WHAT: Difference between revisions

From Geometry Dash Expanded Wiki
Jump to navigation Jump to search
mNo edit summary
geometrydash.wiki.gg>Skystorm10
mNo edit summary
Line 9: Line 9:
|song = Babaroque (WHAT Ver.)
|song = Babaroque (WHAT Ver.)
|song_id = 1245665}}
|song_id = 1245665}}
'''WHAT''' is a 2.1 unrated solo level created and published by [[Spu7Nix]] and verified by [[AeonAir]]. The level is a spiritual sequel/successor to [[HOW]], featuring elaborate 3D effects produced with external programming.
'''WHAT''' is a 2.1 unrated solo level created and published by [[Spu7Nix]] and verified by [[AeonAir]]. The level is a spiritual sequel/successor to [[HOW]], featuring much more elaborate 3D effects produced with external programming.


==Gameplay==
==Gameplay==
'''0~10%''' The level starts with a simple cube section, with 3D style objects.  
'''0~10%:''' The level starts out as a cube. This part is very unsightreadable since there are many three-dimenstional platforms and objects everywhere, and players may not know what platforms to jump on. Some memory may be required in this part.  


'''10~29%''' The level continues with a wave section with simple objects.
'''10~29%:''' Here, the level switches to third-person perspective. Players are now a wave similar to the one in HOW, except this time it is tunnel-like. The gamemode switches to a wave, and players must maneuver between cubes of different colors.


WIP
WIP

Revision as of 15:50, 11 October 2023

This article is a stub.
This article is lacking basic information and requires further editing to reach a quality standard. You can help it get there through your contributions.

Template:Infobox Level WHAT is a 2.1 unrated solo level created and published by Spu7Nix and verified by AeonAir. The level is a spiritual sequel/successor to HOW, featuring much more elaborate 3D effects produced with external programming.

Gameplay

0~10%: The level starts out as a cube. This part is very unsightreadable since there are many three-dimenstional platforms and objects everywhere, and players may not know what platforms to jump on. Some memory may be required in this part.

10~29%: Here, the level switches to third-person perspective. Players are now a wave similar to the one in HOW, except this time it is tunnel-like. The gamemode switches to a wave, and players must maneuver between cubes of different colors.

WIP

Trivia

  • Due to the sheer number of objects and triggers in the level, the level will cause the game to crash instantly on most devices. On Windows, playing the level requires a patch that allows the application to access 4GB of virtual memory.[1]
  • The low-detail mode version of this level stylises it after 1.6-1.8 levels.
  • It is a sequel to the level "HOW" made by Spu7Nix himself.

References