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{{Quality}}
[[File:BlastProcessing.png|thumb|226px|New level, Blast Processing]]
{{IB-Update
[[File:TheoryOfEverything2.png|thumb|226px|New level, Theory of Everything 2]]
|image      =
'''Update 1.9 '''is the ninth major update to ''[[Geometry Dash]]''. It was officially released to the public on November 9, 2014. As well as introducing two new levels, [[Blast Processing]] and [[Theory of Everything 2]]. The Wave game mode made its debut here, appearing in both the aforementioned levels. The custom song function was also introduced, allowing players to use songs from the audio-sharing website [[Newgrounds]] in their custom levels.
<gallery>
BlastProcessing.png|Blast Processing
TheoryOfEverything2.png|Theory of Everything 2
</gallery>
|update      = v1.9
|updates    =
*v1.91
*v1.911
*v1.921
*v1.93
|steamdate  = 23-12-2014 (initial release)
|androiddate = 09-11-2014
|iosdate    = 09-11-2014
|levels      =
*[[Blast Processing|Blast Pro&shy;cessing]]
*[[Theory of Everything 2|Theory of Every&shy;thing 2]]
|portals    =
*[[Portals#Wave|Wave]]
|icons      =
*4 + 2^ cubes
*2 ships
*2 balls
*2 UFOs
*1 wave
*4 colours
^ ''Steam only''
|precededby  = [[Update 1.8]]
|followedby  = [[Update 2.0]]
}}
'''Update 1.9''' was the ninth major update to [[Geometry Dash]] released on 9 November 2014 for Android and iOS, and on 23 December 2014 serving as the initial release of the Steam version.


==Description==
==Previews==
Update 1.9 introduced seventeenth and eighteenth levels, [[Blast Processing]] and [[Theory of Everything 2]], the former introducing the wave form, and the latter the second main Demon level. The [[Icon Kit]] received 11 icons (13 on Steam) and 4 new colours. The update also included a great variety of level [[Level Editor|level editor]] additions and improvements, including new objects that when used in conjunction with blocks could convey a 3D aesthetic. A new [[User Accounts|user account]] system was implemented, and music from [https://newgrounds.com Newgrounds] was able to downloaded for use in [[User Levels|user levels]]. Additionally, level difficulties were changed as follows:
Prior to the release of [[Update 1.8]], Topala said in a conversation at Touch Arcade Forums, "''I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release [[Update 1.8|1.8]]... muahaha!''"
*[[Back On Track]]: Normal ➔ Easy
* August 13, 2014: [[Robert Topala|Topala]] posts his first Update 1.9 preview image, which shows five icons wearing different-colored headphones. This makes way for much anticipation throughout the ''Geometry Dash'' community and results in theories involving soundtrack changes within a level and new game modes.
*[[Polargeist]]: Hard ➔ Normal
* August 26, 2014: Topala publishes another image depicting three-dimensional blocks, arousing much excitement among ''Geometry Dash'' players.
*[[Dry Out]]: Harder ➔ Normal
* August 28, 2014: Topala continues with the three-dimensional idea, posting a picture on Facebook about what could be built using the blocks.
*[[Base After Base]]: Harder ➔ Hard
* September 6, 2014: Another image is posted through Topala's social media accounts, featuring several different [[Map Components|map components]] that could be used in future ''Geometry Dash'' levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new game [[Forms|mode]].
*[[Can't Let Go]]: Insane ➔ Hard
* September 14, 2014: Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be ''Blast Processing'' by Waterflame) and a book, an infinity symbol, and the number 2 (which in truth hinted to ''Theory of Everything 2'' by both DJ Nate and F-777). The latter was correctly theorized to be a demon level, following similar lines to [[Update 1.6]].
*[[Jumper]]: Insane ➔ Harder
* September 21, 2014: Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from [[Newgrounds]] in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
*[[Time Machine]]: Insane ➔ Harder
* September 28, 2014: Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of a beta version of [[Blast Processing]]. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, ''Wave Wave''.
*[[Cycles]]: Insane ➔ Harder
* October 10, 2014: Topala releases another sneak peek video featuring the second level, [[Theory of Everything 2]]. In this video, a new background and a new design of ship is used. Topala is also playing the game on his computer, indicating that he may have been using the future Steam version.
 
* October 18, 2014: Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on [[Update 2.0]], stating that he will continue improving the user account system devised in 1.9.
;Update log (iOS AppStore)
* November 4, 2014: Topala posts that the update is submitted for review and is waiting to be accepted.
*New level "Blast Processing"
* November 9, 2014,: Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released on iOS and Android devices around the same time, and the Steam version would be released as soon as possible.
*New level "Theory of Everything 2"
* November 13, 2014: Update 1.9 is released on the Windows Phone, App Store, and several other mobile devices.
*New "Wave" game mode
* November 14, 2014: Update 1.91 is released on all devices. This is a minor update that fixes a few bugs.
*New music system. Build and share levels using custom music from Newgrounds.com
* November 15, 2014: Update 1.9 is released on Amazon devices.
*Backup system. Store and sync your progress between devices and platforms
* January 18, 2015: Update 1.92 is released on the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
*User account system
* February 12, 2015: Update 1.93 is released on the Play Store. This is a minor update that includes some bugfixes.
*New achievements, colors and icons
* February 16, 2015: Update 1.93 is released on the App Store.
*Lots of new details and level objects
*Customize the color of objects in the level editor (including 4 custom color channels)
*Color coding in editor to make different objects more clear
*New search options
*Improved server performance for downloading levels
*Copy/paste support in editor. (not duplicate, paste object anywhere in the level)
*Level editor object limit increased to 15,000
*Lots of bug fixes and improvements
*More!


;v1.91 (21 November 2014)
==Introductions==
*Bugfixes and tweaks
* New level "'''''Blast Processing'''''".
* New level "'''''Theory of Everything 2'''''".
* New "'''Wave'''" [[Forms|Game]] mode.
* New music system. Build and share levels using custom music from [[Newgrounds]].
* Lots of new details and level objects.
* (Not fully functional) [[Everyplay]] support for Android.
* Customize the color.
* Color coding in editor to make different objects more clear.
* New search options.
* Improved server performance for downloading levels.
* Copy/paste support in editor. (not duplicate, paste object anywhere in the level).
* Level editor object limit increased to 15,000 (in 1.92 and PC version - 20,000)
* The 99% achievement got nerfed to dying between 95% and 99%, making it possible to get the achievement in all main levels (including Lite ones), not just Electrodynamix and Hexagon Force.
* A lot of difficulties for levels have been changed: [[Back on Track]] now is Easy, [[Polargeist]] and [[Dry Out]] now are Normal, [[Base After Base]] and [[Can't Let Go]] now are Hard, [[Jumper]], [[Time Machine]] and [[Cycles]] are now Harder difficulty.
* A new sound engine was introduced.
* [[Stereo Madness|Stereo Madness's]] third coin was given a less difficult path.
* The game now automatically names your level "Unnamed 0" when you don't set a name for it. Your second unnamed level will be named "Unnamed 1", your third unnamed level will be named "Unnamed 2", and so forth.
* A new secret [[Achievements|achievement]] was added (Master Detective!)
* When creating a level with the same name as another level in your edited levels list, It will add Rev 1 in gold text, If you make another level with the same name It will say Rev 2 and Rev 3 and so forth.
* Custom levels with star ratings have changed: Easy 2 stars, Normal 3 stars, Hard 4-5 stars, Harder 6-7 stars, and Insane 8-9 stars.
* Some auto levels were rated insane.


;v1.911 (22 November 2014)
===Update 1.92===
*Bugfixes and tweaks
* New option that can help reduce lag on some devices ("options/smooth fix") & Other few new Settings options.
* Added group features to level editor (Ability to separate Objects with Groups).
* Max objects increased to 20,000.
* Custom song bugfixes.
* Steam users can now use their exclusive icons in the mobile version.
* Random bugfixes and tweaks.


;v1.921 (29 January 2015)
===Update 1.93===
*New performance option that can reduce lag on some devices. Go to "options/smooth fix" to enable.
* Bugfixes and tweaks.
*Added group features to level editor
*Max objects increased to 20,000
*Bugfixes and tweaks


;v1.930 (17 February 2015)
==Sneak peeks==
*Bugfixes
[[File:Geometry Dash Update 1.90 Sneak Peek|thumb|left|300px|Sneak Peek for [[Blast Processing]]]]
[[File:Geometry Dash Update 1.90 Sneak Peek 2|thumb|300px|Sneak Peek 2 for [[Theory of Everything 2]]]]
{{Clear}}


===Lite version===
==Geometry Dash Lite Introductions==
[[Geometry Dash Lite]] was updated to v1.921 on 6 February 2015 (iOS):
On February 5, 2015, ''[[Geometry Dash Lite]]'' was updated straight to version 1.91, which included the following:
*New level "[[Time Machine]]"!
*New level "Time Machine"!
*New achievements and rewards!
*New achievements and rewards!
*Account system
*Account system.
*Bugfixes and tweaks
*Bugfixes and tweaks.


==Trivia==
==Trivia==
{{Togglebox
* The new arrow-like form, known as the Wave, was inspired by the mechanics of the mobile game ''Wave Wave''. It is supposed the concept was brought to light by a popular Geometry Dash player, TheRealDarnoc, who created a level (also named ''Wave Wave''), mimicking its mechanics using condensed groups of gravity rings and the UFO.
|header = History
* This is the first update to include a sequel of a main level song: [[Theory of Everything]] - Theory of Everything 2
|body  = <nowiki />
* This is the second update that includes two new main levels. (1.6 with [[Electroman Adventures]] and [[Clubstep]], and now 1.9 with Blast Processing and Theory of Everything 2.)
*'''3 August 2014:''' Prior to the release of [[Update 1.8]], Topala said in a conversation at Touch Arcade Forums, "''I have a lot of ideas for Update 1.9 that could be huge for the game, but more on that after I release 1.8......... muahaha!''"
* Both Update 1.6 and Update 1.9 featured music from both Waterflame and DJ Nate.
*'''13 August 2014:''' Topala posts his first Update 1.9 preview image, which shows five icons wearing different-coloured headphones. This makes way for much anticipation throughout the Geometry Dash community and results in theories involving soundtrack changes within a level and new game modes.
** For some reason, this update is also the only one to have three composers instead of actuarial two. In this case F-777 did a collaboration with DJ Nate for Theory of Everything 2. (Proved in Newgrounds description for Theory Of Everything 2) This also lampshades F-777's level [http://geometry-dash.wikia.com/wiki/Deadlocked Deadlocked]. which is in [http://geometry-dash.wikia.com/wiki/Update_2.0 Update 2.0].
*'''26 August 2014:''' Topala publishes another image depicting 3-D blocks, arousing much excitement among ''Geometry Dash'' players.
** Ironically, this is the first update to have two music features from Waterflame and F-777. The second one is [http://geometry-dash.wikia.com/wiki/Update_2.0 Update 2.0].
*'''28 August 2014:''' Topala continues with the idea of 3-D blocks, posting a picture on Facebook about what could be built using them.
* This update included a notably smaller amount of new customizations, even when including the Steam exclusive icons.
*'''6 September 2014:''' Another image is posted through Topala's social media accounts, featuring several different level components that could be used in future Geometry Dash levels. This includes two new icons, gear-like obstacles, and various different unknown types of blocks. The most prominent feature is a new thick blue portal that would likely result in the introduction of a new form.
* The update 1.92 came along with a bug that is still being abused and it's the ability to finish a level without completing it and you delete it instead. It consists on holding the "Play" button and pressing the "X (Delete)" button and press "yes" at the same time you stop pressing the play button. The level will delete itself and you'll finish it, it looks like an empty level except for the difference that you get the stars the level is given. <u>''This results in a ban (permanent) if abused or gets noticed.''</u>
*'''14 September 2014:''' Topala posts another image to social media, hinting the soundtracks for the upcoming levels. It has a blast and processor (which was later confirmed to be Blast Processing by Waterflame) and a book, an infinity symbol, and the number 2 (which hinted to Theory of Everything 2 by both DJ Nate and F-777).
* The Top 100 is now filled with people who have abused this bug. However, Robtop is banning those people from the leaderboards from time to time.
*'''21 September 2014:''' Another image is posted through Facebook and Twitter. It previews a new custom music feature that would allow players to include music from Newgrounds in their custom levels. The image includes ten icons with headphones at the bottom. It is the first picture to indicate that the update was a work in progress. Upon the release of the image, Topala says that a sneak peek video for the next levels would be coming soon.
* When 1.9 was released, you could get all the coins and reach a lot of stars by merging two accounts in one. This would happen if you had progress in an account and logged into another in the same device and loaded the progress with the older one running on the background; this would result in an account merge and the progress would sum. ''<u>This wouldn't result in a ban from the leaderboard.</u>''
*'''28 September 2014:''' Topala officially releases the first Update 1.9 sneak peek video, which shows the first 21 seconds of Blast Processing. As seen in the video, the new blue portal changes the icon to an arrow-like object with physics similar to those seen in the mobile game, ''Wave Wave''.
* Blast Processing has the most differences between the official level and the sneak peek, all of which are decoration-related.
*'''10 October 2014:''' Topala releases another sneak peek video featuring the second level, Theory of Everything 2. In this video, a new background and a new design of ship is used. Topala is also playing the game on his PC, indicating that he may have been using the Steam version.
* At a later time Robtop enabled a feature that unfeatured all levels with copyrighted music.
*'''18 October 2014:''' Topala confirms that the update would be released soon after he had fixed a minor issues in the backup and music systems. He also says he is working on the Steam version, and hints on Update 2.0, stating that he will continue improving the user account system devised in 1.9.
* This is the only update that did not include any [[Map Packs]] since their creation.
*'''4 November 2014:''' Topala posts that the update is submitted for review and is waiting to be accepted.
*'''9 November 2014:''' Nearly three months after Update 1.9 was first mentioned, Topala confirms the release of 1.9 and states that it will be released on iOS and Android devices around the same time, and the Steam version would be released as soon as possible. It is eventually released on the Windows Phone, App Store, and several other mobile devices.
*'''15 November 2014:''' Update 1.9 is released on Amazon devices.
*'''20 November 2014:''' Update 1.91 is released on all devices. This is a minor update that fixes a few bugs.
*'''18 January 2015:''' Update 1.921 is released on the Play Store. This includes some new options and fixes a few custom soundtrack bugs.
*'''29 January 2015:''' Update 1.921 is released on the App Store.
*'''12 February 2015:''' Update 1.930 is released on the Play Store. This is a minor update that includes some bugfixes.
*'''16 February 2015:''' Update 1.930 is released on the App Store.
}}


==Previews==
==Gallery==
{{VC|PQkAjNPKxDM|2iId_amseh0
<gallery orientation="none" position="center">
|cpt1 = An early preview, the level differing from the release version with many decorations not yet present
}}


==Gallery==
1.9 Headphones.png|The first sneak peek image showing icons wearing headphones, hinting custom music.
<gallery mode="packed">
1.9 3D.png|The second sneak peek image showing some blocks with a new 3D style.
Update1.9Teaser01.png
1.9 Elements.png|The third update sneak peek showing new blocks (Left), icons, gears a new portal, and unused blocks (Right).
Update1.9Teaser02.png
3D Preview.png|Examples of what can be built using the new object/settings in 1.9.
Update1.9Teaser03.png
1.9 Hint.png|Soundtrack hint for 1.9 (Blast, Processor, Book, Infinity symbol, and the number 2).
Update1.9ObjectsPreview.png
1.9 Music.png|Custom Music 1.9 Update.
Update1.9Teaser04.png|Featured levels music hint, 'blast' + 'processor' = Blast Processing, 'documented idea' + 'all things' + 2 = Theory of Everything 2
Update1.9Teaser05.png
</gallery>
</gallery>
[[Category:Updates (base content)]]
 
==Links==
*[https://www.youtube.com/user/RobTopGames YouTube Channel]
*[https://www.facebook.com/geometrydash Facebook Account]
*[https://twitter.com/RobTopGames Twitter Account]
*[http://forums.toucharcade.com/showthread.php?t=203823 Touch Arcade Forums]
[[Category:Updates]]
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