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{{Quality}}
'''Update 1.9''' is the ninth major update to [[Geometry Dash]]. It was released to iOS, Android, and some other mobile devices on November 9, 2014. The update is considered to be one of the most effective and biggest in the game's history. The level [[Blast Processing]] was released along with [[Theory of Everything 2]]. Minor updates are in progress for Update 1.9.
{{IB-Update
 
|image      =
 
<gallery>
 
BlastProcessing.png|Blast Processing
[[File:Proccessing .PNG|thumb|220x220px|Blast Processing! ]]
TheoryOfEverything2.png|Theory of Everything 2
[[File:Everything2.PNG|thumb|220x220px|Theory of Everything 2!]]
</gallery>
 
|update     = v1.9
== Previews ==
|updates    =
Prior to the release of the [[Update 1.8|1.8 update]], Topala said in a conversation at Touch Arcade Forums:
*v1.91
 
*v1.911
<blockquote>"I have a lot of ideas for update 1.9 that could be huge for the game, but more on that after I release 1.8... muahaha"
*v1.921
</blockquote>
*v1.93
 
|steamdate  = 23-12-2014 (initial release)
Topala posted his first sneak preview image on August 13, 2014, showing five icons wearing different-colored headphones. This made way for much anticipation through the Geometry Dash community, resulting in theories involving soundtrack changes within a level and new game modes.
|androiddate = 09-11-2014
 
|iosdate    = 09-11-2014
On August 26, 2014, Topala created another image depicting three-dimensional blocks, arousing much excitement among Geometry Dash players. He continued with the idea on August 28, posting a picture on Facebook about what could be built using the blocks.
|levels      =
 
*[[Blast Processing|Blast Pro&shy;cessing]]
On September 6, 2014, another image was posted through Topala's social media accounts featuring several different new [[Map Components|map components]] that would be used in future levels of Geometry Dash. This included two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature was a new thick blue portal that would likely result in another game mode being introduced. It was also released to the public that Topala would release the game to Steam, a popular internet-based social media platform.
*[[Theory of Everything 2|Theory of Every&shy;thing 2]]
 
|portals    =
On September 14, 2014, Topala released an image on Facebook. It has a blast and processor for [[Blast Processing]] by Waterflame'' ''and a book, an infinity symbol, and a "2" for''' '''[[Theory of Everything 2]]'' by'' ''DJ Nate, ''with the later likely to be the demon level, following similar lines to [[Update 1.6]]''.''
*[[Portals#Wave|Wave]]
 
|icons       =
On September 21, 2014, another image was posted through Facebook and Twitter for the new "Custom Music" feature that will allow players to include music from Newgrounds in their custom levels. The image includes 10 icons with headphones at the bottom. It was the first picture to indicate that the update was work in progress. Upon the release of the image, Topala said that a sneak peek video for the next levels would be coming soon.
*4 + 2^ cubes
 
*2 ships
On September 28, 2014, Topala officially released the sneak peek video. The new, blue [[Portals|portal]] changed the icon to an arrow-like object similar to Wave Wave. It featured the level [[Blast Processing]].
*2 balls
 
*2 UFOs
On October 10, 2014, he released another sneak peek video featuring the second level, [[Theory of Everything 2]]. Upon closer look, the level had a gradient background and a new design of ship was used. Topala was also playing the game on his computer, indicating that he may have been using the future Steam version.
*1 wave
 
*4 colours
On October 18, 2014, Topala confirmed that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also said he was working on the Steam version, and hinted on [[Update 2.0]], stating that he will continue improving the user account system devised in 1.9.
^ ''Steam only''
 
|precededby  = [[Update 1.8]]
On November 4, 2014, Topala posted that the update was submitted for review and was waiting to be accepted.
|followedby  = [[Update 2.0]]
 
}}
On November 9, 2014, Topala confirmed the release of 1.9 and stated that it would release to iOS and Android devices around the same time, and the Steam version would be released as soon as possible.
'''Update 1.9''' was the ninth major update to [[Geometry Dash]] released on 9 November 2014 for Android and iOS, and on 23 December 2014 serving as the initial release of the Steam version.
 
On November 13, 2014, Update 1.9 was released to the Windows Phone App Store.
 
On November 14, 2014, Update 1.91 was released to Google Play for Android fixing the bugs.
 
On November 15, 2014 update 1.9 was released on Amazon devices.
 
== Introductions ==
* New level "[[Blast Processing]]"
* New level "[[Theory of Everything 2]]"
* New "Wave" [[Forms|game mode]]
* New music system. Build and share levels using custom music from Newgrounds.com
* Backup system! Store and sync your progress between devices and platforms
* User account system. (Unique user names and backup, will include more in update 2.0)
* New achievements, colors and icons.
* Lots of new details and level objects.
* [[Everyplay]] support for Android.
* Customize the color of objects in the level editor (including 4 custom color channels).
* Color coding in editor to make different objects more clear.
* New search options.
* Improved server performance for downloading levels.
* Copy/paste support in editor. (not duplicate, paste object anywhere in the level).
* Level editor object limit increased to 15,000.
* Lots of bug fixes and improvements.
* The 99% achievement got nerfed to dying between 95% and 99%, making it possible to get the achievement in all main levels (including Lite ones), not just Electrodynamix.
** However, the achievement is still not possible to get in the Lite version as it hasn't been updated to 1.9 yet.
* A lot of difficulties for levels have been changed: [[Back on Track]] now is Easy, [[Polargeist]] and [[Dry Out]] now are Normal, [[Base After Base]] and [[Can't Let Go]] now are Hard and [[Jumper]], [[Time Machine]] and [[Cycles]] are now Harder.
* A new sound engine was introduced.
* Stereo Madness third coin was nerfed.
* The game will automatically name your new level "Unnamed 0" when you don't set a name for it. Your second unnamed level will be named "Unnamed 2" and so forth.
* A new secret [[Achievements|achievement]] was added.
 
== Sneak peeks ==
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|left|300px|Sneak Peek for 1.9]]
 
 
[[File:Geometry Dash Update 1.90 Sneak Peek 2-1|thumb|right|300 px|Sneak Peek 2 for 1.9]]


==Description==
Update 1.9 introduced seventeenth and eighteenth levels, [[Blast Processing]] and [[Theory of Everything 2]], the former introducing the wave form, and the latter the second main Demon level. The [[Icon Kit]] received 11 icons (13 on Steam) and 4 new colours. The update also included a great variety of level [[Level Editor|level editor]] additions and improvements, including new objects that when used in conjunction with blocks could convey a 3D aesthetic. A new [[User Accounts|user account]] system was implemented, and music from [https://newgrounds.com Newgrounds] was able to downloaded for use in [[User Levels|user levels]]. Additionally, level difficulties were changed as follows:
*[[Back On Track]]: Normal ➔ Easy
*[[Polargeist]]: Hard ➔ Normal
*[[Dry Out]]: Harder ➔ Normal
*[[Base After Base]]: Harder ➔ Hard
*[[Can't Let Go]]: Insane ➔ Hard
*[[Jumper]]: Insane ➔ Harder
*[[Time Machine]]: Insane ➔ Harder
*[[Cycles]]: Insane ➔ Harder


;Update log (iOS AppStore)
*New level "Blast Processing"
*New level "Theory of Everything 2"
*New "Wave" game mode
*New music system. Build and share levels using custom music from Newgrounds.com
*Backup system. Store and sync your progress between devices and platforms
*User account system
*New achievements, colors and icons
*Lots of new details and level objects
*Customize the color of objects in the level editor (including 4 custom color channels)
*Color coding in editor to make different objects more clear
*New search options
*Improved server performance for downloading levels
*Copy/paste support in editor. (not duplicate, paste object anywhere in the level)
*Level editor object limit increased to 15,000
*Lots of bug fixes and improvements
*More!


;v1.91 (21 November 2014)
*Bugfixes and tweaks


;v1.911 (22 November 2014)
*Bugfixes and tweaks


;v1.921 (29 January 2015)
*New performance option that can reduce lag on some devices. Go to "options/smooth fix" to enable.
*Added group features to level editor
*Max objects increased to 20,000
*Bugfixes and tweaks


;v1.930 (17 February 2015)
*Bugfixes


===Lite version===
[[Geometry Dash Lite]] was updated to v1.921 on 6 February 2015 (iOS):
*New level "[[Time Machine]]"!
*New achievements and rewards!
*Account system
*Bugfixes and tweaks


==Trivia==
{{Togglebox
|header = History
|body  = <nowiki />
*'''3 August 2014:''' Prior to the release of [[Update 1.8]], Topala said in a conversation at Touch Arcade Forums, "''I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release 1.8......... muahaha!''"
*'''13 August 2014:''' Topala posts his first Update 1.9 preview image, which shows five icons wearing different-coloured headphones. This makes way for much anticipation throughout the Geometry Dash community and results in theories involving soundtrack changes within a level and new game modes.
*'''26 August 2014:''' Topala publishes another image depicting 3-D blocks, arousing much excitement among ''Geometry Dash'' players.
*'''28 August 2014:''' Topala continues with the idea of 3-D blocks, posting a picture on Facebook about what could be built using them.
*'''6 September 2014:''' Another image is posted through Topala's social media accounts, featuring several different level components that could be used in future Geometry Dash levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new form.
*'''14 September 2014:''' Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be Blast Processing by Waterflame) and a book, an infinity symbol, and the number 2 (which hinted to Theory of Everything 2 by both DJ Nate and F-777).
*'''21 September 2014:''' Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from Newgrounds in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
*'''28 September 2014:''' Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of Blast Processing. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, ''Wave Wave''.
*'''10 October 2014:''' Topala releases another sneak peek video featuring the second level, Theory of Everything 2. In this video, a new background and a new design of ship is used. Topala is also playing the game on his PC, indicating that he may have been using the Steam version.
*'''18 October 2014:''' Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on Update 2.0, stating that he will continue improving the user account system devised in 1.9.
*'''4 November 2014:''' Topala posts that the update is submitted for review and is waiting to be accepted.
*'''9 November 2014:''' Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released on iOS and Android devices around the same time, and the Steam version would be released as soon as possible. It is eventually released on the Windows Phone, App Store, and several other mobile devices.
*'''15 November 2014:''' Update 1.9 is released on Amazon devices.
*'''20 November 2014:''' Update 1.91 is released on all devices. This is a minor update that fixes a few bugs.
*'''18 January 2015:''' Update 1.921 is released on the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
*'''29 January 2015:''' Update 1.921 is released on the App Store.
*'''12 February 2015:''' Update 1.930 is released on the Play Store. This is a minor update that includes some bugfixes.
*'''16 February 2015:''' Update 1.930 is released on the App Store.
}}


==Previews==
{{VC|PQkAjNPKxDM|2iId_amseh0
|cpt1 = An early preview, the level differing from the release version with many decorations not yet present
}}


==Gallery==
==  Trivia  ==
<gallery mode="packed">
* The new arrow-like form, known as the Wave, was inspired by the mechanics of the mobile game ''Wave Wave''. It is supposed the concept was brought to light by a popular player, Darnoc, who created a level (also named ''Wave Wave''), mimicking its mechanics using condensed groups of gravity rings with the UFO.
Update1.9Teaser01.png
* This is the first update that included a second version of a main level song: [[Theory of Everything|Theory of Everything 2]]
Update1.9Teaser02.png
* This is the second update that includes two new main levels. ([[Update 1.6|1.6]] with [[Electroman Adventures]] and [[Clubstep]], and now 1.9 with [[Blast Processing]] and [[Theory of Everything 2]])
Update1.9Teaser03.png
* Both updates also featured a background music track from both Waterflame and DJ Nate.
Update1.9ObjectsPreview.png
* Some people thought that ''Eternity ''would be the second level after Blast Processing, but that was later proven false when the Theory of Everything 2 preview came out.
Update1.9Teaser04.png|Featured levels music hint, 'blast' + 'processor' = Blast Processing, 'documented idea' + 'all things' + 2 = Theory of Everything 2
* Many users thought that the update would be released on Halloween, but their predictions were later revealed to be incorrect.
Update1.9Teaser05.png
== Gallery ==
<gallery widths="200" orientation="none">
update1.9cool.png
phone.png
Bv-sbODCMAAwktE.png large.png
10357780_358402904311473_6395351959445388127_o.png|Examples of what can be built using the new object/settings in 1.9
1.9 music hint.png|Soundtrack hint for 1.9(Blast, Processer, Book, Forever, 2)
1654402_368741183277645_5268123249751224995_n.png|Custom Music 1.9 Update
Blast.jpg|New "Wave" gamemode
</gallery>
</gallery>
[[Category:Updates (base content)]]
 
== Links ==
* https://www.youtube.com/user/RobTopGames (YouTube Channel)
* https://www.facebook.com/geometrydash (Facebook Account)
* https://twitter.com/RobTopGames (Twitter Account)
* http://forums.toucharcade.com/showthread.php?t=203823 (Touch Arcade Forums)
[[Category:Updates]]
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