| Latest revision |
Your text |
| Line 1: |
Line 1: |
| {{Quality}} | | {{Infobox level |
| {{IB-Level
| | |name = xStep |
| |image = xStep.png
| | |image = File:Xstepcool.png |
| |game = Lite, Full
| | |imagewidth = 250 |
| |released = [[Update 1.3]]
| | |levelnumber = 10 |
| |levelnumber = 10
| | |difficulty = [[File:Zinsane.png|25px]] Insane |
| |difficulty = {{Insane}}
| | |sequences = Cube, ship, ball |
| |manaorbs = 275
| | |portals = Gravity |
| |stars = 10
| | |musiccreator = DJVI |
| |practicemode = [[File:Cube017.png|x35px]]
| | |musicdate = November 26, 2013 |
| |normalmode = [[File:Cube018.png|x35px]]
| | |created = [[Update 1.3|1.3 Update]] |
| |portals = Cube, Ship, Ball; Gravity
| | |normalmode = [[File:Icon 10-A.png|16px]] Icon 18 <br /> 10 Stars |
| |sequences = C, B, S, C, S, C, B, S,
| | |practicemode = [[File:Icon 10-B.png|16px]] Icon 17 |
| |artist = [https://djvi.newgrounds.com DJVI]
| | |followedby = [[Clutterfunk]] |
| |audio = [[File:XStep.mp3]]
| | |precededby = [[Cycles]]}}'''xStep''' is the tenth level on [[Geometry Dash]]. |
| |fullaudio = [[File:XStepFull.mp3]]
| | It is also the fifth stage marked with insane difficulty. |
| |precededby = [[Cycles]]
| |
| |followedby = [[Clutterfunk]]
| |
| }} | |
| '''xStep''' is the tenth level of [[Geometry Dash]] and [[Geometry Dash Lite]] and the first level with an Insane difficulty. | |
|
| |
|
| ==Description== | | ==Description== |
| xStep introduces a variety of new level components including block designs and pulsators, with new decorative introductions becoming a frequent occurrence in later levels. It also introduces the cyan gravity pad and the cyan gravity ring briefly during later sequences, making movements more complex. | | xStep introduces blue pads and blue rings/circles on the regular path. The icon assumes three different [[forms]] through the level— the cube, rocket, and gravity ball. It is similar to [[Cycles]] in difficulty and features multiple tight rocket scenes. xStep is also the level that uses the greatest number of blue pads out of any level in the game, present throughout almost the entire second ship scene. This level also introduces wavy thorns. They can kill you like the spiky thorns. And cloud decorations for the wavy thorns. |
| *A cube sequence takes place from 0% to 8%;
| |
| *A ball sequence from 9% to 18%;
| |
| *A ship sequence from 18% to 27%;
| |
| *A cube sequence from 27% to 36%;
| |
| *A ship sequence from 36% to 54%;
| |
| *A cube sequence from 54% to 72%;
| |
| *A ball sequence from 72% to 90%;
| |
| *And a ship sequence from 90% to 100%.
| |
| | |
| ==Secret coins==
| |
| *The first secret coin is located at 21% and collected as the ship. After passing beneath two pit obstacles, fly narrowly over a third thorn pit obstacle, falling slightly to collect the coin before immediately rising to clear an oncoming structure.
| |
| *The second secret coin is located at 53% and collected as the ship. After entering the passageway, as it rises slightly for a second time, fly down through a gap in the structure. Once inside, fly up, collect the coin and exit the structure by the end of the sequence.
| |
| *The third secret coin is located at 59% and collected as the cube. After hitting the third gravity pad, jump once close to the small spike. Hit a gravity ring as the cube falls upwards to collect the coin before immediately hitting a jump ring upon return to the main route.
| |
| | |
| ==Gameplay==
| |
| {{VC|yq2Fm0VfNOU}}
| |
|
| |
|
| ==Trivia== | | ==Trivia== |
| *xStep, Cycles and [[Clubstep]] are the only levels to reward icons when completed in practice mode. | | [[File:XSTEP.jpg|right]] |
| *xStep contains a small spike, needing to be jumped over while attempting for the third secret coin, although they are not formally introduced until Clutterfunk. | | *xStep is one of the two levels to grant block icons for both Practice and Normal, the other one is [[Cycles]]. |
| *The second ship sequence is the only ship sequence in a main level that contains pads of any type. | | *xStep is the only level name to begin with a lowercase letter. |
| *xStep takes 84 seconds to complete and requires a minimum of 77 jumps.
| | *There is an error in xStep. It's under the spike ball to the left of the first secret coin. |
| **Skips the flip at 82%. | | * There is a glitch in xStep. You may fall down a tiny gap in one of the first jumps. |
| **Skips the flip before the gravity ring at 84%. | | * The Wavy Thorns First Appear in this level although they are In several Coin paths in the First 6 levels. |
| **Skips the flip before the ship portal at 90%.
| | *xStep marks the gradual introduction of many new [[Map Components|map components]] including blocks, pits and cosmetics. |
| | |
| ==Gallery==
| |
| <gallery mode="packed">
| |
| xStepSecretCoin1.png|First secret coin
| |
| xStepSecretCoin2.png|Second secret coin
| |
| xStepSecretCoin3.png|Third secret coin
| |
| XStepMenu.png|Level selection
| |
| </gallery>
| |
| [[Category:Main levels (base content)]]{{DISPLAYTITLE:{{lcfirst:XStep}}}} | |
|
| |
|
| {{Main level navigation}} | | == Walkthrough == |
| | [[File:Geometry Dash Level 10 - xStep (100% Complete)|thumb|250x250px]]<!-- The following template changes the h1 title from "XStep" to "xStep". Do not modify. --> |
| | {{Lowercase title}} |
| | [[Category:Levels]] |