Update 1.4: Difference between revisions

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Tag: Manual revert
 
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  |update      = v1.4
  |update      = v1.4
  |steamdate  = N/A
  |steamdate  = N/A
  |androiddate = 26-12-2013
  |androiddate = 27-12-2013
  |iosdate    = 26-12-2013
  |iosdate    = 27-12-2013
  |updates    =
  |updates    =
*v1.41
*v1.41
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  |followedby  = [[Update 1.5]]
  |followedby  = [[Update 1.5]]
}}
}}
'''Update 1.4''' was the fourth major update to [[Geometry Dash]] released on 26 December 2013 for Android and iOS.
'''Update 1.4''' was the fourth major update to [[Geometry Dash]] released on 27 December 2013 for Android and iOS.


==Description==
==Description==
Update 1.4 introduced the 11th main level, [[Clutterfunk]], featuring a new size portal. [[Icon Kit]] additions included 4 new ships and 1 new colour. Ship icons now used both a primary and secondary colour, where previously the default ship used only the selected primary colour with additional shading.
Update 1.4 introduced the 11th main level, [[Clutterfunk]], featuring a new size portal. The [[Icon Kit]] received 4 new icons and 1 new colour. Ship icons now used both a primary and secondary colour, where previously the default ship used only the selected primary colour with additional shading.


;Update log (iOS AppStore)
;Update log (iOS AppStore)
Line 31: Line 31:
*Bug fixes and tweaks!
*Bug fixes and tweaks!


;v1.41 (28 December 2013)
;v1.41 (29 December 2013)
*Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.
*Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.


Line 41: Line 41:


==Trivia==
==Trivia==
*A level named ''Active'' ([https://www.newgrounds.com/audio/listen/334244 music] by DJVI) was seemingly planned for the following update, with the incomplete level being introduced into the game's code in this update. It would have been an Insane difficulty level rewarding 12 stars (later updated to 13 stars). Subsequent updates removed it from the game's code.
*A level named ''Active'' ([https://www.newgrounds.com/audio/listen/497523 music] by DJVI) was seemingly planned for the following update, with the hidden incomplete level being introduced into the game's code in this update. It would have been an Insane difficulty level rewarding 12 stars (later updated to 13 stars). Subsequent updates removed it from the game's code.


==Gallery==
==Gallery==
Line 50: Line 50:
<gallery mode="packed">
<gallery mode="packed">
ActiveMenu.jpg|Active revealed through modding (v1.5)
ActiveMenu.jpg|Active revealed through modding (v1.5)
Active.jpg|Active had received minimal development with a duration of only a few seconds
</gallery>
</gallery>
[[Category:Updates (base content)]]
[[Category:Updates (base content)]]

Latest revision as of 05:02, 11 October 2026

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New level, Clutterfunk
Update

v1.4

Minor updates
  • v1.41
Steam release

N/A

Android release

27-12-2013

iOS release

27-12-2013

New levels
  • 4 ships
  • 1 colour
Preceded by
Followed by

Update 1.4 was the fourth major update to Geometry Dash released on 27 December 2013 for Android and iOS.

Description

[edit | edit source]

Update 1.4 introduced the 11th main level, Clutterfunk, featuring a new size portal. The Icon Kit received 4 new icons and 1 new colour. Ship icons now used both a primary and secondary colour, where previously the default ship used only the selected primary colour with additional shading.

Update log (iOS AppStore)
  • New level "Clutterfunk"!
  • New unlockable ships!
  • New mini and big portals that change the player's size!
  • New level details, effects and more!
  • Bug fixes and tweaks!
v1.41 (29 December 2013)
  • Fix for a bug that caused players with over 500 stars or 5 completed demon levels to crash.

Lite version

[edit | edit source]

Geometry Dash Lite was updated to v1.4 on 26 November 2013 (iOS):

  • New FREE level "Dry Out"!
  • Unlock a new character and colour!
  • Bug fixes and tweaks.

Trivia

[edit | edit source]
  • A level named Active (music by DJVI) was seemingly planned for the following update, with the hidden incomplete level being introduced into the game's code in this update. It would have been an Insane difficulty level rewarding 12 stars (later updated to 13 stars). Subsequent updates removed it from the game's code.
[edit | edit source]