C, S, C, …,
|portals   = Cube, Ship; Gravity
|artist    = [https://tmm43.newgrounds.com TMM43]
|audio    = [[File:UltimateDestructionFull.mp3]]
}}
'''Ultimate Destruction''' is an incomplete sample level that was used for the teaser trailer of [[Geometry Dash]], at which time the game was originally titled ''Geometry Jump''. Elements from the level were later used in [[Base After Base]].
 
==Gameplay==
{{VC|727pUHwWSVg}}


==Trivia==
==Trivia==
*Ultimate Destruction was never intended to be released as an official level, nor was the soundtrack planned to be used again afterwards.
*Ultimate Destruction was [[RobTop Q&A March 2015#Ultimate Destruction|never intended to be released as an official level]], nor was the music planned to be used again afterwards. Since [[Update 1.9]], the music could be selected for use in [[User Levels|user levels]].
*Roughly two thirds of the level were used for the trailer.
*The first frame of the trailer (graphically enhanced in the below gallery) reveals the initial design of the selection menu for the level, as well as the level's name misspelled 'Ultiate Destruction'.
*Jump pads, jump rings and gravity portals make a first appearance, in addition to the ship form.
*Ultimate Destruction previews the yellow jump pad, the yellow jump ring, the gravity portal, and the cube and ship forms (the latter lacking the drop-down ceiling which had yet to be implemented, allowing the ship to be flown out of view of the frame).
*A notable difference from the post-release version of the game is that while flying the ship, the drop-down ceiling had not yet been implemented, allowing the ship to be flown out of view of the screen.
 
*The cube seen in the preview is normally unlocked by completing [[Can't Let Go]].
==Gallery==
*Despite the soundtrack not being used for an official level, [[Update 1.9]] introduced the ability to select it for [[Custom Levels|custom levels]].
<gallery mode="packed">
{{Clear}}
UltimateDestructionMenu.png
==Trailer==
</gallery>
[[File:Geometry Jump by RobTop Games (Beta)|thumb|left|300px]]
[[Category:Main levels (base content)]]
[[File:UltimateDestructionMenu.png|thumb|300xpx|This graphically enhanced screenshot was taken at the very first moment of the trailer. Note the obvious typo.]]
[[Category:Levels]]

Latest revision as of 05:55, 11 October 2026

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Ultimate Destruction
Game

Geometry Jump

Released

Trailer

Cube, Ship; Gravity

Sequences

C, S, C, …,

Audio info
Artist(s)
Audio

Ultimate Destruction is an incomplete sample level that was used for the teaser trailer of Geometry Dash, at which time the game was originally titled Geometry Jump. Elements from the level were later used in Base After Base.

Gameplay

[edit | edit source]






Trivia

[edit | edit source]
  • Ultimate Destruction was never intended to be released as an official level, nor was the music planned to be used again afterwards. Since Update 1.9, the music could be selected for use in user levels.
  • The first frame of the trailer (graphically enhanced in the below gallery) reveals the initial design of the selection menu for the level, as well as the level's name misspelled 'Ultiate Destruction'.
  • Ultimate Destruction previews the yellow jump pad, the yellow jump ring, the gravity portal, and the cube and ship forms (the latter lacking the drop-down ceiling which had yet to be implemented, allowing the ship to be flown out of view of the frame).
[edit | edit source]