Editing Update 2.0
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*[[Deadlocked|Deadlock­ed]] | *[[Deadlocked|Deadlock­ed]] | ||
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*[[Portals#Robot| | *[[Portals#Robot|Wave]] | ||
*[[Portals#Teleportation|Teleport­ation]] | *[[Portals#Teleportation|Teleport­ation]] | ||
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*'''18 October 2014:''' Robert Topala makes his first, brief mention of Update 2.0 through Facebook, in the Update 1.9 release notes. When touching on the user accounts system that was introduced in 1.9, he says, ''"Will include more in update 2.0."'' | *'''18 October 2014:''' Robert Topala makes his first, brief mention of Update 2.0 through Facebook, in the Update 1.9 release notes. When touching on the user accounts system that was introduced in 1.9, he says, ''"Will include more in update 2.0."'' | ||
*'''15 December 2014:''' Topala announces on the official Geometry Dash Facebook page that he would begin sharing information about Update 2.0. He writes, ''"Highscore system is back online and should be a lot faster than before. More info about the Steam version and Update 2.0 coming in the next few days. Thanks for waiting!".'' | *'''15 December 2014:''' Topala announces on the official Geometry Dash Facebook page that he would begin sharing information about Update 2.0. He writes, ''"Highscore system is back online and should be a lot faster than before. More info about the Steam version and Update 2.0 coming in the next few days. Thanks for waiting!".'' | ||
*'''21 December 2014:''' Topala posts his first preview image for the update. The figures on either sides of the picture resemble monsters, and a cube is included in the | *'''21 December 2014:''' Topala posts his first preview image for the update. The figures on either sides of the picture resemble monsters, and a cube is included in the center. Written above is "The INVASION has begun", and there is also text reading "Update 2.0 W.I.P" in the lower right hand corner. This image caused much hype around the network, and rumours of one of the new songs being Invaders, a song by Waterflame, started to expand. | ||
*'''26 December 2014:''' Topala posts his second preview image, showing a Super Mario Bros-like stage, with a background that resembles to the video game Super Mario World. The cube that is included is similar to the 1-up mushroom found in the Super Mario series. It has shading, and is pixelated, hinting the possibility of new icons. It also shows new ground, and background patterns. Also, the 1-up mushroom has 3 | *'''26 December 2014:''' Topala posts his second preview image, showing a Super Mario Bros-like stage, with a background that resembles to the video game Super Mario World. The cube that is included is similar to the 1-up mushroom found in the Super Mario series. It has shading, and is pixelated, hinting the possibility of new icons. It also shows new ground, and background patterns. Also, the 1-up mushroom has 3 colors from the shading, alike the Steamstep, and Companion Cube icons. | ||
*'''13 January 2015:''' Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying ''"I will add this maybe as user coins..."'' . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The | *'''13 January 2015:''' Topala posts another preview picture, confirming the existence of blue coins, an upcoming feature that was first discovered on the GJ_GameSheet file from Update 1.9 and in the GJ_GameSheet-uhd file from the Steam version. The blue coin closely resemble the regular, yellow coins, which were added in Update 1.6. While no information has officially been released on them, it is widely believed that they will be used for coins in the level editor, due to his post saying ''"I will add this maybe as user coins..."'' . The preview image also introduces two new wave icons, and new portals that were discovered to teleport the player to the nearest teleport portal. The colors of the portals are blue, and orange, confirming a Portal reference. About this, he also confirmed for 2.0 unlockable versions for the robot, and a chance for some of Etzer, and Viprin's Utopia texture pack Icons/Balls/Ships/Waves/UFOs to come in future updates. | ||
*'''February 5, 2015:''' Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes. He writes, "I will be posting another Update 2.0 promo later today or tomorrow." | *'''February 5, 2015:''' Topala hints that he will post an Update 2.0 promo on the Geometry Dash Lite Update 1.9 release notes. He writes, "I will be posting another Update 2.0 promo later today or tomorrow." | ||
*'''6 February 2015:''' Topala posts the fourth preview picture, which shows a newer thick gray portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and "factory" style blocks. | *'''6 February 2015:''' Topala posts the fourth preview picture, which shows a newer thick gray portal, making way for theories of a game mode in between two sets of new blocks: Embossed metal blocks, and "factory" style blocks. | ||
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*'''2 April 2015:''' Topala confirms that the sneak peek will be out soon. Also he confirms the sneak peek will show some features but not all, and he is sure that the creators will definitely love it.<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1558</ref> | *'''2 April 2015:''' Topala confirms that the sneak peek will be out soon. Also he confirms the sneak peek will show some features but not all, and he is sure that the creators will definitely love it.<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1558</ref> | ||
*'''6 April 2015:''' Topala confirms that the sneak peek will be out very soon. Also he wrote, "''After that I might make a walkthrough video that shows some new editor features, lots of things to cover!".''<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1569</ref> | *'''6 April 2015:''' Topala confirms that the sneak peek will be out very soon. Also he wrote, "''After that I might make a walkthrough video that shows some new editor features, lots of things to cover!".''<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1569</ref> | ||
*'''9 April 2015:''' Topala posts a sneak peek on YouTube that introduces a new robot-like vehicle, new moving blocks, moving spikes, in game text, moving monster-like obstacles, changeable background, ground | *'''9 April 2015:''' Topala posts a sneak peek on YouTube that introduces a new robot-like vehicle, new moving blocks, moving spikes, in game text, moving monster-like obstacles, changeable background, ground colors, new background, and new decorations.<ref>https://www.youtube.com/watch?v=rVNhHf4yHBc</ref> | ||
*'''17 April 2015:''' Topala posts a reaction video about Geometry Dash in the official Facebook page <ref>https://www.facebook.com/geometrydash</ref> in which he says: ''"Will be posting more info on 2.0 in a day or so, until then check this out :D (oh the rage)".'' | *'''17 April 2015:''' Topala posts a reaction video about Geometry Dash in the official Facebook page <ref>https://www.facebook.com/geometrydash</ref> in which he says: ''"Will be posting more info on 2.0 in a day or so, until then check this out :D (oh the rage)".'' | ||
*'''19 April 2015:''' Topala posts a second sneak peek on YouTube that covers new level editor features, such as the ability to create, and save for copying custom objects, preview mode, layering objects, unlimited colours, and object scaling.<ref>https://www.youtube.com/watch?v=zLIUo65PbWQ</ref> Also, the object limit will be increased to 25,000. | *'''19 April 2015:''' Topala posts a second sneak peek on YouTube that covers new level editor features, such as the ability to create, and save for copying custom objects, preview mode, layering objects, unlimited colours, and object scaling.<ref>https://www.youtube.com/watch?v=zLIUo65PbWQ</ref> Also, the object limit will be increased to 25,000. | ||
*'''11 May 2015:''' Topala posts a third sneak peek on YouTube that confirms the level Deadlocked, along with new green jump rings (which combine the blue ring gravity switch with the yellow ring bounce), the teleportation portals, a new icon, a new wave, a new background, new | *'''11 May 2015:''' Topala posts a third sneak peek on YouTube that confirms the level Deadlocked, along with new green jump rings (which combine the blue ring gravity switch with the yellow ring bounce), the teleportation portals, a new icon, a new wave, a new background, new color effects, and new designs.<ref>https://www.youtube.com/watch?v=nnkePuBng3I</ref> | ||
*'''13 May 2015:''' Topala posts on TouchArcade that there will be new filters for levels, in which you can now use a creator name as a filter to search for their levels. He also keeps the Deadlocked level difficulty as a secret saying: "''Secrets secrets secrets... :)''".<ref>http://forums.toucharcade.com/showthread.php?s=031a499a134ac383af7c8f55155809de&t=200268&page=1681</ref> Topala has provided information for the blue coins that are confirmed to be user coins, he says: ''"Separate. Blue coins = user coins = separate achievements and rewards". ''He has also mentioned an upcoming collaboration system, and following creators. In fact, There will be only three per level, and more obtainable than yellow ones. This also means a higher number for this specific coin achievements. | *'''13 May 2015:''' Topala posts on TouchArcade that there will be new filters for levels, in which you can now use a creator name as a filter to search for their levels. He also keeps the Deadlocked level difficulty as a secret saying: "''Secrets secrets secrets... :)''".<ref>http://forums.toucharcade.com/showthread.php?s=031a499a134ac383af7c8f55155809de&t=200268&page=1681</ref> Topala has provided information for the blue coins that are confirmed to be user coins, he says: ''"Separate. Blue coins = user coins = separate achievements and rewards". ''He has also mentioned an upcoming collaboration system, and following creators. In fact, There will be only three per level, and more obtainable than yellow ones. This also means a higher number for this specific coin achievements. | ||
*'''26 May 2015:''' Topala makes his first mention of [[Update 2.1]] on TouchArcade, saying "''I wanted to mix up the art style a bit, keep things fresh. More craziness in 2.1!''"<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1943</ref> He also mentions the release notes which describes the new features of Update 2.0. With the post, he confirmed that the release notes are coming very soon, and he also said that keeping updates smaller with only 1-2 months of development will be better in the future. He also said that 2.1 will be smaller, but faster because 2.0 "took too long". This statement turned out to be false, as 2.1 ended up taking considerably longer than 2.0 did. | *'''26 May 2015:''' Topala makes his first mention of [[Update 2.1]] on TouchArcade, saying "''I wanted to mix up the art style a bit, keep things fresh. More craziness in 2.1!''"<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1943</ref> He also mentions the release notes which describes the new features of Update 2.0. With the post, he confirmed that the release notes are coming very soon, and he also said that keeping updates smaller with only 1-2 months of development will be better in the future. He also said that 2.1 will be smaller, but faster because 2.0 "took too long". This statement turned out to be false, as 2.1 ended up taking considerably longer than 2.0 did. | ||
*'''29 May 2015:''' Topala answers a few questions on TouchArcade, confirming that Update 2.0 will introduce some space-related objects, along with several other new ones.<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1986</ref> He also mentions improving the Level Review system. | *'''29 May 2015:''' Topala answers a few questions on TouchArcade, confirming that Update 2.0 will introduce some space-related objects, along with several other new ones.<ref>http://forums.toucharcade.com/showthread.php?t=200268&page=1986</ref> He also mentions improving the Level Review system. | ||
*'''7 June 2015:''' In a shoutbox conversation revealed on TouchArcade, Topala confirms that Deadlocked is a demon level.<ref>http://pastebin.com/0jvJCN8T</ref><ref>http://forums.toucharcade.com/showthread.php?t=200268&highlight=pastebin&page=2094</ref> He also mentions a new trigger called "pulse trigger" which is related to | *'''7 June 2015:''' In a shoutbox conversation revealed on TouchArcade, Topala confirms that Deadlocked is a demon level.<ref>http://pastebin.com/0jvJCN8T</ref><ref>http://forums.toucharcade.com/showthread.php?t=200268&highlight=pastebin&page=2094</ref> He also mentions a new trigger called "pulse trigger" which is related to color effects, and he discusses improving the level review system . In addition, he had this to say about the release of the update: ''"It's very very close to being done. I just don't say any dates because I'm not 100% sure."'' | ||
*'''12 June 2015:''' Topala posts on Twitter that the update is close to release, so close that no videos will be made to tide people over. Although he will make some tutorials later for new additions. | *'''12 June 2015:''' Topala posts on Twitter that the update is close to release, so close that no videos will be made to tide people over. Although he will make some tutorials later for new additions. | ||
*'''18 June 2015:''' Topala posts on TouchArcade that users with accounts will have their own profile page.<ref>http://forums.toucharcade.com/showpost.php?p=3577244&postcount=22662</ref> | *'''18 June 2015:''' Topala posts on TouchArcade that users with accounts will have their own profile page.<ref>http://forums.toucharcade.com/showpost.php?p=3577244&postcount=22662</ref> | ||