Ultimate Destruction: Difference between revisions
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|music = [[File:UltimateDestruction.ogg]] | |music = [[File:UltimateDestruction.ogg]] | ||
|followedby = N/A | |followedby = N/A | ||
|precededby = N/A}}'''Ultimate Destruction''' was a demonstration level used for the trailer of ''[[Geometry Dash]] | |precededby = N/A}} | ||
== '''Ultimate Destruction''' was a demonstration level used for the trailer of ''[[Geometry Dash]] and is similar to'' [[Base After Base]]. == | |||
==Trivia== | ==Trivia== | ||
Revision as of 02:36, 25 September 2015
Ultimate Destruction was a demonstration level used for the trailer of Geometry Dash and is similar to Base After Base.
Trivia
- Ultimate Destruction was never intended to be released as an official level, nor was the soundtrack planned to be used again afterwards.
- Roughly two thirds of the level were used for the trailer.
- Jump pads, jump rings and gravity portals make a first appearance, in addition to the ship form.
- A notable difference from the post-release version of the game is that while flying the ship, the drop-down ceiling had not yet been implemented, allowing the ship to be flown out of view of the screen.
- The cube seen in the preview is normally unlocked by completing Can't Let Go.
- Despite the soundtrack not being used for an official level, Update 1.9 introduced the ability to select it for custom levels.
Trailer
