Utopia Dash: Difference between revisions

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  |image      = UtopiaDash.png
  |image      = UtopiaDash.png
  |id        = 167527  
  |id        = 167527  
  |creator    = [[Darnoc|TheRealDarnoc]]
  |creator    = [[Darnoc]]
  |created    = [[Update 1.4]]
  |created    = [[Update 1.4]]
  |length    = 1m 18s
|difficulty = {{Hard}}
|stars      = 5
  |length    = 1m 18s (Long)
  |objects    = 2,927
  |objects    = 2,927
  |difficulty = [[File:Hard.png|35px]]
  |copytype  = No password
|stars      = 5
  |downloads  = 9.31M
  |downloads  =
  |likes      = 502.2K
  |likes      =
  |rating    = Featured
  |rating    = Featured
  |artist    = DJVI
  |artist    = [https://djvi.newgrounds.com/ DJVI]
  |music      = Dry Out
  |music      = [[Dry Out]]
  |previous  = [[Galaxy Purple]]<br>(Sparkle Pack)
  |previous  = [[Galaxy Purple]]<br>(Sparkle Pack)
  |next      = [[Cant Let Go v2 (Rabbitical)|Cant Let Go v2]]
  |next      = [[Cant Let Go v2 (Rabbitical)|Cant Let Go v2]]
}}
}}
{{Quote
'''Utopia Dash''' is a [[Update 1.4|1.4]] Hard level by [[Darnoc]], published 22 January 2014. It is the first level of the [[Map Packs|Challenge Pack]].
|quote      = Easiest level i have ever made!
|originator = Darnoc
}}
'''Utopia Dash''' is a solo 1.4 Hard 5* level created and published by [[Darnoc]] during January 2014. It is the first level of the Challenge Pack.


==Description==
==Description==
*'''0-35%:''' The level starts off with a simple cube section with very easy jumps.
*'''0-35%:''' Utopia Dash begins with a simple cube section with very easy jumps.
*'''35-53%:''' A ball section appears with jump orbs and a few hard timings, there are a few auto gravity jump pad corridors throughout this part too.
*'''35-53%:''' A ball section appears with orbs and a few hard timings; there are a few auto blue pad corridors throughout this part as well.
*'''53-69%:''' The level enters a large ship section where you must avoid the floor and roof. The ship becomes reverse gravity halfway through.
*'''53-69%:''' Next is a large ship section where the player must avoid the ground and ceiling. The ship becomes anti-gravity halfway through.
*'''69-79%:''' The ship enters a mini cube portal where you must jump over sawblades and spikes whilst avoiding fake jump pads.
*'''69-79%:''' The ship enters a mini-cube portal where the player must jump over sawblades and spikes while avoiding fake pads.
*'''79-86%:''' Afterwards there's a short ball section with a few simple timings and jump orbs.
*'''79-86%:''' Afterwards, there is a short ball section with a few simple timings and orbs.
*'''86-100%:''' Finally the level ends off as a cube again, starting off as mini and ending as normal size with simple timings.
*'''86-100%:''' Finally, the level ends as a cube again, starting as mini and ending as normal size with simple timings.


==Gameplay==
==Gameplay==
{{VC|uMAtz3-A12Q}}
{{VC|uMAtz3-A12Q}}
[[Category:Map Pack levels]]
[[Category:Map Pack levels]]

Latest revision as of 13:19, 11 October 2026

Utopia Dash
ID

167527

Creator(s)
Created
Attributes
Difficulty

Length

1m 18s (Long)

Objects

2,927

Copy type

No password

Statistics
Downloads

9.31M

Likes

502.2K

Rating

Featured

Audio info
Artist(s)
Music
Level sequence
Previous

Galaxy Purple
(Sparkle Pack)

Utopia Dash is a 1.4 Hard level by Darnoc, published 22 January 2014. It is the first level of the Challenge Pack.

Description

[edit | edit source]
  • 0-35%: Utopia Dash begins with a simple cube section with very easy jumps.
  • 35-53%: A ball section appears with orbs and a few hard timings; there are a few auto blue pad corridors throughout this part as well.
  • 53-69%: Next is a large ship section where the player must avoid the ground and ceiling. The ship becomes anti-gravity halfway through.
  • 69-79%: The ship enters a mini-cube portal where the player must jump over sawblades and spikes while avoiding fake pads.
  • 79-86%: Afterwards, there is a short ball section with a few simple timings and orbs.
  • 86-100%: Finally, the level ends as a cube again, starting as mini and ending as normal size with simple timings.

Gameplay

[edit | edit source]