Visible Ray: Difference between revisions
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{{Quote|Legendary Koreans Megacollab by KrampuX and More! Hope Enjoy :D|KrampuX}} | {{Quote|Legendary Koreans Megacollab by KrampuX and More! Hope Enjoy :D|KrampuX}} | ||
''' | '''Visible Ray''' is a 2.0/2.1 South Korean Extreme Demon mega-collaboration hosted by KrampuX and verified by Seturan on August 15, 2018.<ref name="Verification">https://www.youtube.com/watch?v=hHpaB752peM</ref> It is currently #25 on the [[Geometry Dash Demonlist|''Geometry Dash'' Demonlist]], above [[Aquatic Auroras]] (#26) and below [[Kowareta]] (#24). | ||
== History == | == History == | ||
Visible Ray has a long history. According to some reports, its creation dates back to 2016 in Update 2.0 | Visible Ray has a long history. According to some reports, its creation dates back to 2016 in Update 2.0 but finished in the summer of 2017. | ||
Seturan proceeded to verify it | Seturan proceeded to verify it. On September 16, 2017, the run 61-94% was uploaded on Seturan's YouTube channel.<ref>https://www.youtube.com/watch?v=TagpTSV2DH4</ref> However, he did not make any new progress runs for a long time. Although during that time, Seturan beat Digital Descent and became the first player in Korea to do so.<ref>https://www.youtube.com/watch?v=u0RcqguKkP4</ref> On November 19, he uploaded a video with a progress run of 33%,<ref>https://www.youtube.com/watch?v=BjCtBVbg8yU</ref> and on December 31, he got a new record of 44%. In the video description, he stated that he had considered nerfing the level, but he will never pass it onto another person.<ref>https://www.youtube.com/watch?v=jJz1XHl4Xng</ref> | ||
On February 11, 2018, Seturan uploaded a video showcasing the final version of Visible Ray. In the video description, he predicted that it may be as difficult as [[Gamma]].<ref>https://www.youtube.com/watch?v=Yf3VKfVQGPI</ref> After a long period of inactivity on June 8, he achieved an incredible 61% | On February 11, 2018, Seturan uploaded a video showcasing the final version of Visible Ray. In the video description, he predicted that it may be as difficult as [[Gamma]].<ref>https://www.youtube.com/watch?v=Yf3VKfVQGPI</ref> After a long period of inactivity on June 8, he achieved an incredible 61%.<ref>https://www.youtube.com/watch?v=N6FylAbbGY4</ref> Just over a month later, on July 13, he got a new best of 86%.<ref>https://www.youtube.com/watch?v=FpXVla0znUY</ref> | ||
Just two days later on July 15, Seturan achieved a devastating 92% by crashing into the last spikes, to which he reacted very violently.<ref>https://www.youtube.com/watch?v=tqVeMl6l6YU</ref> However, | Just two days later, on July 15, Seturan achieved a devastating 92% by crashing into the last spikes, to which he reacted very violently.<ref>https://www.youtube.com/watch?v=tqVeMl6l6YU</ref> However, one month later, on August 15, he nerfed the mini-wave spam by making it a normal-size wave and removed the last triple spike, after which he verified Visible Ray after 32,731 attempts.<ref name="Verification" /> | ||
== Gameplay == | == Gameplay == | ||
{{Low-Faith/Section}} | {{Low-Faith/Section}} | ||
* '''0-5% (KrampuX/Mayb3e):''' The level begins with several parts of a cube and a ball, interrupted several times by a wave and a UFO. | * '''0-5% (KrampuX/Mayb3e):''' The level begins with several parts of a cube and a ball, interrupted several times by a wave and a UFO. It is just to get confused because of the corresponding gameplay, which includes eternal narrowness and hell timings. In general, both parts can be called decorated in the old WOOGI style. | ||
* '''5-10% (Non4med):''' | * '''5-10% (Non4med):''' This part has decorations with more saturation. All black, and around a lot of shining multi-colored sparks. The wave and the UFO mostly alternate but in the usual size. But the nightmarish narrow passages with a constant change of gravity complicates the passage. The screen closes with the name of the level and with many different colored rays begin to "dance". | ||
* '''12-14% (Vismuth):''' A colorful part with rainbow neon rays, pulsating circles in the background and special moving blocks exclusively from version 2.0 - in fact, neither from | * '''12-14% (Vismuth):''' A colorful part with rainbow neon rays, pulsating circles in the background, and special moving blocks exclusively from version 2.0 - in fact, neither from earlier nor later. As for the gameplay, the form of the robot dominates with constant jump calculations. | ||
* '''14-17% (DemN):''' | * '''14-17% (DemN):''' This part has a basic design. It re-uses 2.0 blocks and nothing more. There is a chain of stages of a robot, a ship, a ball, and sometimes a UFO. They are in a completely locked up confined space. There are a lot of moving blocks. | ||
* '''17-21% (Cyrpediem):''' The music starts to accelerate, and | * '''17-21% (Cyrpediem):''' The music starts to accelerate, and the player goes through an incredibly complex wave stage with screen reversals and a change in gravity. In the background, there's a blob of neon rays changing their color. | ||
* '''21-25% (ThorMode):''' Gameplay has become much faster in time with the soundtrack. So it flies through several parts of the cube, the waves and the UFO with the ship, and everywhere it is necessary to observe timing and | * '''21-25% (ThorMode):''' Gameplay has become much faster in time with the soundtrack. So it flies through several parts of the cube, the waves, and the UFO with the ship, and everywhere it is necessary to observe timing and click extremely often. The decoration is still old, but it looks good: the first bright notes appear. | ||
* '''26-30% (Dister K):''' | * '''26-30% (Dister K):''' The player becomes a ball and later goes into a dual. Part tangled, there are a lot of fake blocks. By the end, the active rotation of the screen will begin, and the character will be a double UFO and a ship. Splits are not too complicated because they don't last long. The decoration is poor and quite old; The color scheme consists of dark green shades. | ||
* '''30-35% (Hobbyboat/Xerabii):''' Short stages of the ship, waves, sometimes a cube or UFO, as well as a ball or a robot. The gameplay is not | * '''30-35% (Hobbyboat/Xerabii):''' Short stages of the ship, waves, sometimes a cube or UFO, as well as a ball or a robot. The gameplay is not unique, and the narrow spaces and size changes are complex. But the design has become better at times. Everywhere, there is a beautiful multi-colored neon gloss with pulsating objects. | ||
* '''35-38% (1234):''' Split a ball, and then a cube, and then a single cube. Both bifurcations are short-lived | * '''35-38% (1234):''' Split a ball, and then a cube, and then a single cube. Both bifurcations are short-lived but rather are locked up. Everything is in shades of gray, and beauty does not shine. | ||
* '''38-43% (Dark Boshy):''' Bifurcation again, this time a cube and later a robot. The size does not change, but the gameplay is | * '''38-43% (Dark Boshy):''' Bifurcation again, this time a cube and later a robot. The size does not change, but the gameplay is confusing. The scenery is basic, red and black. Next is one of the best parts. The player plays with a mixture of a robot and a spider, and after one spider, everything finally makes us happy. It's from the current version 2.1, namely, just the spider mode and the abundance of arrow spheres. Of course, the player needs to be extremely attentive because there are tons of thorns, and there are timings on the spheres. The gap between is not the best moment in the colorful modern style. The background is gray, and there is a rainbow circle with the name of the demon, a colorful border around the edges. | ||
* '''43-47% (Spica):''' A series of stages where everything meets once: a wave, a robot, a ball, a ship; besides the missing UFO with a spider and a cube that | * '''43-47% (Spica):''' A series of stages where everything meets once: a wave, a robot, a ball, a ship; besides the missing UFO with a spider and a cube that the player has already played two times. Again, boring gameplay and basic decoration. | ||
* '''48-51% (Ekko IV):''' Multiple parts, similar to each other by frequent size changes and eternal enclosed spaces simultaneously with timings. | * '''48-51% (Ekko IV):''' Multiple parts, similar to each other by frequent size changes and eternal enclosed spaces simultaneously with timings. It is proposed to pass a couple of parts of the robot, the waves and the cube, and once a ship with a ball. The speed is not so high. The design has improved again: the similarity of LazerBlitz came along, only everything is already black, and there are many brighter, brighter, multi-colored lines against the black background. | ||
* '''51-54% ([[Mulpan]]):''' Mulpan's part consists of only two stages: the ship and the UFO, and the aisles are not so narrow, although there are decreasing portals. Everything is gray, and in the background, | * '''51-54% ([[Mulpan]]):''' Mulpan's part consists of only two stages: the ship and the UFO, and the aisles are not so narrow, although there are decreasing portals. Everything is gray, and in the background, there is a Chinese character that means "ray" or "light". | ||
* '''54-62% (Renovatio/Sousland/KeiAs):''' A new series of change of forms. In the beginning, a robot and a ship are often encountered, and sometimes a part of a wave or a cube follows between them. The gameplay has not changed much, and the differences appeared in that the reduced wave is now not uncommon, although it went even in a double wave on the part of Ekko IV. By the end of this group, the spider will also become more frequent, where timings and narrow passages will be difficult at the same time. The speed is huge, so | * '''54-62% (Renovatio/Sousland/KeiAs):''' A new series of change of forms. In the beginning, a robot and a ship are often encountered, and sometimes a part of a wave or a cube follows between them. The gameplay has not changed much, and the differences appeared in that the reduced wave is now not uncommon, although it went even in a double wave on the part of Ekko IV. By the end of this group, the spider will also become more frequent, where timings and narrow passages will be difficult at the same time. The speed is huge, so the player has to click very often. Fortunately, the parts have been decorated modernly: the first one again returns that same iridescent gloss, and in the last two the style generally becomes very unusual, reminding LazerBlitz and neon, again with very bright colors. | ||
* '''63-73% (Senousia):''' One of the best | * '''63-73% (Senousia):''' One of the best parts of the Visible Ray. It is executed unsurpassedly original - Core style is simply flawless here. Adopting a "digital" view gives a certain computer theme. Colors change from purple to green and from green to yellow and brown. Good as a block design, and design even thorns. The gameplay consists of several stages, which divide into two groups: the robot and the ship in the usual size go to the first, the spider with the UFO in a reduced state go to the second. | ||
* '''73-77% (MoonlightEVE):''' A short split where the cube and the spider are mixed. There are a lot of jump orbs and timings, so it is very easy to get confused. | * '''73-77% (MoonlightEVE):''' A short split where the cube and the spider are mixed. There are a lot of jump orbs and timings, so it is very easy to get confused. | ||
* '''78-82% (Hanavi + Ticky):''' The ship, UFO and cube are alternating. Everywhere there is a change of gravity, it is especially difficult on a UFO, and in the ship sequence, more and more passes will be one block wide. The decoration is good because there is a beautiful pulsating space art in the background. | * '''78-82% (Hanavi + Ticky):''' The ship, UFO, and cube are alternating. Everywhere there is a change of gravity, it is especially difficult on a UFO, and in the ship sequence, more and more passes will be one block wide. The decoration is good because there is a beautiful pulsating space art in the background. | ||
* '''83-88% (LioLeo):''' The same forms, but the main will already be a cube. There are a lot of timings, mainly on the spheres, actually inside the blocks. The main feature of the gameplay - all the time | * '''83-88% (LioLeo):''' The same forms, but the main will already be a cube. There are a lot of timings, mainly on the spheres, actually inside the blocks. The main feature of the gameplay - all the time, the player moves through narrow tunnels up and down, then right in a narrow space. The effects, in contrast to empty block design, are amazing: the background consists of so-called "puzzles", and the spheres become unusual with the change in the "look" of the portals. Everything speaks of modern style. | ||
* '''88-100% (Dominator):''' The last three stages: a cube with a wave and a robot. The gameplay is the same: on the cube and the robot, there are still timings, on a wave of hellish quick clicks. On this part | * '''88-100% (Dominator):''' The last three stages: a cube with a wave and a robot. The gameplay is the same: on the cube and the robot, there are still timings, on a wave of hellish quick clicks. On this part, the player will finally see something familiar - in front of the player - the usual 2.1 basic styles in blue tones. It then shows the message "Well done" and the level ends. | ||
== Records == | == Records == | ||
| Line 88: | Line 88: | ||
|- | |- | ||
|[[Technical]] | |[[Technical]] | ||
|100% | |'''100%''' | ||
|Novemer 5, 2019 | |Novemer 5, 2019 | ||
|5,774 | |5,774 | ||
| Line 94: | Line 94: | ||
|- | |- | ||
|Bleamer | |Bleamer | ||
|100% | |'''100%''' | ||
|November 13, 2019 | |November 13, 2019 | ||
|21,896 | |21,896 | ||
| Line 100: | Line 100: | ||
|- | |- | ||
|BGram | |BGram | ||
|100% | |'''100%''' | ||
|November 20, 2019 | |November 20, 2019 | ||
|~20k | |~20k | ||
| Line 106: | Line 106: | ||
|- | |- | ||
|Psychotix | |Psychotix | ||
|100% | |'''100%''' | ||
|December 13, 2019 | |December 13, 2019 | ||
|Unknown | |Unknown | ||
| Line 112: | Line 112: | ||
|- | |- | ||
|[[RG]] | |[[RG]] | ||
|100% | |'''100%''' | ||
|December 20, 2019 | |December 20, 2019 | ||
|~19k | |~19k | ||
| Line 118: | Line 118: | ||
|- | |- | ||
|Zeronium | |Zeronium | ||
|100% | |'''100%''' | ||
|December 22, 2019 | |December 22, 2019 | ||
|20,568 | |20,568 | ||
| Line 130: | Line 130: | ||
|- | |- | ||
|Gabs | |Gabs | ||
|100% | |'''100%''' | ||
|Mar 15, 2020 | |Mar 15, 2020 | ||
|23,957 | |23,957 | ||
| Line 136: | Line 136: | ||
|- | |- | ||
|[[nSwish]] | |[[nSwish]] | ||
|100% | |'''100%''' | ||
|Aug 29, 2019 | |Aug 29, 2019 | ||
|5,807 | |5,807 | ||
| Line 142: | Line 142: | ||
|- | |- | ||
|Pablohh | |Pablohh | ||
|100% | |'''100%''' | ||
|April 16, 2020 | |April 16, 2020 | ||
|Unknown | |Unknown | ||
| Line 148: | Line 148: | ||
|- | |- | ||
|Stillueto | |Stillueto | ||
|100% | |'''100%''' | ||
|April 22, 2020 | |April 22, 2020 | ||
|Unknown | |Unknown | ||
| Line 154: | Line 154: | ||
|- | |- | ||
|TherZ | |TherZ | ||
|100% | |'''100%''' | ||
|April 29, 2020 | |April 29, 2020 | ||
|6,788 | |6,788 | ||
| Line 160: | Line 160: | ||
|- | |- | ||
|poi | |poi | ||
|100% | |'''100%''' | ||
|Unknown | |||
|Unknown | |Unknown | ||
|Private | |Private | ||
|- | |- | ||
|CuTTeR | |CuTTeR | ||
|100% | |'''100%''' | ||
|May 15, 2020 | |May 15, 2020 | ||
|5,533 | |5,533 | ||
| Line 172: | Line 172: | ||
|- | |- | ||
|Simmyy | |Simmyy | ||
|100% | |'''100%''' | ||
|November 29, 2019 | |November 29, 2019 | ||
|~14K | |~14K | ||
| Line 178: | Line 178: | ||
|- | |- | ||
|ultracauaHD | |ultracauaHD | ||
|100% | |'''100%''' | ||
|May 27, 2020 | |May 27, 2020 | ||
|13,731 | |13,731 | ||
| Line 184: | Line 184: | ||
|- | |- | ||
|[[DiamondSplash]] | |[[DiamondSplash]] | ||
|100% | |'''100%''' | ||
|July 13, 2020 | |July 13, 2020 | ||
|12,796 | |12,796 | ||
| Line 190: | Line 190: | ||
|- | |- | ||
|Ozzy | |Ozzy | ||
|100% | |'''100%''' | ||
|July 18, 2020 | |July 18, 2020 | ||
|13,918 | |13,918 | ||
| Line 196: | Line 196: | ||
|- | |- | ||
|Spaces | |Spaces | ||
|100% | |'''100%''' | ||
|July 23, 2020 | |July 23, 2020 | ||
|~39k | |~39k | ||
| Line 202: | Line 202: | ||
|- | |- | ||
|[[Luqualizer]] | |[[Luqualizer]] | ||
|100% | |'''100%''' | ||
|July 31, 2020 | |July 31, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=5jVAumaM-Qc YouTube] | |[https://www.youtube.com/watch?v=5jVAumaM-Qc YouTube] | ||
|- | |- | ||
|[[ViewSonic]] | |[[ViewSonic]] | ||
|100% | |'''100%''' | ||
|July 31, 2020 | |July 31, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=cjWDK2EEJfI YouTube] | |[https://www.youtube.com/watch?v=cjWDK2EEJfI YouTube] | ||
|- | |- | ||
|[[LuigiDB]] | |[[LuigiDB]] | ||
|100% | |'''100%''' | ||
|August 1, 2020 | |August 1, 2020 | ||
|18,665 | |18,665 | ||
| Line 220: | Line 220: | ||
|- | |- | ||
|[[Dr. Joe|joeingly]] | |[[Dr. Joe|joeingly]] | ||
|100% | |'''100%''' | ||
|August 3, 2020 | |August 3, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=ZJRkyJ5CXg0 YouTube] | |[https://www.youtube.com/watch?v=ZJRkyJ5CXg0 YouTube] | ||
|- | |- | ||
|Dils thik | |Dils thik | ||
|100% | |'''100%''' | ||
|July 15, 2020 | |July 15, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=ZJRkyJ5CXg0 YouTube] | |[https://www.youtube.com/watch?v=ZJRkyJ5CXg0 YouTube] | ||
|- | |- | ||
|BlazeRol | |BlazeRol | ||
|100% | |'''100%''' | ||
|September 8, 2020 | |September 8, 2020 | ||
|14,875 | |14,875 | ||
| Line 238: | Line 238: | ||
|- | |- | ||
|dice88 | |dice88 | ||
|100% | |'''100%''' | ||
|September 9, 2020 | |September 9, 2020 | ||
|10,687 | |10,687 | ||
| Line 244: | Line 244: | ||
|- | |- | ||
|GMD6eex | |GMD6eex | ||
|100% | |'''100%''' | ||
|October 4, 2020 | |October 4, 2020 | ||
|~19k | |~19k | ||
| Line 250: | Line 250: | ||
|- | |- | ||
|Jeller | |Jeller | ||
|100% | |'''100%''' | ||
|October 22, 2020 | |October 22, 2020 | ||
|6,787 | |6,787 | ||
| Line 256: | Line 256: | ||
|- | |- | ||
|zMarc | |zMarc | ||
|100% | |'''100%''' | ||
|November 7, 2020 | |November 7, 2020 | ||
|8,008 | |8,008 | ||
| Line 262: | Line 262: | ||
|- | |- | ||
|paqoe | |paqoe | ||
|100% | |'''100%''' | ||
|November 26, 2020 | |November 26, 2020 | ||
|~18.1k | |~18.1k | ||
| Line 268: | Line 268: | ||
|- | |- | ||
|BrutalSword107 | |BrutalSword107 | ||
|100% | |'''100%''' | ||
|December 6, 2020 | |December 6, 2020 | ||
|7,483 | |7,483 | ||
| Line 274: | Line 274: | ||
|- | |- | ||
|DTDom | |DTDom | ||
|100% | |'''100%''' | ||
|December 29, 2020 | |December 29, 2020 | ||
|~21k | |~21k | ||
| Line 280: | Line 280: | ||
|- | |- | ||
|[[sid125]] | |[[sid125]] | ||
|100% | |'''100%''' | ||
|January 22, 2021 | |January 22, 2021 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=c4fEPV5gDmA YouTube] | |[https://www.youtube.com/watch?v=c4fEPV5gDmA YouTube] | ||
|- | |- | ||
|A11egiance | |A11egiance | ||
|100% | |'''100%''' | ||
|January 25, 2021 | |January 25, 2021 | ||
|23,094 | |23,094 | ||
| Line 292: | Line 292: | ||
|- | |- | ||
|cobrablitz | |cobrablitz | ||
|100% | |'''100%''' | ||
|March 9, 2021 | |March 9, 2021 | ||
|17,827 | |17,827 | ||
| Line 298: | Line 298: | ||
|- | |- | ||
|Toka | |Toka | ||
|100% | |'''100%''' | ||
|March 31, 2021 | |March 31, 2021 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=2axQ2TPpwF0 YouTube] | |[https://www.youtube.com/watch?v=2axQ2TPpwF0 YouTube] | ||
|- | |- | ||
|민용 MinYong | |민용 MinYong | ||
|100% | |'''100%''' | ||
|April 2, 2021 | |April 2, 2021 | ||
|23,812 | |23,812 | ||
| Line 310: | Line 310: | ||
|- | |- | ||
|SuPPerBBoY | |SuPPerBBoY | ||
|100% | |'''100%''' | ||
|April 8, 2021 | |April 8, 2021 | ||
|17,708 | |17,708 | ||
| Line 324: | Line 324: | ||
|87% | |87% | ||
|March 1, 2021 | |March 1, 2021 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=Nlmuw2P6sM4 YouTube] | |[https://www.youtube.com/watch?v=Nlmuw2P6sM4 YouTube] | ||
|- | |- | ||
| Line 330: | Line 330: | ||
|75% | |75% | ||
|July 13, 2019 | |July 13, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=6X0KqN0cJno YouTube] | |[https://www.youtube.com/watch?v=6X0KqN0cJno YouTube] | ||
|- | |- | ||
| Line 336: | Line 336: | ||
|68% | |68% | ||
|March 2, 2020 | |March 2, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=7SZuHT5wr8c YouTube] | |[https://www.youtube.com/watch?v=7SZuHT5wr8c YouTube] | ||
|- | |- | ||
| Line 342: | Line 342: | ||
|67% | |67% | ||
|December 9, 2019 | |December 9, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=QAw6AhGRqQs YouTube] | |[https://www.youtube.com/watch?v=QAw6AhGRqQs YouTube] | ||
|- | |- | ||
| Line 348: | Line 348: | ||
|67% | |67% | ||
|January 4, 2021 | |January 4, 2021 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=U--gU-xTgyE YouTube] | |[https://www.youtube.com/watch?v=U--gU-xTgyE YouTube] | ||
|- | |- | ||
| Line 360: | Line 360: | ||
|59% | |59% | ||
|June 10, 2019 | |June 10, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=24dBJ12K8wQ YouTube] | |[https://www.youtube.com/watch?v=24dBJ12K8wQ YouTube] | ||
|- | |- | ||
| Line 366: | Line 366: | ||
|59% | |59% | ||
|November 1, 2019 | |November 1, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=d-M-zpvlfZM YouTube] | |[https://www.youtube.com/watch?v=d-M-zpvlfZM YouTube] | ||
|- | |- | ||
| Line 372: | Line 372: | ||
|59% | |59% | ||
|September 1, 2020 | |September 1, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=9dlptWklZOo YouTube] | |[https://www.youtube.com/watch?v=9dlptWklZOo YouTube] | ||
|- | |- | ||
| Line 378: | Line 378: | ||
|58% | |58% | ||
|September 1, 2019 | |September 1, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=0se18Z_vrPM YouTube] | |[https://www.youtube.com/watch?v=0se18Z_vrPM YouTube] | ||
|- | |- | ||
| Line 384: | Line 384: | ||
|55% | |55% | ||
|September 21, 2019 | |September 21, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=zu4dBwRg97I YouTube] | |[https://www.youtube.com/watch?v=zu4dBwRg97I YouTube] | ||
|- | |- | ||
| Line 390: | Line 390: | ||
|54% | |54% | ||
|December 8, 2019 | |December 8, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=j_8Vw7hufKE YouTube] | |[https://www.youtube.com/watch?v=j_8Vw7hufKE YouTube] | ||
|- | |- | ||
| Line 396: | Line 396: | ||
|54% | |54% | ||
|December 16, 2019 | |December 16, 2019 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=MWcu16kdFow YouTube] | |[https://www.youtube.com/watch?v=MWcu16kdFow YouTube] | ||
|- | |- | ||
| Line 402: | Line 402: | ||
|52% | |52% | ||
|April 10, 2020 | |April 10, 2020 | ||
| | |Unknown | ||
|[https://www.youtube.com/watch?v=M7w5CdHb6T8 YouTube] | |[https://www.youtube.com/watch?v=M7w5CdHb6T8 YouTube] | ||
|} | |} | ||
| Line 408: | Line 408: | ||
* The level is free to copy. | * The level is free to copy. | ||
* The level contains 119,166 objects. | * The level contains 119,166 objects. | ||
*Some | *Some participants such as Dominator, KrampuX, KeiAs, and Mulpan also participated in two other South Korean mega-collaborations, [[Dark Flare]] and [[Fabrication]]. | ||
* KrampuX | * KrampuX built two parts. | ||
** | **It's judged from the inscriptions on the parts DemN "DemN + Kram". Probably, the last nickname is the abbreviation of the nickname of the organizer of the collab, and he probably assisted DemN in the construction of the level. | ||
** In addition, there are some inconsistencies with the level in the list of builders | **In addition, there are some inconsistencies with the level in the list of builders. There is a part made by Ticky between Hanavi and LioLeo's parts, though there is a nickname at the end. | ||
* It is also somewhat strange that the part after Dark Boshy doesn't specify the author - perhaps this is a continuation of the previous part just mentioned or the beginning of the next part (from Spica). | * It is also somewhat strange that the part after Dark Boshy doesn't specify the author - perhaps this is a continuation of the previous part just mentioned or the beginning of the next part (from Spica). | ||
* Non4med, one of the creators, considers Visible Ray a sequel to [[Ultraviolet]]. | * Non4med, one of the creators, considers Visible Ray a sequel to [[Ultraviolet]]. | ||
** It is rather strange that he considers it | ** It is rather strange that he considers it a sequel, not a remake, since Ultraviolet was built by a different team. Also, for the fact that Gammaray is the official sequel to Ultraviolet. | ||
* Many of the inscriptions in the level, which are present in large numbers, can often be confused with the authors' nicknames, especially at the end, when the | * Many of the inscriptions in the level, which are present in large numbers, can often be confused with the authors' nicknames, especially at the end, when the message "Almost Done" closes the entire screen, which is more typical for a player's nickname. | ||
* While verifying, Seturan nerfed the end of the level by making the mini-wave segment made by Dominator normal wave | * While verifying, Seturan nerfed the end of the level by making the mini-wave segment made by Dominator normal wave and also removed the last triple spike. | ||
* Rori, the first victor of the level, considers this level to be easier than [[Bloodlust]]. | * Rori, the first victor of the level, considers this level to be easier than [[Bloodlust]]. | ||
* This was Technical's 500th Demon and 100th Extreme Demon. | * This was Technical's 500th Demon and 100th Extreme Demon. | ||
Revision as of 22:37, 20 June 2021
“quote~ originator
Visible Ray is a 2.0/2.1 South Korean Extreme Demon mega-collaboration hosted by KrampuX and verified by Seturan on August 15, 2018.[1] It is currently #25 on the Geometry Dash Demonlist, above Aquatic Auroras (#26) and below Kowareta (#24).
History
Visible Ray has a long history. According to some reports, its creation dates back to 2016 in Update 2.0 but finished in the summer of 2017.
Seturan proceeded to verify it. On September 16, 2017, the run 61-94% was uploaded on Seturan's YouTube channel.[2] However, he did not make any new progress runs for a long time. Although during that time, Seturan beat Digital Descent and became the first player in Korea to do so.[3] On November 19, he uploaded a video with a progress run of 33%,[4] and on December 31, he got a new record of 44%. In the video description, he stated that he had considered nerfing the level, but he will never pass it onto another person.[5]
On February 11, 2018, Seturan uploaded a video showcasing the final version of Visible Ray. In the video description, he predicted that it may be as difficult as Gamma.[6] After a long period of inactivity on June 8, he achieved an incredible 61%.[7] Just over a month later, on July 13, he got a new best of 86%.[8]
Just two days later, on July 15, Seturan achieved a devastating 92% by crashing into the last spikes, to which he reacted very violently.[9] However, one month later, on August 15, he nerfed the mini-wave spam by making it a normal-size wave and removed the last triple spike, after which he verified Visible Ray after 32,731 attempts.[1]
Gameplay
- 0-5% (KrampuX/Mayb3e): The level begins with several parts of a cube and a ball, interrupted several times by a wave and a UFO. It is just to get confused because of the corresponding gameplay, which includes eternal narrowness and hell timings. In general, both parts can be called decorated in the old WOOGI style.
- 5-10% (Non4med): This part has decorations with more saturation. All black, and around a lot of shining multi-colored sparks. The wave and the UFO mostly alternate but in the usual size. But the nightmarish narrow passages with a constant change of gravity complicates the passage. The screen closes with the name of the level and with many different colored rays begin to "dance".
- 12-14% (Vismuth): A colorful part with rainbow neon rays, pulsating circles in the background, and special moving blocks exclusively from version 2.0 - in fact, neither from earlier nor later. As for the gameplay, the form of the robot dominates with constant jump calculations.
- 14-17% (DemN): This part has a basic design. It re-uses 2.0 blocks and nothing more. There is a chain of stages of a robot, a ship, a ball, and sometimes a UFO. They are in a completely locked up confined space. There are a lot of moving blocks.
- 17-21% (Cyrpediem): The music starts to accelerate, and the player goes through an incredibly complex wave stage with screen reversals and a change in gravity. In the background, there's a blob of neon rays changing their color.
- 21-25% (ThorMode): Gameplay has become much faster in time with the soundtrack. So it flies through several parts of the cube, the waves, and the UFO with the ship, and everywhere it is necessary to observe timing and click extremely often. The decoration is still old, but it looks good: the first bright notes appear.
- 26-30% (Dister K): The player becomes a ball and later goes into a dual. Part tangled, there are a lot of fake blocks. By the end, the active rotation of the screen will begin, and the character will be a double UFO and a ship. Splits are not too complicated because they don't last long. The decoration is poor and quite old; The color scheme consists of dark green shades.
- 30-35% (Hobbyboat/Xerabii): Short stages of the ship, waves, sometimes a cube or UFO, as well as a ball or a robot. The gameplay is not unique, and the narrow spaces and size changes are complex. But the design has become better at times. Everywhere, there is a beautiful multi-colored neon gloss with pulsating objects.
- 35-38% (1234): Split a ball, and then a cube, and then a single cube. Both bifurcations are short-lived but rather are locked up. Everything is in shades of gray, and beauty does not shine.
- 38-43% (Dark Boshy): Bifurcation again, this time a cube and later a robot. The size does not change, but the gameplay is confusing. The scenery is basic, red and black. Next is one of the best parts. The player plays with a mixture of a robot and a spider, and after one spider, everything finally makes us happy. It's from the current version 2.1, namely, just the spider mode and the abundance of arrow spheres. Of course, the player needs to be extremely attentive because there are tons of thorns, and there are timings on the spheres. The gap between is not the best moment in the colorful modern style. The background is gray, and there is a rainbow circle with the name of the demon, a colorful border around the edges.
- 43-47% (Spica): A series of stages where everything meets once: a wave, a robot, a ball, a ship; besides the missing UFO with a spider and a cube that the player has already played two times. Again, boring gameplay and basic decoration.
- 48-51% (Ekko IV): Multiple parts, similar to each other by frequent size changes and eternal enclosed spaces simultaneously with timings. It is proposed to pass a couple of parts of the robot, the waves and the cube, and once a ship with a ball. The speed is not so high. The design has improved again: the similarity of LazerBlitz came along, only everything is already black, and there are many brighter, brighter, multi-colored lines against the black background.
- 51-54% (Mulpan): Mulpan's part consists of only two stages: the ship and the UFO, and the aisles are not so narrow, although there are decreasing portals. Everything is gray, and in the background, there is a Chinese character that means "ray" or "light".
- 54-62% (Renovatio/Sousland/KeiAs): A new series of change of forms. In the beginning, a robot and a ship are often encountered, and sometimes a part of a wave or a cube follows between them. The gameplay has not changed much, and the differences appeared in that the reduced wave is now not uncommon, although it went even in a double wave on the part of Ekko IV. By the end of this group, the spider will also become more frequent, where timings and narrow passages will be difficult at the same time. The speed is huge, so the player has to click very often. Fortunately, the parts have been decorated modernly: the first one again returns that same iridescent gloss, and in the last two the style generally becomes very unusual, reminding LazerBlitz and neon, again with very bright colors.
- 63-73% (Senousia): One of the best parts of the Visible Ray. It is executed unsurpassedly original - Core style is simply flawless here. Adopting a "digital" view gives a certain computer theme. Colors change from purple to green and from green to yellow and brown. Good as a block design, and design even thorns. The gameplay consists of several stages, which divide into two groups: the robot and the ship in the usual size go to the first, the spider with the UFO in a reduced state go to the second.
- 73-77% (MoonlightEVE): A short split where the cube and the spider are mixed. There are a lot of jump orbs and timings, so it is very easy to get confused.
- 78-82% (Hanavi + Ticky): The ship, UFO, and cube are alternating. Everywhere there is a change of gravity, it is especially difficult on a UFO, and in the ship sequence, more and more passes will be one block wide. The decoration is good because there is a beautiful pulsating space art in the background.
- 83-88% (LioLeo): The same forms, but the main will already be a cube. There are a lot of timings, mainly on the spheres, actually inside the blocks. The main feature of the gameplay - all the time, the player moves through narrow tunnels up and down, then right in a narrow space. The effects, in contrast to empty block design, are amazing: the background consists of so-called "puzzles", and the spheres become unusual with the change in the "look" of the portals. Everything speaks of modern style.
- 88-100% (Dominator): The last three stages: a cube with a wave and a robot. The gameplay is the same: on the cube and the robot, there are still timings, on a wave of hellish quick clicks. On this part, the player will finally see something familiar - in front of the player - the usual 2.1 basic styles in blue tones. It then shows the message "Well done" and the level ends.
Records
| Player | Percentage | Date | Attempts | Link |
|---|---|---|---|---|
| Seturan (Verifier) | 100% | August 15, 2018 | 32,731 | YouTube |
| Rori | 100% | June 4, 2019 | 12,148 | YouTube |
| Kainite | 100% | June 27, 2019 | 8,646 | YouTube |
| Gizbro | 100% | July 26, 2019 | 7,264 | YouTube |
| Luciela | 100% | July 23, 2019 | 10,393 | YouTube |
| BrianTheBurger | 100% | September 8, 2019 | 5,696 | YouTube |
| Kotamon | 100% | September 28, 2019 | Unknown | YouTube |
| Technical | 100% | Novemer 5, 2019 | 5,774 | YouTube |
| Bleamer | 100% | November 13, 2019 | 21,896 | YouTube |
| BGram | 100% | November 20, 2019 | ~20k | YouTube |
| Psychotix | 100% | December 13, 2019 | Unknown | YouTube |
| RG | 100% | December 20, 2019 | ~19k | YouTube |
| Zeronium | 100% | December 22, 2019 | 20,568 | YouTube |
| Swiborg | 100% | January 5, 2020 | 9,857 | YouTube |
| Gabs | 100% | Mar 15, 2020 | 23,957 | YouTube |
| nSwish | 100% | Aug 29, 2019 | 5,807 | YouTube |
| Pablohh | 100% | April 16, 2020 | Unknown | YouTube |
| Stillueto | 100% | April 22, 2020 | Unknown | YouTube |
| TherZ | 100% | April 29, 2020 | 6,788 | YouTube |
| poi | 100% | Unknown | Unknown | Private |
| CuTTeR | 100% | May 15, 2020 | 5,533 | YouTube |
| Simmyy | 100% | November 29, 2019 | ~14K | YouTube |
| ultracauaHD | 100% | May 27, 2020 | 13,731 | YouTube |
| DiamondSplash | 100% | July 13, 2020 | 12,796 | YouTube |
| Ozzy | 100% | July 18, 2020 | 13,918 | YouTube |
| Spaces | 100% | July 23, 2020 | ~39k | YouTube |
| Luqualizer | 100% | July 31, 2020 | Unknown | YouTube |
| ViewSonic | 100% | July 31, 2020 | Unknown | YouTube |
| LuigiDB | 100% | August 1, 2020 | 18,665 | YouTube |
| joeingly | 100% | August 3, 2020 | Unknown | YouTube |
| Dils thik | 100% | July 15, 2020 | Unknown | YouTube |
| BlazeRol | 100% | September 8, 2020 | 14,875 | YouTube |
| dice88 | 100% | September 9, 2020 | 10,687 | YouTube |
| GMD6eex | 100% | October 4, 2020 | ~19k | YouTube |
| Jeller | 100% | October 22, 2020 | 6,787 | YouTube |
| zMarc | 100% | November 7, 2020 | 8,008 | YouTube |
| paqoe | 100% | November 26, 2020 | ~18.1k | YouTube |
| BrutalSword107 | 100% | December 6, 2020 | 7,483 | YouTube |
| DTDom | 100% | December 29, 2020 | ~21k | YouTube |
| sid125 | 100% | January 22, 2021 | Unknown | YouTube |
| A11egiance | 100% | January 25, 2021 | 23,094 | YouTube |
| cobrablitz | 100% | March 9, 2021 | 17,827 | YouTube |
| Toka | 100% | March 31, 2021 | Unknown | YouTube |
| 민용 MinYong | 100% | April 2, 2021 | 23,812 | YouTube |
| SuPPerBBoY | 100% | April 8, 2021 | 17,708 | YouTube |
| Amza | 89% | February 3, 2021 | 4,739 | YouTube |
| Mxteus | 87% | March 1, 2021 | Unknown | YouTube |
| Plusxenon | 75% | July 13, 2019 | Unknown | YouTube |
| Sunix | 68% | March 2, 2020 | Unknown | YouTube |
| Greyox | 67% | December 9, 2019 | Unknown | YouTube |
| 1GMitzy | 67% | January 4, 2021 | Unknown | YouTube |
| jory | 62% | December 12, 2020 | ~5k | YouTube |
| Atomic | 59% | June 10, 2019 | Unknown | YouTube |
| Sway | 59% | November 1, 2019 | Unknown | YouTube |
| Buvettu | 59% | September 1, 2020 | Unknown | YouTube |
| Almohadaless | 58% | September 1, 2019 | Unknown | YouTube |
| Mycrafted | 55% | September 21, 2019 | Unknown | YouTube |
| Greyox87 | 54% | December 8, 2019 | Unknown | YouTube |
| Prolix | 54% | December 16, 2019 | Unknown | YouTube |
| Moosh | 52% | April 10, 2020 | Unknown | YouTube |
Trivia
- The level is free to copy.
- The level contains 119,166 objects.
- Some participants such as Dominator, KrampuX, KeiAs, and Mulpan also participated in two other South Korean mega-collaborations, Dark Flare and Fabrication.
- KrampuX built two parts.
- It's judged from the inscriptions on the parts DemN "DemN + Kram". Probably, the last nickname is the abbreviation of the nickname of the organizer of the collab, and he probably assisted DemN in the construction of the level.
- In addition, there are some inconsistencies with the level in the list of builders. There is a part made by Ticky between Hanavi and LioLeo's parts, though there is a nickname at the end.
- It is also somewhat strange that the part after Dark Boshy doesn't specify the author - perhaps this is a continuation of the previous part just mentioned or the beginning of the next part (from Spica).
- Non4med, one of the creators, considers Visible Ray a sequel to Ultraviolet.
- It is rather strange that he considers it a sequel, not a remake, since Ultraviolet was built by a different team. Also, for the fact that Gammaray is the official sequel to Ultraviolet.
- Many of the inscriptions in the level, which are present in large numbers, can often be confused with the authors' nicknames, especially at the end, when the message "Almost Done" closes the entire screen, which is more typical for a player's nickname.
- While verifying, Seturan nerfed the end of the level by making the mini-wave segment made by Dominator normal wave and also removed the last triple spike.
- Rori, the first victor of the level, considers this level to be easier than Bloodlust.
- This was Technical's 500th Demon and 100th Extreme Demon.
Walkthrough
References
- ↑ 1.0 1.1 https://www.youtube.com/watch?v=hHpaB752peM
- ↑ https://www.youtube.com/watch?v=TagpTSV2DH4
- ↑ https://www.youtube.com/watch?v=u0RcqguKkP4
- ↑ https://www.youtube.com/watch?v=BjCtBVbg8yU
- ↑ https://www.youtube.com/watch?v=jJz1XHl4Xng
- ↑ https://www.youtube.com/watch?v=Yf3VKfVQGPI
- ↑ https://www.youtube.com/watch?v=N6FylAbbGY4
- ↑ https://www.youtube.com/watch?v=FpXVla0znUY
- ↑ https://www.youtube.com/watch?v=tqVeMl6l6YU