Ultimate Destruction: Difference between revisions

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{{Quality}}
{{Infobox_level
{{IB-Level
|name = Ultimate Destruction
|image     = UltimateDestruction.png
|image = File:Udedee.png
|game      = Geometry Jump
|levelnumber = 0
|released  = Trailer
|created = Beta
|sequences = C, S, C, …,
|difficulty = [[File:Na.png|28px]] Undetermined
|portals   = Cube, Ship; Gravity
|sequences = Cube, ship
|artist    = [https://tmm43.newgrounds.com TMM43]
|portals = Gravity
|audio    = [[File:UltimateDestructionFull.mp3]]
|musiccreator = TMM43
}}
|musicdate = March 31, 2008
'''Ultimate Destruction''' is an incomplete sample level that was used for the teaser trailer of [[Geometry Dash]], at which time the game was originally titled ''Geometry Jump''. Elements from the level were later used in [[Base After Base]].
|followedby = [[Stereo Madness]]
|precededby = N/A}}'''Ultimate Destruction''' is an unreleased level from the [[Geometry Dash]] beta. Presumably, it evolved into what is now known as [[Base After Base]].


==Gameplay==
==Level description==
{{VC|727pUHwWSVg}}
[[File:Unnamed1-640x426.jpg|thumb|Early art design]]What is shown of the level mostly resembles Base After Base, although the start shares the same spike arrangement as [[Stereo Madness]], indicating the level had begun development before it was split up to become those two individual levels. Jump pads and rings appear in the level, along with gravity portals of both the entry (yellow) and exit (blue) variants. This goes to show the extent of development had already progressed beyond the original design elements shown in the image below. The last significant difference is the fact that while flying the ship, the drop-down roof had not yet been implemented to contain the ship to the static view and could be flown outside of visibility. The trailer only shows the first two thirds of the level.


==Trivia==
== Trivia ==
*Ultimate Destruction was [[RobTop Q&A March 2015#Ultimate Destruction|never intended to be released as an official level]], nor was the music planned to be used again afterwards. Since [[Update 1.9]], the music could be selected for use in [[User Levels|user levels]].
* The cube icon seen in the level is unlocked by completing [[Can't Let Go]].
*The first frame of the trailer (graphically enhanced in the below gallery) reveals the initial design of the selection menu for the level, as well as the level's name misspelled 'Ultiate Destruction'.
* Ultimate Destruction probably evolved into the level [[Base After Base]].
*Ultimate Destruction previews the yellow jump pad, the yellow jump ring, the gravity portal, and the cube and ship forms (the latter lacking the drop-down ceiling which had yet to be implemented, allowing the ship to be flown out of view of the frame).
* When [[Robert Topala]] posted the Ultimate Destruction video on YouTube, Geometry Dash was called ''Geometry Jump.''
* Topala has also revealed that this was only something he used for testing and he never got in touch with the creator, TMM43. It would also be tricky to get licensing for this song as it is a remix.
* If the level was in the game,It could of Replaced The first 7 levels.
* The level may reappear as a Demon with 16 stars in Update 2.0
==Trailer==


==Gallery==
<div style="overflow:hidden;">[[File:Geometry Jump by RobTop Games (Beta)|thumb|center|250px|Ultimate Destruction preview]]</div>
<gallery mode="packed">
==External links==
UltimateDestructionMenu.png
*http://www.newgrounds.com/audio/listen/134270 Ultimate Destruction music
</gallery>
*https://www.youtube.com/watch?v=727pUHwWSVg Geometry Jump trailer
[[Category:Main levels (base content)]]

Revision as of 05:54, 11 October 2026

Template:Infobox levelUltimate Destruction is an unreleased level from the Geometry Dash beta. Presumably, it evolved into what is now known as Base After Base.

Level description

File:Unnamed1-640x426.jpg
Early art design

What is shown of the level mostly resembles Base After Base, although the start shares the same spike arrangement as Stereo Madness, indicating the level had begun development before it was split up to become those two individual levels. Jump pads and rings appear in the level, along with gravity portals of both the entry (yellow) and exit (blue) variants. This goes to show the extent of development had already progressed beyond the original design elements shown in the image below. The last significant difference is the fact that while flying the ship, the drop-down roof had not yet been implemented to contain the ship to the static view and could be flown outside of visibility. The trailer only shows the first two thirds of the level.

Trivia

  • The cube icon seen in the level is unlocked by completing Can't Let Go.
  • Ultimate Destruction probably evolved into the level Base After Base.
  • When Robert Topala posted the Ultimate Destruction video on YouTube, Geometry Dash was called Geometry Jump.
  • Topala has also revealed that this was only something he used for testing and he never got in touch with the creator, TMM43. It would also be tricky to get licensing for this song as it is a remix.
  • If the level was in the game,It could of Replaced The first 7 levels.
  • The level may reappear as a Demon with 16 stars in Update 2.0

Trailer

File:Geometry Jump by RobTop Games (Beta)
Ultimate Destruction preview