Wall

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Wall
ID

126939667

Creator(s)

fJud (publisher) and vegtam

Created
Attributes
Difficulty

Length

1m 43s (Long)

Objects

85,114

Copy type

No password

Statistics
Downloads

2.28M

Likes

115.2K

Rating

Epic

Audio info
Artist(s)
Music
Music ID

1478966

Level sequence
Previous
Next

N/A

Wall is a 2.2 Harder collaboration level by fJud and vegtam, published on 11 October 2025. It is the fifth and final level of the Love Gauntlet.

Description

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  • 0-13%: The level starts with a 2x speed cube. The player jumps, hits two pink orbs, and then hits a yellow orb. After the player falls a bit, the player jumps, hits a green orb, and falls a bit until the player hits a blue pad. Then, the player jumps, falls a bit, jumps again, hits a blue orb and jumps after, and then hits a black orb to hit a blue pad. At 7%, the player becomes 1x speed and at 8%, the player becomes 2x speed again and hits a pink pad. Then, the player hits a blue orb, falls, jumps, hits two blue pads, hits a green orb, and falls a bit. After this, the player jumps, hits a pink orb, jumps again, hits a blue orb, hits blue pads, jumps twice, hits a green orb, jumps again, and hits a blue orb. The player becomes 1x speed for a bit.
  • 13-24%: The player becomes a 2x speed robot, hits a yellow orb, falls, jumps, hits a pink orb, falls and jumps again, falls and jumps again to hit a pink pad, which helps the player hit two pink orbs after, and falls. The player then becomes 1x speed for a bit before becoming a 2x speed cube. The player falls, jumps, presses two green orbs, may fall, jumps, and falls again.
  • 24-35%: The player becomes a 3x speed ship where there are platforms at the top and bottom. The player becomes upside down gravity for a bit starting at 27% and becomes normal gravity at 27%. At 30%, the player becomes a UFO.
  • 35-41%: The player becomes a ball, falls, flips after waiting a bit, holds a dash orb, flips to enter a yellow gravity portal, hits a yellow orb, flips, holds a dash orb, and becomes 1x speed at 40%.
  • 41-46%: The player becomes a 2x speed ship where there are platforms on the tops and bottoms. The player becomes 3x speed at 43%. The player becomes 1x speed at 46%.
  • 46-51%: The player becomes mini and enters a vertical section where there are no obstacles and the controls are disabled. At 50%, the player stops being vertical and the controls are enabled. At 51%, the player jumps over a half spike and becomes 0.5x speed.
  • 51-73%: The player becomes a big 2x speed cube. The player falls, jumps, hits a dash orb, jumps, hits a pink orb, jumps again, hits a pink orb again, hits a green orb, jumps, hits a green orb, jumps again, and hits a dash orb before becoming 0.5x speed at 56%. At 57%, the player becomes 2x speed, jumps, hits a blue pad, jumps again, hits a blue orb and jumps after, hits a yellow orb, jumps, hits a pink orb after a bit, jumps, jumps again after a bit, and then jumps again after falling for a bit. The player becomes a 0.5x speed dual for a bit before becoming a 2x speed robot. The player jumps, jumps again after waiting a bit, hits two green orbs, hits two sets of blue pads, jumps, hits 3 pink orbs, does three small jumps, hits a red orb, hits a pink pad and then a green orb, jumps and enters a blue gravity portal, jumps again, hits a pink dash orb, jumps to enter a gravity portal again, jumps and becomes 3x speed, hits a pink dash orb, jumps to enter a gravity portal again, and enters a ship section and flies in the middle.
  • 73-100%: The player becomes 4x speed, flies in the middle, becomes a cube, jumps and hits a dash orb, enters two gravity portals, hits a yellow orb, jumps, and enters a ship portal. At 79%, the player becomes a cube, enters two gravity portals, jumps, holds a dash orb, hits pink pads, jumps, and hits a yellow orb. The player becomes a ship and doesn't have to do anything before becoming a cube at 86%, hitting a dash orb, and doing a jump and hitting a yellow orb two times. The player becomes 2x speed at 89% and 4x speed again at 90%. The player jumps, hits a red orb, jumps again, and hits six spider orbs before the level ends.

Gameplay

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Trivia

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  • GoodKid gave fJud and vegtam early access to the music track used in Wall.
    • By extension, Wall is the first of two collaboration levels between fJud and vegtam made prior to its music track release. The second, EASTSIDE, was uploaded to vegtam's account as the 21st Event Level.