Vault of Secrets: Difference between revisions

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[[File:VaultOfSecrets.png|right|270px]]{{#setmainimage:VaultOfSecrets.png|quiet}}
[[File:IMG_6099.PNG|thumb]]
[[File:SecretLoop02.mp3|right|270px]]
'''The Vault Of Secrets''' is a new vault added in [[Geometry Dash World]] and that will be added in [[Update 2.1]]. It contains 5 new icons, 1 new level, 1 secret coin and 2 new colours. It can be found in the top right corner of the creator menu.
The ''' Vault of Secrets''' is a room in [[Geometry Dash]], [[Geometry Dash Lite]] and [[Geometry Dash World]], being introduced in [[Update 2.1]]. It is located through a padlock in the upper right corner of the creator menu and requires 50 [[collectibles|diamonds]] to gain access.
 


==Description==
==Description==
The Vault Of Secrets has a dark purple background and a field of text above Glubfub, A.K.A the Keymaster. It has a purplish face with small horns, a triangle with small circles on each face on its forehead, blue eyes, small jagged teeth and a padlock. Pressing it will cycle through different phrases. Wrong answers have orange text. Hints are given in green text to help the player. Guessing correctly can award the player [[Icon Kit]] awards, one of many [[Secret Coins]], a new level called "The Challenge" and many [[achievements]]. There is also a brown door in the bottom right.
The Vault of Secrets contains a text field and a mischievous padlock button below it, referred to as the ''Keymaster'', whose true name is ''Glubfub''. Pressing the button will cycle through a series of responses and clear any input in the text field. Entering certain phrases will unlock [[Icon Kit]] rewards and secret coins, as well as any related [[achievements]]. Hints in the form of green phrases are provided every so often to help guess the codes.
 
==Rewards==
===Vault Of Secrets===
Enter the codes stated as captions to unlock the respective rewards.  


[[File:Thechallenge.png|thumb|122x122px|Type in "The Challenge", collect 200 diamonds and click this button to play The Keymaster's level, The Challenge.]]
{{Togglebox
<gallery widths="100" columns="5">
|header = Rewards
SecretCoin.png| (Unlock the normal [[Vault]], enter "Sparky" and talk to Spooky until he mentions Glubfub. Then go to the Vault Of Secrets and type "Glubfub")
|body  = Enter the codes stated as captions to unlock the respective rewards. Some rewards require additional steps to unlock.
<gallery mode="packed" class="icon-gallery">
Cube076.png|(player's star count)
Cube078.png|'cod3breaker' *
Cube080.png|'brainpower'
Cube081.png|'octocube'
Cube108.png|'seven'
Colour033.png|[secondary]<br>'thechickenisonfire'
Colour037.png|[primary]<br>'gimmiethecolor'
SecretCoin.png|'glubfub' *
Cube466.png|'d4shg30me7ry'
Ship163.png|'thechickenisready'
</gallery>
</gallery>


== Trivia ==
====cod3breaker====
* The new level called "The Challenge" has some elements as seen in the 2.1 sneak peak trailer (namely, the new Spider game mode).
Upon entering 'cod3breaker', 6 numbers will appear in sequence, each fading in and out within a second, and must be used to perform mathematical calculations. Each previous term must be subtracted from the following term. For instance, given that the numbers in sequence are 1, 3, 6, 7, 8, 11, the calculations performed would be:
* Some known codes as of now are: "Octocube", "Seven" "(insert amount of stars you have)", "thechickenisonfire", "gimmiethecolor", "cod3breaker", "Brainpower", "The Challenge".
#3 − 1 = 2
* If you type "Robtop" the KeyMaster responds with "rubrubrubrubrubrub"
#6 − 3 = 3
* If you type "Kappa", the KeyMaster responds with "There is no kappa icon..."
#7 − 6 = 1
* Occasionally, the KeyMaster will insert your Username into sentences such as "[Username] the sneaky one..." or "what kind of name is [Username] anyway?". This did not happen with the Vault Keeper from 2.0.
#8 − 7 = 1
* If you type "cod3breaker", he will respond with a series of numbers shown simultaneously, every time giving a different set.
#11 − 8 = 3
* To solve the code:
The answers to each calculation should then be entered in order as one number. The corresponding code to the above example would then be '23113'.
  Memorize your 6 numbers
  Label them as 1 2 3 4 5 6.


  2 - 1 = a
''[https://scratch.mit.edu/projects/137752572#fullscreen This unofficially supported program may be used to help.]''


  3 - 2 = b
====glubfub====
The code 'glubfub' is initially treated as an incorrect response. First, 'sparky' must be entered in the regular [[Vault]].
In order to steal the Keymaster's coin, you must first steal Spooky's coin. In order to do this, earn 10 user coins, go to the options menu and tap the top right to enter The Vault. Then, enter "Sparky" to steal Spooky's coin. After that, go to the Vault of Secrets and keep clicking the button until the Keymaster mentions Sparky. Then, go to The Vault again and keep clicking the button until Spooky mentions Glubfub. Finally, go to the Vault of Secrets once more and enter "Glubfub".


  4 - 3 = c
====The Challenge====
[[File:VaultOfSecretsChallenge.png|right|270px]]
Entering the code 'the challenge' will make a button appear on the right. It gives access to the secret level [[The Challenge]]. This requires 200 diamonds to access. Completing the level will then open the door in the lower right corner, giving access to the [[Basement]].
}}


  5 - 4 = d
==Trivia==
*Exiting from The Challenge will cause the main theme soundtrack to play instead of the Vault of Secrets theme.
*When inputting the ''cod3breaker'' code for the first time, the correct solution for the code will be permanently stored in your save file. Every number sequence generated afterwards will always evaluate to the same code.
*When inputting Spooky's code to get the "Doomed us all!" achievement into Glubfub's cod3breaker puzzle, you get the output "81421418".
{{Togglebox
|header = General responses
|body  = There are 30 general responses which are cycled through in the same order and will repeat once reaching the end.
#I have heard about you
#[player's username] the sneaky one...
#You think you can fool me
#You are deeply mistaken
#Go away!
#You are deeply mistaken
#I should have hid this room better...
#You're not supposed to be in here...
#RubRub won't like this...
#zzzZZZZ...
#Don't touch that!
#Why you touch my stuff?
#RubRub better not find you in here...
#Can't you just leave?
#This is not the room you are looking for...
#Sneaky sneaky...
#It's my precious...
#You shall not pass!
#Don't push the button!
#You're gonna get me in trouble...
#This is getting ridiculus... [sic]
#Go collect some stars
#Maybe there are new levels?
#Just, stop bothering me
#I'm gonna stop talking
#...
#......
#GAH!
#You're hopeless...
#Really, still here?
#Fine, press the button
}}
{{Togglebox
|header = Hints
|body  = A series of hints in green text can appear between any general response in the following order (needs rearranging) to help guess the codes. Once a code has been entered, the corresponding hint will not be shown again.
*<span style="color:lime">Oh my head...</span>
**<span style="color:lime">I feel so drained</span>
**<span style="color:lime">Would be nice to get some energy</span>
**<span style="color:lime">You know, for my head...</span>
**<span style="color:lime">Nothing? OK...</span> (relating to ''Brainpower'')
*<span style="color:lime">I heard what you did</span>
**<span style="color:lime">You little thief</span>
**<span style="color:lime">You took 'Spooky's' coin</span>
**<span style="color:lime">That is pure evil</span>
**<span style="color:lime">I like it</span>
**<span style="color:lime">I know what you're thinking</span>
**<span style="color:lime">But you will never get my coin...</span>
**<span style="color:lime">I keep it safe</span>
**<span style="color:lime">Too clever for you...</span> (relating to ''glubfub'')
*<span style="color:lime">So... there is a tree</span>
**<span style="color:lime">A very short tree</span>
**<span style="color:lime">In this tree there lives a Witch</span>
**<span style="color:lime">A very short Witch</span>
**<span style="color:lime">The Witch stinks of fish</span>
**<span style="color:lime">My question to you is this...</span>
**<span style="color:lime">On a scale from tree to fish</span>
**<span style="color:lime">How many shinies do you have?</span> (relating to the player's star count)
*<span style="color:lime">Which came first?</span>
**<span style="color:lime">The chicken or the egg?</span>
**<span style="color:lime">...</span>
**<span style="color:lime">The egg, of course</span>
**<span style="color:lime">Then the egg laid the chicken</span>
**<span style="color:lime">... and the chicken said</span>
**<span style="color:lime">The password is on fire</span>
**<span style="color:lime">I need to get some rest...</span> (relating to ''thechickenisonfire'')
*<span style="color:lime">Want to hear a secret?</span>
**<span style="color:lime">Just don't tell RubRub</span>
**<span style="color:lime">I am building my own level</span>
**<span style="color:lime">I call it "The Challenge"</span>
**<span style="color:lime">Hope it gets featured</span>
**<span style="color:lime">But probably not...</span>
**<span style="color:lime">RubRub will never notice me</span> (relating to ''the challenge'')
*<span style="color:lime">...</span>
**<span style="color:lime">Might as well give you a riddle</span>
**<span style="color:lime">Since you insist on staying</span>
**<span style="color:lime">'I have always been odd'</span>
**<span style="color:lime">'Remove my start and I am even'</span>
**<span style="color:lime">'When you complete this riddle'</span>
**<span style="color:lime">'I hope you are leaving'</span>
**<span style="color:lime">Can you go now?</span> (relating to ''seven'')
*<span style="color:lime">Remember the 2.1 Awards?</span>
**<span style="color:lime">Me neither</span> (relating to ''d4shg30me7ry'')
*<span style="color:lime">It's been so long</span>
**<span style="color:lime">I feel like I've forgotten something</span>
**<span style="color:lime">...</span>
**<span style="color:lime">Where's that smoke coming from?</span> (relating to "thechickenisready")
}}
{{Togglebox
|header = Responses to correct codes
|body  = Entering a correct code will return a specific response. After doing so, the responses will not be returned again.
*My level? You want to try it!? (the challenge)
*Ugh... Slippery (octocube)
*I should have been a doctor... (seven)
*O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo! (brainpower)
*Indeed it is... Or zZzZzZ.. (thechickenisonfire)
*How many colors do you need? (gimmiethecolor)
*I wish I had that many shinies... ([amount of stars])
*Impressive... ([The code to cod3breaker])
*NOOOO!! THIEF! THIEF! (glubfub)
*Good times (d4shg30me7ry)
*You overcooked it again! (thechickenisready)
}}
{{Togglebox
|header = Responses to incorrect codes
|body  = Entering an incorrect code will return any of these reponses.
*WRONG
*You're hopeless...
*Really, still here?
*What kind of name is [PlayerName] anyway?
*No, just no
*Swing and a miss!
*I told you, it won't work...
*Door is now open. Oh wait, no it's not.
*Is that actually your guess?
*Go home [PlayerName].
*Nope
*Give up, please
*Door is still locked
*That tickles!
*Try harder please
*Don't make me angry
*You won't like me when im angry...
*Oh no, you just unlocked... NOTHING
*Only 3 attempts left!
*Only 2 attempts left!
*LAST ATTEMPT!
*Just kidding, unlimited attempts
*Maybe you should do something else?
*This is getting ridiculus... [sic]
*Go collect some stars
*How about no?
*[PlayerName], please give up...
*Error, error. Bad answers.
*Failure
*May I suggest thinking?
}}
{{Togglebox
|header = Other codes
|body  = Special codes can be entered which return specific responses.
*'robtop': "<span style="color:orange">RUBRUBRUBRUBRUBRUB</span>"
*'kappa': "<span style="color:orange">There is no Kappa icon...</span>"
*'unicorn': "<span style="color:orange">Why do they have a horn?</span>"
*'rubrubpowah123': "<span style="color:orange">Ultimate Haxxor mode enabled. Not...</span>"
*'battop': "<span style="color:orange">He could be watching us right now...</span>"
}}
{{Togglebox
|header = Introductory dialogue
|body  = Before the Vault Of Secrets is unlocked, the padlock will be grey. Selecting it will return a notification from ''The Keymaster''.
*I guess you don't like rules...
*RubRub told me not to let anyone in.
*This is not the door you are looking for.
*I don't understand why you keep clicking...
*Trust me, you don't want to come in here.
*You are not ready...
*I can't let you in.
*Player used knock. It's not very effective.
*Don't you have something better to do?
*That is a bad idea...
*...
}}
{{Togglebox
|header = References
|body  = <nowiki />
*"This is not the room you are looking for..." is a reference to the phrase "These aren't the droids you're looking for." from the movie ''Star Wars: A New Hope''.
*"You shall not pass!" and "It's my precious..." are both references to the movie series ''The Lord Of The Rings''.
*"Player used knock! Its not very effective..." and "A wild lock appeared" is a reference to the Pokémon games.
*"O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo!" is a reference to the song [https://www.youtube.com/watch?v=mj-v6zCnEaw NOMA - Brain Power.] The code (Brainpower) also references the same song.
*"You won't like me when im angry..." is a reference to The Incredible Hulk.
*The code "d4shg30me7ry" was revealed through an ARG related to the Geometry Dash 2.1 Awards, which are mentioned in its hint.
}}


  6 - 5 = e
==Gallery==
 
<gallery mode="packed" class="icon-gallery">
  The code is "abcde".
GlubfubDialogue01.png
GlubfubDialogue02.png
GlubfubDialogue03.png
GlubfubDialogue04.png
</gallery>
[[Category:Rooms (base content)]]

Latest revision as of 05:45, 12 October 2026

The Vault of Secrets is a room in Geometry Dash, Geometry Dash Lite and Geometry Dash World, being introduced in Update 2.1. It is located through a padlock in the upper right corner of the creator menu and requires 50 diamonds to gain access.

Description

[edit | edit source]

The Vault of Secrets contains a text field and a mischievous padlock button below it, referred to as the Keymaster, whose true name is Glubfub. Pressing the button will cycle through a series of responses and clear any input in the text field. Entering certain phrases will unlock Icon Kit rewards and secret coins, as well as any related achievements. Hints in the form of green phrases are provided every so often to help guess the codes.

Rewards

Enter the codes stated as captions to unlock the respective rewards. Some rewards require additional steps to unlock.

cod3breaker

Upon entering 'cod3breaker', 6 numbers will appear in sequence, each fading in and out within a second, and must be used to perform mathematical calculations. Each previous term must be subtracted from the following term. For instance, given that the numbers in sequence are 1, 3, 6, 7, 8, 11, the calculations performed would be:

  1. 3 − 1 = 2
  2. 6 − 3 = 3
  3. 7 − 6 = 1
  4. 8 − 7 = 1
  5. 11 − 8 = 3

The answers to each calculation should then be entered in order as one number. The corresponding code to the above example would then be '23113'.

This unofficially supported program may be used to help.

glubfub

The code 'glubfub' is initially treated as an incorrect response. First, 'sparky' must be entered in the regular Vault. In order to steal the Keymaster's coin, you must first steal Spooky's coin. In order to do this, earn 10 user coins, go to the options menu and tap the top right to enter The Vault. Then, enter "Sparky" to steal Spooky's coin. After that, go to the Vault of Secrets and keep clicking the button until the Keymaster mentions Sparky. Then, go to The Vault again and keep clicking the button until Spooky mentions Glubfub. Finally, go to the Vault of Secrets once more and enter "Glubfub".

The Challenge

Entering the code 'the challenge' will make a button appear on the right. It gives access to the secret level The Challenge. This requires 200 diamonds to access. Completing the level will then open the door in the lower right corner, giving access to the Basement.

Trivia

[edit | edit source]
  • Exiting from The Challenge will cause the main theme soundtrack to play instead of the Vault of Secrets theme.
  • When inputting the cod3breaker code for the first time, the correct solution for the code will be permanently stored in your save file. Every number sequence generated afterwards will always evaluate to the same code.
  • When inputting Spooky's code to get the "Doomed us all!" achievement into Glubfub's cod3breaker puzzle, you get the output "81421418".

General responses

There are 30 general responses which are cycled through in the same order and will repeat once reaching the end.
  1. I have heard about you
  2. [player's username] the sneaky one...
  3. You think you can fool me
  4. You are deeply mistaken
  5. Go away!
  6. You are deeply mistaken
  7. I should have hid this room better...
  8. You're not supposed to be in here...
  9. RubRub won't like this...
  10. zzzZZZZ...
  11. Don't touch that!
  12. Why you touch my stuff?
  13. RubRub better not find you in here...
  14. Can't you just leave?
  15. This is not the room you are looking for...
  16. Sneaky sneaky...
  17. It's my precious...
  18. You shall not pass!
  19. Don't push the button!
  20. You're gonna get me in trouble...
  21. This is getting ridiculus... [sic]
  22. Go collect some stars
  23. Maybe there are new levels?
  24. Just, stop bothering me
  25. I'm gonna stop talking
  26. ...
  27. ......
  28. GAH!
  29. You're hopeless...
  30. Really, still here?
  31. Fine, press the button

Hints

A series of hints in green text can appear between any general response in the following order (needs rearranging) to help guess the codes. Once a code has been entered, the corresponding hint will not be shown again.
  • Oh my head...
    • I feel so drained
    • Would be nice to get some energy
    • You know, for my head...
    • Nothing? OK... (relating to Brainpower)
  • I heard what you did
    • You little thief
    • You took 'Spooky's' coin
    • That is pure evil
    • I like it
    • I know what you're thinking
    • But you will never get my coin...
    • I keep it safe
    • Too clever for you... (relating to glubfub)
  • So... there is a tree
    • A very short tree
    • In this tree there lives a Witch
    • A very short Witch
    • The Witch stinks of fish
    • My question to you is this...
    • On a scale from tree to fish
    • How many shinies do you have? (relating to the player's star count)
  • Which came first?
    • The chicken or the egg?
    • ...
    • The egg, of course
    • Then the egg laid the chicken
    • ... and the chicken said
    • The password is on fire
    • I need to get some rest... (relating to thechickenisonfire)
  • Want to hear a secret?
    • Just don't tell RubRub
    • I am building my own level
    • I call it "The Challenge"
    • Hope it gets featured
    • But probably not...
    • RubRub will never notice me (relating to the challenge)
  • ...
    • Might as well give you a riddle
    • Since you insist on staying
    • 'I have always been odd'
    • 'Remove my start and I am even'
    • 'When you complete this riddle'
    • 'I hope you are leaving'
    • Can you go now? (relating to seven)
  • Remember the 2.1 Awards?
    • Me neither (relating to d4shg30me7ry)
  • It's been so long
    • I feel like I've forgotten something
    • ...
    • Where's that smoke coming from? (relating to "thechickenisready")

Responses to correct codes

Entering a correct code will return a specific response. After doing so, the responses will not be returned again.
  • My level? You want to try it!? (the challenge)
  • Ugh... Slippery (octocube)
  • I should have been a doctor... (seven)
  • O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo! (brainpower)
  • Indeed it is... Or zZzZzZ.. (thechickenisonfire)
  • How many colors do you need? (gimmiethecolor)
  • I wish I had that many shinies... ([amount of stars])
  • Impressive... ([The code to cod3breaker])
  • NOOOO!! THIEF! THIEF! (glubfub)
  • Good times (d4shg30me7ry)
  • You overcooked it again! (thechickenisready)

Responses to incorrect codes

Entering an incorrect code will return any of these reponses.
  • WRONG
  • You're hopeless...
  • Really, still here?
  • What kind of name is [PlayerName] anyway?
  • No, just no
  • Swing and a miss!
  • I told you, it won't work...
  • Door is now open. Oh wait, no it's not.
  • Is that actually your guess?
  • Go home [PlayerName].
  • Nope
  • Give up, please
  • Door is still locked
  • That tickles!
  • Try harder please
  • Don't make me angry
  • You won't like me when im angry...
  • Oh no, you just unlocked... NOTHING
  • Only 3 attempts left!
  • Only 2 attempts left!
  • LAST ATTEMPT!
  • Just kidding, unlimited attempts
  • Maybe you should do something else?
  • This is getting ridiculus... [sic]
  • Go collect some stars
  • How about no?
  • [PlayerName], please give up...
  • Error, error. Bad answers.
  • Failure
  • May I suggest thinking?

Other codes

Special codes can be entered which return specific responses.
  • 'robtop': "RUBRUBRUBRUBRUBRUB"
  • 'kappa': "There is no Kappa icon..."
  • 'unicorn': "Why do they have a horn?"
  • 'rubrubpowah123': "Ultimate Haxxor mode enabled. Not..."
  • 'battop': "He could be watching us right now..."

Introductory dialogue

Before the Vault Of Secrets is unlocked, the padlock will be grey. Selecting it will return a notification from The Keymaster.
  • I guess you don't like rules...
  • RubRub told me not to let anyone in.
  • This is not the door you are looking for.
  • I don't understand why you keep clicking...
  • Trust me, you don't want to come in here.
  • You are not ready...
  • I can't let you in.
  • Player used knock. It's not very effective.
  • Don't you have something better to do?
  • That is a bad idea...
  • ...

References

  • "This is not the room you are looking for..." is a reference to the phrase "These aren't the droids you're looking for." from the movie Star Wars: A New Hope.
  • "You shall not pass!" and "It's my precious..." are both references to the movie series The Lord Of The Rings.
  • "Player used knock! Its not very effective..." and "A wild lock appeared" is a reference to the Pokémon games.
  • "O-oooooooooo AAAAE-A-A-I-A-U- JO-oooooooooooo!" is a reference to the song NOMA - Brain Power. The code (Brainpower) also references the same song.
  • "You won't like me when im angry..." is a reference to The Incredible Hulk.
  • The code "d4shg30me7ry" was revealed through an ARG related to the Geometry Dash 2.1 Awards, which are mentioned in its hint.
[edit | edit source]