Ultimate Destruction: Difference between revisions

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{{Quality}}{{Infobox_level
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|image = File:UltimateDestruction.png
|levelnumber = N/A
|created = Beta
|normalmode = N/A
|stars = N/A
|practicemode = N/A
|sequences = C, S, C, ?,
|portals = Cube, Ship; Gravity
|composer = TMM43
|music = [[File:UltimateDestruction.ogg]]
|followedby = N/A
|precededby = N/A}}'''Ultimate Destruction''' was a demonstration level used for the trailer of ''[[Geometry Dash]]'' prior to its release, at which point the game was originally titled ''Geometry Jump''. Elements from the level were later used in [[Base After Base]].
 
==Trivia==
*Ultimate Destruction was never intended to be released as an official level, nor was the soundtrack planned to be used again afterwards.
*Roughly two thirds of the level were used for the trailer.
*Jump pads, jump rings and gravity portals make a first appearance, in addition to the ship form.
*A notable difference from the post-release version of the game is that while flying the ship, the drop-down ceiling had not yet been implemented, allowing the ship to be flown out of view of the screen.
*The cube seen in the preview is normally unlocked by completing [[Can't Let Go]].
*Despite the soundtrack not being used for an official level, [[Update 1.9]] introduced the ability to select it for [[Custom Levels|custom levels]].
{{Clear}}
==Trailer==
[[File:Geometry Jump by RobTop Games (Beta)|thumb|left|300px]]
[[File:UltimateDestructionMenu.png|thumb|300xpx|This graphically enhanced screenshot was taken at the very first moment of the trailer. Note the obvious typo.]]
[[Category:Levels]]
[[Category:Levels]]

Revision as of 14:54, 18 September 2015

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